dendrite/appservice/types/types.go
Kegsay 24d8df664c
Fix #897 and shuffle directory around (#1054)
* Fix #897 and shuffle directory around

* Update find-lint

* goimports

Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
2020-05-21 14:40:13 +01:00

65 lines
2.0 KiB
Go

// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package types
import (
"sync"
"github.com/matrix-org/dendrite/internal/config"
)
const (
// AppServiceDeviceID is the AS dummy device ID
AppServiceDeviceID = "AS_Device"
)
// ApplicationServiceWorkerState is a type that couples an application service,
// a lockable condition as well as some other state variables, allowing the
// roomserver to notify appservice workers when there are events ready to send
// externally to application services.
type ApplicationServiceWorkerState struct {
AppService config.ApplicationService
Cond *sync.Cond
// Events ready to be sent
EventsReady bool
// Backoff exponent (2^x secs). Max 6, aka 64s.
Backoff int
}
// NotifyNewEvents wakes up all waiting goroutines, notifying that events remain
// in the event queue for this application service worker.
func (a *ApplicationServiceWorkerState) NotifyNewEvents() {
a.Cond.L.Lock()
a.EventsReady = true
a.Cond.Broadcast()
a.Cond.L.Unlock()
}
// FinishEventProcessing marks all events of this worker as being sent to the
// application service.
func (a *ApplicationServiceWorkerState) FinishEventProcessing() {
a.Cond.L.Lock()
a.EventsReady = false
a.Cond.L.Unlock()
}
// WaitForNewEvents causes the calling goroutine to wait on the worker state's
// condition for a broadcast or similar wakeup, if there are no events ready.
func (a *ApplicationServiceWorkerState) WaitForNewEvents() {
a.Cond.L.Lock()
if !a.EventsReady {
a.Cond.Wait()
}
a.Cond.L.Unlock()
}