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https://github.com/1f349/dendrite.git
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738686ae68
This adds a new admin endpoint `/_dendrite/admin/purgeRoom/{roomID}`. It completely erases all database entries for a given room ID. The roomserver will start by clearing all data for that room and then will generate an output event to notify downstream components (i.e. the sync API and federation API) to do the same. It does not currently clear media and it is currently not implemented for SQLite since it relies on SQL array operations right now. Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com> Co-authored-by: Till Faelligen <2353100+S7evinK@users.noreply.github.com>
520 lines
17 KiB
Go
520 lines
17 KiB
Go
// Copyright 2017 Vector Creations Ltd
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package consumers
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import (
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"context"
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"encoding/json"
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"fmt"
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"strconv"
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"time"
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syncAPITypes "github.com/matrix-org/dendrite/syncapi/types"
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"github.com/matrix-org/gomatrixserverlib"
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"github.com/nats-io/nats.go"
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"github.com/sirupsen/logrus"
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log "github.com/sirupsen/logrus"
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"github.com/matrix-org/dendrite/federationapi/queue"
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"github.com/matrix-org/dendrite/federationapi/storage"
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"github.com/matrix-org/dendrite/federationapi/types"
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"github.com/matrix-org/dendrite/roomserver/api"
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"github.com/matrix-org/dendrite/setup/config"
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"github.com/matrix-org/dendrite/setup/jetstream"
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"github.com/matrix-org/dendrite/setup/process"
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)
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// OutputRoomEventConsumer consumes events that originated in the room server.
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type OutputRoomEventConsumer struct {
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ctx context.Context
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cfg *config.FederationAPI
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rsAPI api.FederationRoomserverAPI
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jetstream nats.JetStreamContext
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natsClient *nats.Conn
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durable string
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db storage.Database
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queues *queue.OutgoingQueues
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topic string
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topicPresence string
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}
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// NewOutputRoomEventConsumer creates a new OutputRoomEventConsumer. Call Start() to begin consuming from room servers.
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func NewOutputRoomEventConsumer(
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process *process.ProcessContext,
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cfg *config.FederationAPI,
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js nats.JetStreamContext,
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natsClient *nats.Conn,
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queues *queue.OutgoingQueues,
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store storage.Database,
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rsAPI api.FederationRoomserverAPI,
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) *OutputRoomEventConsumer {
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return &OutputRoomEventConsumer{
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ctx: process.Context(),
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cfg: cfg,
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jetstream: js,
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natsClient: natsClient,
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db: store,
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queues: queues,
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rsAPI: rsAPI,
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durable: cfg.Matrix.JetStream.Durable("FederationAPIRoomServerConsumer"),
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topic: cfg.Matrix.JetStream.Prefixed(jetstream.OutputRoomEvent),
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topicPresence: cfg.Matrix.JetStream.Prefixed(jetstream.RequestPresence),
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}
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}
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// Start consuming from room servers
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func (s *OutputRoomEventConsumer) Start() error {
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return jetstream.JetStreamConsumer(
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s.ctx, s.jetstream, s.topic, s.durable, 1,
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s.onMessage, nats.DeliverAll(), nats.ManualAck(),
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)
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}
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// onMessage is called when the federation server receives a new event from the room server output log.
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// It is unsafe to call this with messages for the same room in multiple gorountines
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// because updates it will likely fail with a types.EventIDMismatchError when it
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// realises that it cannot update the room state using the deltas.
