mirror of
https://github.com/1f349/dendrite.git
synced 2024-11-24 20:51:42 +00:00
9582827493
- This PR moves and refactors the [code](https://github.com/matrix-org/dendrite/blob/main/setup/mscs/msc2946/msc2946.go) for [MSC2946](https://github.com/matrix-org/matrix-spec-proposals/pull/2946) ('Space Summaries') to integrate it into the rest of the codebase. - Means space summaries are no longer hidden behind an MSC flag - Solves #3096 Signed-off-by: Sam Wedgwood <sam@wedgwood.dev>
374 lines
11 KiB
Go
374 lines
11 KiB
Go
// Copyright 2017 Vector Creations Ltd
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
// Package types provides the types that are used internally within the roomserver.
|
|
package types
|
|
|
|
import (
|
|
"encoding/json"
|
|
"fmt"
|
|
"sort"
|
|
"strings"
|
|
"sync"
|
|
|
|
userapi "github.com/matrix-org/dendrite/userapi/api"
|
|
"github.com/matrix-org/gomatrixserverlib"
|
|
"github.com/matrix-org/gomatrixserverlib/spec"
|
|
"github.com/matrix-org/util"
|
|
"golang.org/x/crypto/blake2b"
|
|
)
|
|
|
|
// EventTypeNID is a numeric ID for an event type.
|
|
type EventTypeNID int64
|
|
|
|
// EventStateKeyNID is a numeric ID for an event state_key.
|
|
type EventStateKeyNID int64
|
|
|
|
// EventNID is a numeric ID for an event.
|
|
type EventNID int64
|
|
|
|
// RoomNID is a numeric ID for a room.
|
|
type RoomNID int64
|
|
|
|
type EventMetadata struct {
|
|
EventNID EventNID
|
|
RoomNID RoomNID
|
|
}
|
|
|
|
type UserRoomKeyPair struct {
|
|
RoomNID RoomNID
|
|
EventStateKeyNID EventStateKeyNID
|
|
}
|
|
|
|
// StateSnapshotNID is a numeric ID for the state at an event.
|
|
type StateSnapshotNID int64
|
|
|
|
// StateBlockNID is a numeric ID for a block of state data.
|
|
// These blocks of state data are combined to form the actual state.
|
|
type StateBlockNID int64
|
|
|
|
// EventNIDs is used to sort and dedupe event NIDs.
|
|
type EventNIDs []EventNID
|
|
|
|
func (a EventNIDs) Len() int { return len(a) }
|
|
func (a EventNIDs) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
|
|
func (a EventNIDs) Less(i, j int) bool { return a[i] < a[j] }
|
|
|
|
func (a EventNIDs) Hash() []byte {
|
|
j, err := json.Marshal(a)
|
|
if err != nil {
|
|
return nil
|
|
}
|
|
h := blake2b.Sum256(j)
|
|
return h[:]
|
|
}
|
|
|
|
// StateBlockNIDs is used to sort and dedupe state block NIDs.
|
|
type StateBlockNIDs []StateBlockNID
|
|
|
|
func (a StateBlockNIDs) Len() int { return len(a) }
|
|
func (a StateBlockNIDs) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
|
|
func (a StateBlockNIDs) Less(i, j int) bool { return a[i] < a[j] }
|
|
|
|
func (a StateBlockNIDs) Hash() []byte {
|
|
j, err := json.Marshal(a)
|
|
if err != nil {
|
|
return nil
|
|
}
|
|
h := blake2b.Sum256(j)
|
|
return h[:]
|
|
}
|
|
|
|
// A StateKeyTuple is a pair of a numeric event type and a numeric state key.
|
|
// It is used to lookup state entries.
|
|
type StateKeyTuple struct {
|
|
// The numeric ID for the event type.
|
|
EventTypeNID EventTypeNID
|
|
// The numeric ID for the state key.
