dendrite/roomserver
Neil Alexander c45d0936b5
Generic-based internal HTTP API (#2626)
* Generic-based internal HTTP API (tested out on a few endpoints in the federation API)

* Add `PerformInvite`

* More tweaks

* Fix metric name

* Fix LookupStateIDs

* Lots of changes to clients

* Some serverside stuff

* Some error handling

* Use paths as metric names

* Revert "Use paths as metric names"

This reverts commit a9323a6a343f5ce6461a2e5bd570fe06465f1b15.

* Namespace metric names

* Remove duplicate entry

* Remove another duplicate entry

* Tweak error handling

* Some more tweaks

* Update error behaviour

* Some more error tweaking

* Fix API path for `PerformDeleteKeys`

* Fix another path

* Tweak federation client proxying

* Fix another path

* Don't return typed nils

* Some more tweaks, not that it makes any difference

* Tweak federation client proxying

* Maybe fix the key backup test
2022-08-11 15:29:33 +01:00
..
acls Pass pointers to events — reloaded (#1583) 2020-11-16 15:44:53 +00:00
api Generic-based internal HTTP API (#2626) 2022-08-11 15:29:33 +01:00
auth Pass pointers to events — reloaded (#1583) 2020-11-16 15:44:53 +00:00
internal Generic-based internal HTTP API (#2626) 2022-08-11 15:29:33 +01:00
inthttp Generic-based internal HTTP API (#2626) 2022-08-11 15:29:33 +01:00
producers Roomserver producers package (#2546) 2022-07-01 10:54:07 +01:00
state Optimise checking other servers allowed to see events (#2596) 2022-08-01 14:11:00 +01:00
storage Fix issues with migrations not getting executed (#2628) 2022-08-08 10:18:57 +02:00
types Various roominfo tweaks (#2607) 2022-08-02 12:27:15 +01:00
version Set default room version to v6 (#1438) 2020-09-25 12:59:57 +01:00
README.md use go module for dependencies (#594) 2019-05-21 21:56:55 +01:00
roomserver_test.go Fix QuerySharedUsers for the SyncAPI keychange consumer (#2554) 2022-07-05 14:50:56 +02:00
roomserver.go Fix QuerySharedUsers for the SyncAPI keychange consumer (#2554) 2022-07-05 14:50:56 +02:00

RoomServer

RoomServer Internals

Numeric IDs

To save space matrix string identifiers are mapped to local numeric IDs. The numeric IDs are more efficient to manipulate and use less space to store. The numeric IDs are never exposed in the API the room server exposes. The numeric IDs are converted to string IDs before they leave the room server. The numeric ID for a string ID is never 0 to avoid being confused with go's default zero value. Zero is used to indicate that there was no corresponding string ID. Well-known event types and event state keys are preassigned numeric IDs.

State Snapshot Storage

The room server stores the state of the matrix room at each event. For efficiency the state is stored as blocks of 3-tuples of numeric IDs for the event type, event state key and event ID. For further efficiency the state snapshots are stored as the combination of up to 64 these blocks. This allows blocks of the room state to be reused in multiple snapshots.

The resulting database tables look something like this:

+-------------------------------------------------------------------+
| Events                                                            |
+---------+-------------------+------------------+------------------+
| EventNID| EventTypeNID      | EventStateKeyNID | StateSnapshotNID |
+---------+-------------------+------------------+------------------+
|       1 | m.room.create   1 | ""             1 | <nil>          0 |
|       2 | m.room.member   2 | "@user:foo"    2 | <nil>          0 |
|       3 | m.room.member   2 | "@user:bar"    3 | {1,2}          1 |
|       4 | m.room.message  3 | <nil>          0 | {1,2,3}        2 |
|       5 | m.room.member   2 | "@user:foo"    2 | {1,2,3}        2 |
|       6 | m.room.message  3 | <nil>          0 | {1,3,6}        3 |
+---------+-------------------+------------------+------------------+

+----------------------------------------+
| State Snapshots                        |
+-----------------------+----------------+
| EventStateSnapshotNID | StateBlockNIDs |
+-----------------------+----------------|
|                     1 |           {1}  |
|                     2 |         {1,2}  |
|                     3 |       {1,2,3}  |
+-----------------------+----------------+

+-----------------------------------------------------------------+
| State Blocks                                                    |
+---------------+-------------------+------------------+----------+
| StateBlockNID | EventTypeNID      | EventStateKeyNID | EventNID |
+---------------+-------------------+------------------+----------+
|             1 | m.room.create   1 | ""             1 |        1 |
|             1 | m.room.member   2 | "@user:foo"    2 |        2 |
|             2 | m.room.member   2 | "@user:bar"    3 |        3 |
|             3 | m.room.member   2 | "@user:foo"    2 |        6 |
+---------------+-------------------+------------------+----------+