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func (s *OutputRoomEventConsumer) onMessage(ctx context.Context, msgs []*nats.Msg) bool {
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msg := msgs[0] // Guaranteed to exist if onMessage is called
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receivedType := api.OutputType(msg.Header.Get(jetstream.RoomEventType))
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// Only handle events we care about, avoids unneeded unmarshalling
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switch receivedType {
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case api.OutputTypeNewRoomEvent, api.OutputTypeNewInboundPeek, api.OutputTypePurgeRoom:
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default:
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return true
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}
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// Parse out the event JSON
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var output api.OutputEvent
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if err := json.Unmarshal(msg.Data, &output); err != nil {
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// If the message was invalid, log it and move on to the next message in the stream
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log.WithError(err).Errorf("roomserver output log: message parse failure")
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return true
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}
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switch output.Type {
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case api.OutputTypeNewRoomEvent:
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ev := output.NewRoomEvent.Event
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if err := s.processMessage(*output.NewRoomEvent, output.NewRoomEvent.RewritesState); err != nil {
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// panic rather than continue with an inconsistent database
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log.WithFields(log.Fields{
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"event_id": ev.EventID(),
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"event": string(ev.JSON()),
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"add": output.NewRoomEvent.AddsStateEventIDs,
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"del": output.NewRoomEvent.RemovesStateEventIDs,
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log.ErrorKey: err,
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}).Panicf("roomserver output log: write room event failure")
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}
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case api.OutputTypeNewInboundPeek:
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if err := s.processInboundPeek(*output.NewInboundPeek); err != nil {
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log.WithFields(log.Fields{
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"event": output.NewInboundPeek,
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log.ErrorKey: err,
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}).Panicf("roomserver output log: remote peek event failure")
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return false
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}
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case api.OutputTypePurgeRoom:
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log.WithField("room_id", output.PurgeRoom.RoomID).Warn("Purging room from federation API")
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if err := s.db.PurgeRoom(ctx, output.PurgeRoom.RoomID); err != nil {
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logrus.WithField("room_id", output.PurgeRoom.RoomID).WithError(err).Error("Failed to purge room from federation API")
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} else {
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logrus.WithField("room_id", output.PurgeRoom.RoomID).Warn("Room purged from federation API")
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}
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default:
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log.WithField("type", output.Type).Debug(
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"roomserver output log: ignoring unknown output type",
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)
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}
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return true
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}
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// processInboundPeek starts tracking a new federated inbound peek (replacing the existing one if any)
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// causing the federationapi to start sending messages to the peeking server
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func (s *OutputRoomEventConsumer) processInboundPeek(orp api.OutputNewInboundPeek) error {
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// FIXME: there's a race here - we should start /sending new peeked events
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// atomically after the orp.LatestEventID to ensure there are no gaps between
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// the peek beginning and the send stream beginning.
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//
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// We probably need to track orp.LatestEventID on the inbound peek, but it's
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// unclear how we then use that to prevent the race when we start the send
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// stream.
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//
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// This is making the tests flakey.
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return s.db.AddInboundPeek(s.ctx, orp.ServerName, orp.RoomID, orp.PeekID, orp.RenewalInterval)
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}
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// processMessage updates the list of currently joined hosts in the room
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// and then sends the event to the hosts that were joined before the event.
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func (s *OutputRoomEventConsumer) processMessage(ore api.OutputNewRoomEvent, rewritesState bool) error {
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addsStateEvents, missingEventIDs := ore.NeededStateEventIDs()
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// Ask the roomserver and add in the rest of the results into the set.
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// Finally, work out if there are any more events missing.
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if len(missingEventIDs) > 0 {
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eventsReq := &api.QueryEventsByIDRequest{
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EventIDs: missingEventIDs,
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}
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eventsRes := &api.QueryEventsByIDResponse{}
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if err := s.rsAPI.QueryEventsByID(s.ctx, eventsReq, eventsRes); err != nil {
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return fmt.Errorf("s.rsAPI.QueryEventsByID: %w", err)
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}
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if len(eventsRes.Events) != len(missingEventIDs) {
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return fmt.Errorf("missing state events")
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}
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addsStateEvents = append(addsStateEvents, eventsRes.Events...)
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}
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addsJoinedHosts, err := JoinedHostsFromEvents(gomatrixserverlib.UnwrapEventHeaders(addsStateEvents))
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if err != nil {
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return err
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}
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// Update our copy of the current state.
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// We keep a copy of the current state because the state at each event is
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// expressed as a delta against the current state.
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// TODO(#290): handle EventIDMismatchError and recover the current state by
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// talking to the roomserver
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oldJoinedHosts, err := s.db.UpdateRoom(
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s.ctx,
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ore.Event.RoomID(),
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addsJoinedHosts,
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ore.RemovesStateEventIDs,
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rewritesState, // if we're re-writing state, nuke all joined hosts before adding
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)
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if err != nil {
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return err
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}
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// If we added new hosts, inform them about our known presence events for this room
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if s.cfg.Matrix.Presence.EnableOutbound && len(addsJoinedHosts) > 0 && ore.Event.Type() == gomatrixserverlib.MRoomMember && ore.Event.StateKey() != nil {
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membership, _ := ore.Event.Membership()
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if membership == gomatrixserverlib.Join {
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s.sendPresence(ore.Event.RoomID(), addsJoinedHosts)
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}
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}
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if oldJoinedHosts == nil {
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// This means that there is nothing to update as this is a duplicate
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// message.
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// This can happen if dendrite crashed between reading the message and
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// persisting the stream position.
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return nil
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}
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if ore.SendAsServer == api.DoNotSendToOtherServers {
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// Ignore event that we don't need to send anywhere.
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return nil
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}
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// Work out which hosts were joined at the event itself.
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joinedHostsAtEvent, err := s.joinedHostsAtEvent(ore, oldJoinedHosts)
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if err != nil {
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return err
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}
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// TODO: do housekeeping to evict unrenewed peeking hosts
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// TODO: implement query to let the fedapi check whether a given peek is live or not
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// Send the event.