|
|
EventStateKeyNID EventStateKeyNID
|
|
}
|
|
|
|
func (a StateKeyTuple) IsCreate() bool {
|
|
return a.EventTypeNID == MRoomCreateNID && a.EventStateKeyNID == EmptyStateKeyNID
|
|
}
|
|
|
|
// LessThan returns true if this state key is less than the other state key.
|
|
// The ordering is arbitrary and is used to implement binary search and to efficiently deduplicate entries.
|
|
func (a StateKeyTuple) LessThan(b StateKeyTuple) bool {
|
|
if a.EventTypeNID != b.EventTypeNID {
|
|
return a.EventTypeNID < b.EventTypeNID
|
|
}
|
|
return a.EventStateKeyNID < b.EventStateKeyNID
|
|
}
|
|
|
|
type StateKeyTupleSorter []StateKeyTuple
|
|
|
|
func (s StateKeyTupleSorter) Len() int { return len(s) }
|
|
func (s StateKeyTupleSorter) Less(i, j int) bool { return s[i].LessThan(s[j]) }
|
|
func (s StateKeyTupleSorter) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
|
|
|
|
// Check whether a tuple is in the list. Assumes that the list is sorted.
|
|
func (s StateKeyTupleSorter) contains(value StateKeyTuple) bool {
|
|
i := sort.Search(len(s), func(i int) bool { return !s[i].LessThan(value) })
|
|
return i < len(s) && s[i] == value
|
|
}
|
|
|
|
// List the unique eventTypeNIDs and eventStateKeyNIDs.
|
|
// Assumes that the list is sorted.
|
|
func (s StateKeyTupleSorter) TypesAndStateKeysAsArrays() (eventTypeNIDs []int64, eventStateKeyNIDs []int64) {
|
|
eventTypeNIDs = make([]int64, len(s))
|
|
eventStateKeyNIDs = make([]int64, len(s))
|
|
for i := range s {
|
|
eventTypeNIDs[i] = int64(s[i].EventTypeNID)
|
|
eventStateKeyNIDs[i] = int64(s[i].EventStateKeyNID)
|
|
}
|
|
eventTypeNIDs = eventTypeNIDs[:util.SortAndUnique(int64Sorter(eventTypeNIDs))]
|
|
eventStateKeyNIDs = eventStateKeyNIDs[:util.SortAndUnique(int64Sorter(eventStateKeyNIDs))]
|
|
return
|
|
}
|
|
|
|
type int64Sorter []int64
|
|
|
|
func (s int64Sorter) Len() int { return len(s) }
|
|
func (s int64Sorter) Less(i, j int) bool { return s[i] < s[j] }
|
|
func (s int64Sorter) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
|
|
|
|
// A StateEntry is an entry in the room state of a matrix room.
|
|
type StateEntry struct {
|
|
StateKeyTuple
|
|
// The numeric ID for the event.
|
|
EventNID EventNID
|
|
}
|
|
|
|
type StateEntries []StateEntry
|
|
|
|
func (a StateEntries) Len() int { return len(a) }
|
|
func (a StateEntries) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
|
|
func (a StateEntries) Less(i, j int) bool { return a[i].EventNID < a[j].EventNID }
|
|
|
|
// LessThan returns true if this state entry is less than the other state entry.
|
|
// The ordering is arbitrary and is used to implement binary search and to efficiently deduplicate entries.
|
|
func (a StateEntry) LessThan(b StateEntry) bool {
|
|
if a.StateKeyTuple != b.StateKeyTuple {
|
|
return a.StateKeyTuple.LessThan(b.StateKeyTuple)
|
|
}
|
|
return a.EventNID < b.EventNID
|
|
}
|
|
|
|
// Deduplicate takes a set of state entries and ensures that there are no
|
|
// duplicate (event type, state key) tuples. If there are then we dedupe
|
|
// them, making sure that the latest/highest NIDs are always chosen.
|
|
func DeduplicateStateEntries(a []StateEntry) []StateEntry {
|
|
if len(a) < 2 {
|
|
return a
|
|
}
|
|
sort.SliceStable(a, func(i, j int) bool {
|
|
return a[i].LessThan(a[j])
|
|
})
|
|
for i := 0; i < len(a)-1; i++ {
|
|
if a[i].StateKeyTuple == a[i+1].StateKeyTuple {
|
|
a = append(a[:i], a[i+1:]...)
