dendrite/roomserver/internal/query/query.go
Till eb29a31550
Optimize /sync and history visibility (#2961)
Should fix the following issues or make a lot less worse when using
Postgres:

The main issue behind #2911: The client gives up after a certain time,
causing a cascade of context errors, because the response couldn't be
built up fast enough. This mostly happens on accounts with many rooms,
due to the inefficient way we're getting recent events and current state

For #2777: The queries for getting the membership events for history
visibility were being executed for each room (I think 185?), resulting
in a whooping 2k queries for membership events. (Getting the
statesnapshot -> block nids -> actual wanted membership event)

Both should now be better by:
- Using a LATERAL join to get all recent events for all joined rooms in
one go (TODO: maybe do the same for room summary and current state etc)
- If we're lazy loading on initial syncs, we're now not getting the
whole current state, just to drop the majority of it because we're lazy
loading members - we add a filter to exclude membership events on the
first call to `CurrentState`.
- Using an optimized query to get the membership events needed to
calculate history visibility

---------

Co-authored-by: kegsay <kegan@matrix.org>
2023-02-07 14:31:23 +01:00

1004 lines
30 KiB
Go

// Copyright 2020 The Matrix.org Foundation C.I.C.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package query
import (
"context"
"database/sql"
"encoding/json"
"errors"
"fmt"
"github.com/matrix-org/dendrite/roomserver/storage/tables"
"github.com/matrix-org/gomatrixserverlib"
"github.com/matrix-org/util"
"github.com/sirupsen/logrus"
"github.com/matrix-org/dendrite/clientapi/auth/authtypes"
"github.com/matrix-org/dendrite/internal/caching"
"github.com/matrix-org/dendrite/roomserver/acls"
"github.com/matrix-org/dendrite/roomserver/api"
"github.com/matrix-org/dendrite/roomserver/internal/helpers"
"github.com/matrix-org/dendrite/roomserver/state"
"github.com/matrix-org/dendrite/roomserver/storage"
"github.com/matrix-org/dendrite/roomserver/types"
"github.com/matrix-org/dendrite/roomserver/version"
)
type Queryer struct {
DB storage.Database
Cache caching.RoomServerCaches
IsLocalServerName func(gomatrixserverlib.ServerName) bool
ServerACLs *acls.ServerACLs
}
// QueryLatestEventsAndState implements api.RoomserverInternalAPI
func (r *Queryer) QueryLatestEventsAndState(
ctx context.Context,
request *api.QueryLatestEventsAndStateRequest,
response *api.QueryLatestEventsAndStateResponse,
) error {
return helpers.QueryLatestEventsAndState(ctx, r.DB, request, response)
}
// QueryStateAfterEvents implements api.RoomserverInternalAPI
func (r *Queryer) QueryStateAfterEvents(
ctx context.Context,
request *api.QueryStateAfterEventsRequest,
response *api.QueryStateAfterEventsResponse,
) error {
info, err := r.DB.RoomInfo(ctx, request.RoomID)
if err != nil {
return err
}
if info == nil || info.IsStub() {
return nil
}
roomState := state.NewStateResolution(r.DB, info)
response.RoomExists = true
response.RoomVersion = info.RoomVersion
prevStates, err := r.DB.StateAtEventIDs(ctx, request.PrevEventIDs)
if err != nil {
if _, ok := err.(types.MissingEventError); ok {
return nil
}
return err
}
response.PrevEventsExist = true
var stateEntries []types.StateEntry
if len(request.StateToFetch) == 0 {
// Look up all of the current room state.
stateEntries, err = roomState.LoadCombinedStateAfterEvents(
ctx, prevStates,
)
} else {
// Look up the current state for the requested tuples.
stateEntries, err = roomState.LoadStateAfterEventsForStringTuples(
ctx, prevStates, request.StateToFetch,
)
}
if err != nil {
if _, ok := err.(types.MissingEventError); ok {
return nil
}
if _, ok := err.(types.MissingStateError); ok {
return nil
}
return err
}
stateEvents, err := helpers.LoadStateEvents(ctx, r.DB, stateEntries)
if err != nil {
return err
}
if len(request.PrevEventIDs) > 1 {
var authEventIDs []string
for _, e := range stateEvents {
authEventIDs = append(authEventIDs, e.AuthEventIDs()...)
}
authEventIDs = util.UniqueStrings(authEventIDs)
authEvents, err := GetAuthChain(ctx, r.DB.EventsFromIDs, authEventIDs)