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return s.queues.SendEvent(
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ore.Event, gomatrixserverlib.ServerName(ore.SendAsServer), joinedHostsAtEvent,
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)
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}
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func (s *OutputRoomEventConsumer) sendPresence(roomID string, addedJoined []types.JoinedHost) {
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joined := make([]gomatrixserverlib.ServerName, 0, len(addedJoined))
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for _, added := range addedJoined {
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joined = append(joined, added.ServerName)
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}
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// get our locally joined users
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var queryRes api.QueryMembershipsForRoomResponse
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err := s.rsAPI.QueryMembershipsForRoom(s.ctx, &api.QueryMembershipsForRoomRequest{
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JoinedOnly: true,
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LocalOnly: true,
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RoomID: roomID,
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}, &queryRes)
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if err != nil {
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log.WithError(err).Error("failed to calculate joined rooms for user")
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return
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}
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// send every presence we know about to the remote server
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content := types.Presence{}
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for _, ev := range queryRes.JoinEvents {
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msg := nats.NewMsg(s.topicPresence)
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msg.Header.Set(jetstream.UserID, ev.Sender)
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var presence *nats.Msg
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presence, err = s.natsClient.RequestMsg(msg, time.Second*10)
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if err != nil {
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log.WithError(err).Errorf("unable to get presence")
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continue
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}
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statusMsg := presence.Header.Get("status_msg")
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e := presence.Header.Get("error")
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if e != "" {
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continue
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}
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var lastActive int
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lastActive, err = strconv.Atoi(presence.Header.Get("last_active_ts"))
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if err != nil {
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continue
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}
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p := syncAPITypes.PresenceInternal{LastActiveTS: gomatrixserverlib.Timestamp(lastActive)}
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content.Push = append(content.Push, types.PresenceContent{
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CurrentlyActive: p.CurrentlyActive(),
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LastActiveAgo: p.LastActiveAgo(),
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Presence: presence.Header.Get("presence"),
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StatusMsg: &statusMsg,
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UserID: ev.Sender,
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})
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}
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if len(content.Push) == 0 {
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return
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}
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edu := &gomatrixserverlib.EDU{
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Type: gomatrixserverlib.MPresence,
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Origin: string(s.cfg.Matrix.ServerName),
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}
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if edu.Content, err = json.Marshal(content); err != nil {
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log.WithError(err).Error("failed to marshal EDU JSON")
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return
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}
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if err := s.queues.SendEDU(edu, s.cfg.Matrix.ServerName, joined); err != nil {
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log.WithError(err).Error("failed to send EDU")
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}
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}
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// joinedHostsAtEvent works out a list of matrix servers that were joined to
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// the room at the event (including peeking ones)
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// It is important to use the state at the event for sending messages because:
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//
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// 1. We shouldn't send messages to servers that weren't in the room.
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// 2. If a server is kicked from the rooms it should still be told about the
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// kick event.
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//
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// Usually the list can be calculated locally, but sometimes it will need fetch
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// events from the room server.
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// Returns an error if there was a problem talking to the room server.
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func (s *OutputRoomEventConsumer) joinedHostsAtEvent(
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ore api.OutputNewRoomEvent, oldJoinedHosts []types.JoinedHost,
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) ([]gomatrixserverlib.ServerName, error) {
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// Combine the delta into a single delta so that the adds and removes can
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// cancel each other out. This should reduce the number of times we need
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// to fetch a state event from the room server.
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combinedAdds, combinedRemoves := combineDeltas(
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ore.AddsStateEventIDs, ore.RemovesStateEventIDs,
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ore.StateBeforeAddsEventIDs, ore.StateBeforeRemovesEventIDs,
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)
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combinedAddsEvents, err := s.lookupStateEvents(combinedAdds, ore.Event.Event)
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if err != nil {
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return nil, err
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}
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combinedAddsJoinedHosts, err := JoinedHostsFromEvents(combinedAddsEvents)
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if err != nil {
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return nil, err
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}
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removed := map[string]bool{}
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for _, eventID := range combinedRemoves {
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removed[eventID] = true
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}
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joined := map[gomatrixserverlib.ServerName]bool{}
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for _, joinedHost := range oldJoinedHosts {
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if removed[joinedHost.MemberEventID] {
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// This m.room.member event is part of the current state of the
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// room, but not part of the state at the event we are processing
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// Therefore we can't use it to tell whether the server was in
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// the room at the event.
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continue
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}
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joined[joinedHost.ServerName] = true
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}
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for _, joinedHost := range combinedAddsJoinedHosts {
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// This m.room.member event was part of the state of the room at the
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// event, but isn't part of the current state of the room now.