|
|
i--
|
|
}
|
|
}
|
|
return a
|
|
}
|
|
|
|
// StateAtEvent is the state before and after a matrix event.
|
|
type StateAtEvent struct {
|
|
// The state before the event.
|
|
BeforeStateSnapshotNID StateSnapshotNID
|
|
// True if this StateEntry is rejected. State resolution should then treat this
|
|
// StateEntry as being a message event (not a state event).
|
|
IsRejected bool
|
|
// The state entry for the event itself, allows us to calculate the state after the event.
|
|
StateEntry
|
|
}
|
|
|
|
// IsStateEvent returns whether the event the state is at is a state event.
|
|
func (s StateAtEvent) IsStateEvent() bool {
|
|
return s.EventStateKeyNID != 0
|
|
}
|
|
|
|
// StateAtEventAndReference is StateAtEvent and gomatrixserverlib.EventReference glued together.
|
|
// It is used when looking up the latest events in a room in the database.
|
|
// The gomatrixserverlib.EventReference is used to check whether a new event references the event.
|
|
// The StateAtEvent is used to construct the current state of the room from the latest events.
|
|
type StateAtEventAndReference struct {
|
|
StateAtEvent
|
|
EventID string
|
|
}
|
|
|
|
type StateAtEventAndReferences []StateAtEventAndReference
|
|
|
|
func (s StateAtEventAndReferences) Less(a, b int) bool {
|
|
return strings.Compare(s[a].EventID, s[b].EventID) < 0
|
|
}
|
|
|
|
func (s StateAtEventAndReferences) Len() int {
|
|
return len(s)
|
|
}
|
|
|
|
func (s StateAtEventAndReferences) Swap(a, b int) {
|
|
s[a], s[b] = s[b], s[a]
|
|
}
|
|
|
|
func (s StateAtEventAndReferences) EventIDs() string {
|
|
strs := make([]string, 0, len(s))
|
|
for _, r := range s {
|
|
strs = append(strs, r.EventID)
|
|
}
|
|
return "[" + strings.Join(strs, " ") + "]"
|
|
}
|
|
|
|
// An Event is a gomatrixserverlib.Event with the numeric event ID attached.
|
|
// It is when performing bulk event lookup in the database.
|
|
type Event struct {
|
|
EventNID EventNID
|
|
gomatrixserverlib.PDU
|
|
}
|
|
|
|
const (
|
|
// MRoomCreateNID is the numeric ID for the "m.room.create" event type.
|
|
MRoomCreateNID = 1
|
|
// MRoomPowerLevelsNID is the numeric ID for the "m.room.power_levels" event type.
|
|
MRoomPowerLevelsNID = 2
|
|
// MRoomJoinRulesNID is the numeric ID for the "m.room.join_rules" event type.
|
|
MRoomJoinRulesNID = 3
|
|
// MRoomThirdPartyInviteNID is the numeric ID for the "m.room.third_party_invite" event type.
|
|
MRoomThirdPartyInviteNID = 4
|
|
// MRoomMemberNID is the numeric ID for the "m.room.member" event type.
|
|
MRoomMemberNID = 5
|
|
// MRoomRedactionNID is the numeric ID for the "m.room.redaction" event type.
|
|
MRoomRedactionNID = 6
|
|
// MRoomHistoryVisibilityNID is the numeric ID for the "m.room.history_visibility" event type.
|
|
MRoomHistoryVisibilityNID = 7
|
|
)
|
|
|
|
const (
|
|
// EmptyStateKeyNID is the numeric ID for the empty state key.
|
|
EmptyStateKeyNID = 1
|
|
)
|
|
|
|
// StateBlockNIDList is used to return the result of bulk StateBlockNID lookups from the database.
