dendrite/roomserver
Neil Alexander e9545dc12f
Remove error when state keys are missing for user NIDs (#2213)
* Remove error when state keys are missing for user NIDs

There is still an actual bug here somewhere in the membership updater, but this check does more harm than good, since it means that the key consumers don't actually distribute updates to *anyone*. It's better just to deal with this silently for now.

To find these broken rows:

```
SELECT * FROM roomserver_membership AS m WHERE NOT EXISTS (
	SELECT event_state_key_nid FROM roomserver_event_state_keys AS s
	WHERE m.sender_nid = s.event_state_key_nid
);
```

* Logging
2022-02-22 13:40:08 +00:00
..
acls Pass pointers to events — reloaded (#1583) 2020-11-16 15:44:53 +00:00
api Implement server notices (#2180) 2022-02-18 16:05:03 +01:00
auth Pass pointers to events — reloaded (#1583) 2020-11-16 15:44:53 +00:00
internal Return ErrRoomNoExists if insufficient state is available for a buildEvent to succeed when joining a room (#2210) 2022-02-21 16:22:29 +00:00
inthttp Implement server notices (#2180) 2022-02-18 16:05:03 +01:00
state Full roomserver input transactional isolation (#2141) 2022-02-04 10:39:34 +00:00
storage Remove error when state keys are missing for user NIDs (#2213) 2022-02-22 13:40:08 +00:00
types Return ErrRoomNoExists if insufficient state is available for a buildEvent to succeed when joining a room (#2210) 2022-02-21 16:22:29 +00:00
version Set default room version to v6 (#1438) 2020-09-25 12:59:57 +01:00
README.md use go module for dependencies (#594) 2019-05-21 21:56:55 +01:00
roomserver.go Use process context for roomserver input (#2198) 2022-02-17 15:58:54 +00:00

RoomServer

RoomServer Internals

Numeric IDs

To save space matrix string identifiers are mapped to local numeric IDs. The numeric IDs are more efficient to manipulate and use less space to store. The numeric IDs are never exposed in the API the room server exposes. The numeric IDs are converted to string IDs before they leave the room server. The numeric ID for a string ID is never 0 to avoid being confused with go's default zero value. Zero is used to indicate that there was no corresponding string ID. Well-known event types and event state keys are preassigned numeric IDs.

State Snapshot Storage

The room server stores the state of the matrix room at each event. For efficiency the state is stored as blocks of 3-tuples of numeric IDs for the event type, event state key and event ID. For further efficiency the state snapshots are stored as the combination of up to 64 these blocks. This allows blocks of the room state to be reused in multiple snapshots.

The resulting database tables look something like this:

+-------------------------------------------------------------------+
| Events                                                            |
+---------+-------------------+------------------+------------------+
| EventNID| EventTypeNID      | EventStateKeyNID | StateSnapshotNID |
+---------+-------------------+------------------+------------------+
|       1 | m.room.create   1 | ""             1 | <nil>          0 |
|       2 | m.room.member   2 | "@user:foo"    2 | <nil>          0 |
|       3 | m.room.member   2 | "@user:bar"    3 | {1,2}          1 |
|       4 | m.room.message  3 | <nil>          0 | {1,2,3}        2 |
|       5 | m.room.member   2 | "@user:foo"    2 | {1,2,3}        2 |
|       6 | m.room.message  3 | <nil>          0 | {1,3,6}        3 |
+---------+-------------------+------------------+------------------+

+----------------------------------------+
| State Snapshots                        |
+-----------------------+----------------+
| EventStateSnapshotNID | StateBlockNIDs |
+-----------------------+----------------|
|                     1 |           {1}  |
|                     2 |         {1,2}  |
|                     3 |       {1,2,3}  |
+-----------------------+----------------+

+-----------------------------------------------------------------+
| State Blocks                                                    |
+---------------+-------------------+------------------+----------+
| StateBlockNID | EventTypeNID      | EventStateKeyNID | EventNID |
+---------------+-------------------+------------------+----------+
|             1 | m.room.create   1 | ""             1 |        1 |
|             1 | m.room.member   2 | "@user:foo"    2 |        2 |
|             2 | m.room.member   2 | "@user:bar"    3 |        3 |
|             3 | m.room.member   2 | "@user:foo"    2 |        6 |
+---------------+-------------------+------------------+----------+