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joined[joinedHost.ServerName] = true
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}
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// handle peeking hosts
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inboundPeeks, err := s.db.GetInboundPeeks(s.ctx, ore.Event.Event.RoomID())
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if err != nil {
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return nil, err
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}
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for _, inboundPeek := range inboundPeeks {
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joined[inboundPeek.ServerName] = true
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}
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var result []gomatrixserverlib.ServerName
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for serverName, include := range joined {
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if include {
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result = append(result, serverName)
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}
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}
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return result, nil
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}
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// JoinedHostsFromEvents turns a list of state events into a list of joined hosts.
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// This errors if one of the events was invalid.
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// It should be impossible for an invalid event to get this far in the pipeline.
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func JoinedHostsFromEvents(evs []*gomatrixserverlib.Event) ([]types.JoinedHost, error) {
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var joinedHosts []types.JoinedHost
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for _, ev := range evs {
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if ev.Type() != "m.room.member" || ev.StateKey() == nil {
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continue
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}
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membership, err := ev.Membership()
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if err != nil {
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return nil, err
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}
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if membership != gomatrixserverlib.Join {
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continue
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}
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_, serverName, err := gomatrixserverlib.SplitID('@', *ev.StateKey())
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if err != nil {
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return nil, err
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}
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joinedHosts = append(joinedHosts, types.JoinedHost{
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MemberEventID: ev.EventID(), ServerName: serverName,
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})
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}
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return joinedHosts, nil
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}
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// combineDeltas combines two deltas into a single delta.
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// Assumes that the order of operations is add(1), remove(1), add(2), remove(2).
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// Removes duplicate entries and redundant operations from each delta.
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func combineDeltas(adds1, removes1, adds2, removes2 []string) (adds, removes []string) {
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addSet := map[string]bool{}
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removeSet := map[string]bool{}
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// combine processes each unique value in a list.
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// If the value is in the removeFrom set then it is removed from that set.
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// Otherwise it is added to the addTo set.
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combine := func(values []string, removeFrom, addTo map[string]bool) {
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processed := map[string]bool{}
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for _, value := range values {
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if processed[value] {
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continue
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}
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processed[value] = true
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if removeFrom[value] {
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delete(removeFrom, value)
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} else {
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addTo[value] = true
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}
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}
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}
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combine(adds1, nil, addSet)
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combine(removes1, addSet, removeSet)
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combine(adds2, removeSet, addSet)
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combine(removes2, addSet, removeSet)
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for value := range addSet {
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adds = append(adds, value)
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}
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for value := range removeSet {
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removes = append(removes, value)
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}
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return
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}
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// lookupStateEvents looks up the state events that are added by a new event.
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func (s *OutputRoomEventConsumer) lookupStateEvents(
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addsStateEventIDs []string, event *gomatrixserverlib.Event,
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) ([]*gomatrixserverlib.Event, error) {
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// Fast path if there aren't any new state events.
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if len(addsStateEventIDs) == 0 {
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return nil, nil
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}
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// Fast path if the only state event added is the event itself.
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if len(addsStateEventIDs) == 1 && addsStateEventIDs[0] == event.EventID() {
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return []*gomatrixserverlib.Event{event}, nil
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}
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missing := addsStateEventIDs
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var result []*gomatrixserverlib.Event
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// Check if event itself is being added.
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for _, eventID := range missing {
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if eventID == event.EventID() {
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result = append(result, event)
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break
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}
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}
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missing = missingEventsFrom(result, addsStateEventIDs)
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if len(missing) == 0 {
|
|
return result, nil
|
|
}
|
|
|
|
// At this point the missing events are neither the event itself nor are
|
|
// they present in our local database. Our only option is to fetch them
|
|
// from the roomserver using the query API.
|
|
eventReq := api.QueryEventsByIDRequest{EventIDs: missing}
|
|
var eventResp api.QueryEventsByIDResponse
|
|
if err := s.rsAPI.QueryEventsByID(s.ctx, &eventReq, &eventResp); err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
for _, headeredEvent := range eventResp.Events {
|
|
result = append(result, headeredEvent.Event)
|
|
}
|
|
|
|
missing = missingEventsFrom(result, addsStateEventIDs)
|
|
|
|
if len(missing) != 0 {
|
|
return nil, fmt.Errorf(
|
|
"missing %d state events IDs at event %q", len(missing), event.EventID(),
|
|
)
|
|
}
|
|
|
|
return result, nil
|
|
}
|
|
|
|
func missingEventsFrom(events []*gomatrixserverlib.Event, required []string) []string {
|
|
have := map[string]bool{}
|
|
for _, event := range events {
|
|
have[event.EventID()] = true
|
|
}
|
|
var missing []string
|
|
for _, eventID := range required {
|
|
if !have[eventID] {
|
|
missing = append(missing, eventID)
|
|
}
|
|
}
|
|
return missing
|
|
}
|