|
|
type StateBlockNIDList struct {
|
|
StateSnapshotNID StateSnapshotNID
|
|
StateBlockNIDs []StateBlockNID
|
|
}
|
|
|
|
// StateEntryList is used to return the result of bulk state entry lookups from the database.
|
|
type StateEntryList struct {
|
|
StateBlockNID StateBlockNID
|
|
StateEntries []StateEntry
|
|
}
|
|
|
|
// A MissingEventError is an error that happened because the roomserver was
|
|
// missing requested events from its database.
|
|
type MissingEventError string
|
|
|
|
func (e MissingEventError) Error() string { return string(e) }
|
|
|
|
// A MissingStateError is an error that happened because the roomserver was
|
|
// missing requested state snapshots from its databases.
|
|
type MissingStateError string
|
|
|
|
func (e MissingStateError) Error() string { return string(e) }
|
|
|
|
// A RejectedError is returned when an event is stored as rejected. The error
|
|
// contains the reason why.
|
|
type RejectedError string
|
|
|
|
func (e RejectedError) Error() string { return string(e) }
|
|
|
|
// RoomInfo contains metadata about a room
|
|
type RoomInfo struct {
|
|
mu sync.RWMutex
|
|
RoomNID RoomNID
|
|
RoomVersion gomatrixserverlib.RoomVersion
|
|
stateSnapshotNID StateSnapshotNID
|
|
isStub bool
|
|
}
|
|
|
|
func (r *RoomInfo) StateSnapshotNID() StateSnapshotNID {
|
|
r.mu.RLock()
|
|
defer r.mu.RUnlock()
|
|
return r.stateSnapshotNID
|
|
}
|
|
|
|
func (r *RoomInfo) IsStub() bool {
|
|
r.mu.RLock()
|
|
defer r.mu.RUnlock()
|
|
return r.isStub
|
|
}
|
|
|
|
func (r *RoomInfo) SetStateSnapshotNID(nid StateSnapshotNID) {
|
|
r.mu.Lock()
|
|
defer r.mu.Unlock()
|
|
r.stateSnapshotNID = nid
|
|
}
|
|
|
|
func (r *RoomInfo) SetIsStub(isStub bool) {
|
|
r.mu.Lock()
|
|
defer r.mu.Unlock()
|
|
r.isStub = isStub
|
|
}
|
|
|
|
func (r *RoomInfo) CopyFrom(r2 *RoomInfo) {
|
|
r.mu.Lock()
|
|
defer r.mu.Unlock()
|
|
|
|
r2.mu.RLock()
|
|
defer r2.mu.RUnlock()
|
|
|
|
r.RoomNID = r2.RoomNID
|
|
r.RoomVersion = r2.RoomVersion
|
|
r.stateSnapshotNID = r2.stateSnapshotNID
|
|
r.isStub = r2.isStub
|
|
}
|
|
|
|
var ErrorInvalidRoomInfo = fmt.Errorf("room info is invalid")
|
|
|
|
// Struct to represent a device or a server name.
|
|
//
|
|
// May be used to designate a caller for functions that can be called
|
|
// by a client (device) or by a server (server name).
|
|
//
|
|
// Exactly 1 of Device() and ServerName() will return a non-nil result.
|
|
type DeviceOrServerName struct {
|
|
device *userapi.Device
|
|
serverName *spec.ServerName
|
|
}
|
|
|
|
func NewDeviceNotServerName(device userapi.Device) DeviceOrServerName {
|
|
return DeviceOrServerName{
|
|
device: &device,
|
|
serverName: nil,
|
|
}
|
|
}
|
|
|
|
func NewServerNameNotDevice(serverName spec.ServerName) DeviceOrServerName {
|
|
return DeviceOrServerName{
|
|
device: nil,
|
|
serverName: &serverName,
|
|
}
|
|
}
|
|
|
|
func (s *DeviceOrServerName) Device() *userapi.Device {
|
|
return s.device
|
|
}
|
|
|
|
func (s *DeviceOrServerName) ServerName() *spec.ServerName {
|
|
return s.serverName
|
|
}
|