dendrite/federationapi/types/types.go
Till e5e3350ce1
Add presence module V2 (#2312)
* Syncapi presence

* Clientapi http presence handler

* Why is this here?

* Missing files

* FederationAPI presence implementation

* Add new presence stream

* Pinecone update

* Pinecone update

* Add passing tests

* Make linter happy

* Add presence producer

* Add presence config option

* Set user to unavailable after x minutes

* Only set currently_active if online
Avoid unneeded presence updates when syncing

* Tweaks

* Query devices for last_active_ts
Fixes & tweaks

* Export SharedUsers/SharedUsers

* Presence stream in MemoryStorage

* Remove status_msg_nil

* Fix sytest crashes

* Make presence types const and use stringer for it

* Change options to allow inbound/outbound presence

* Fix option & typo

* Update configs

Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
2022-04-06 13:11:19 +02:00

81 lines
2.4 KiB
Go

// Copyright 2017 Vector Creations Ltd
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package types
import (
"github.com/matrix-org/gomatrixserverlib"
)
const MSigningKeyUpdate = "m.signing_key_update" // TODO: move to gomatrixserverlib
// A JoinedHost is a server that is joined to a matrix room.
type JoinedHost struct {
// The MemberEventID of a m.room.member join event.
MemberEventID string
// The domain part of the state key of the m.room.member join event
ServerName gomatrixserverlib.ServerName
}
type ServerNames []gomatrixserverlib.ServerName
func (s ServerNames) Len() int { return len(s) }
func (s ServerNames) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
func (s ServerNames) Less(i, j int) bool { return s[i] < s[j] }
// tracks peeks we're performing on another server over federation
type OutboundPeek struct {
PeekID string
RoomID string
ServerName gomatrixserverlib.ServerName
CreationTimestamp int64
RenewedTimestamp int64
RenewalInterval int64
}
// tracks peeks other servers are performing on us over federation
type InboundPeek struct {
PeekID string
RoomID string
ServerName gomatrixserverlib.ServerName
CreationTimestamp int64
RenewedTimestamp int64
RenewalInterval int64
}
type FederationReceiptMRead struct {
User map[string]FederationReceiptData `json:"m.read"`
}
type FederationReceiptData struct {
Data ReceiptTS `json:"data"`
EventIDs []string `json:"event_ids"`
}
type ReceiptTS struct {
TS gomatrixserverlib.Timestamp `json:"ts"`
}
type Presence struct {
Push []PresenceContent `json:"push"`
}
type PresenceContent struct {
CurrentlyActive bool `json:"currently_active,omitempty"`
LastActiveAgo int64 `json:"last_active_ago"`
Presence string `json:"presence"`
StatusMsg *string `json:"status_msg,omitempty"`
UserID string `json:"user_id"`
}