if err != nil {
return fmt.Errorf("getAuthChain: %w", err)
}
stateEvents, err = gomatrixserverlib.ResolveConflicts(info.RoomVersion, stateEvents, authEvents)
if err != nil {
return fmt.Errorf("state.ResolveConflictsAdhoc: %w", err)
}
}
for _, event := range stateEvents {
response.StateEvents = append(response.StateEvents, event.Headered(info.RoomVersion))
}
return nil
}
// QueryEventsByID implements api.RoomserverInternalAPI
func (r *Queryer) QueryEventsByID(
ctx context.Context,
request *api.QueryEventsByIDRequest,
response *api.QueryEventsByIDResponse,
) error {
eventNIDMap, err := r.DB.EventNIDs(ctx, request.EventIDs)
if err != nil {
return err
}
var eventNIDs []types.EventNID
for _, nid := range eventNIDMap {
eventNIDs = append(eventNIDs, nid)
}
events, err := helpers.LoadEvents(ctx, r.DB, eventNIDs)
if err != nil {
return err
}
for _, event := range events {
roomVersion, verr := r.roomVersion(event.RoomID())
if verr != nil {
return verr
}
response.Events = append(response.Events, event.Headered(roomVersion))
}
return nil
}
// QueryMembershipForUser implements api.RoomserverInternalAPI
func (r *Queryer) QueryMembershipForUser(
ctx context.Context,
request *api.QueryMembershipForUserRequest,
response *api.QueryMembershipForUserResponse,
) error {
info, err := r.DB.RoomInfo(ctx, request.RoomID)
if err != nil {
return err
}
if info == nil {
response.RoomExists = false
return nil
}
response.RoomExists = true
membershipEventNID, stillInRoom, isRoomforgotten, err := r.DB.GetMembership(ctx, info.RoomNID, request.UserID)
if err != nil {
return err
}
response.IsRoomForgotten = isRoomforgotten
if membershipEventNID == 0 {
response.HasBeenInRoom = false
return nil
}
response.IsInRoom = stillInRoom
response.HasBeenInRoom = true
evs, err := r.DB.Events(ctx, []types.EventNID{membershipEventNID})
if err != nil {
return err
}
if len(evs) != 1 {
return fmt.Errorf("failed to load membership event for event NID %d", membershipEventNID)
}
response.EventID = evs[0].EventID()
response.Membership, err = evs[0].Membership()
return err
}
// QueryMembershipAtEvent returns the known memberships at a given event.
// If the state before an event is not known, an empty list will be returned
// for that event instead.
func (r *Queryer) QueryMembershipAtEvent(
ctx context.Context,
request *api.QueryMembershipAtEventRequest,
response *api.QueryMembershipAtEventResponse,
) error {
response.Membership = make(map[string]*gomatrixserverlib.HeaderedEvent)
info, err := r.DB.RoomInfo(ctx, request.RoomID)
if err != nil {
return fmt.Errorf("unable to get roomInfo: %w", err)
}
if info == nil {
return fmt.Errorf("no roomInfo found")
}
// get the users stateKeyNID
stateKeyNIDs, err := r.DB.EventStateKeyNIDs(ctx, []string{request.UserID})
if err != nil {
return fmt.Errorf("unable to get stateKeyNIDs for %s: %w", request.UserID, err)
}
if _, ok := stateKeyNIDs[request.UserID]; !ok {
return fmt.Errorf("requested stateKeyNID for %s was not found", request.UserID)
}
response.Membership, err = r.DB.GetMembershipForHistoryVisibility(ctx, stateKeyNIDs[request.UserID], info, request.EventIDs...)
switch err {
case nil:
return nil
case tables.OptimisationNotSupportedError: // fallthrough, slow way of getting the membership events for each event
default:
return err
}
response.Membership = make(map[string]*gomatrixserverlib.HeaderedEvent)
stateEntries, err := helpers.MembershipAtEvent(ctx, r.DB, nil, request.EventIDs, stateKeyNIDs[request.UserID])
if err != nil {
return fmt.Errorf("unable to get state before event: %w", err)
}
// If we only have one or less state entries, we can short circuit the below
// loop and avoid hitting the database
allStateEventNIDs := make(map[types.EventNID]types.StateEntry)
for _, eventID := range request.EventIDs {
stateEntry := stateEntries[eventID]
for _, s := range stateEntry {
allStateEventNIDs[s.EventNID] = s
}
}
var canShortCircuit bool
if len(allStateEventNIDs) <= 1 {
canShortCircuit = true
}
var memberships []types.Event
for _, eventID := range request.EventIDs {
stateEntry, ok := stateEntries[eventID]
if !ok || len(stateEntry) == 0 {
response.Membership[eventID] = nil
continue
}
// If we can short circuit, e.g. we only have 0 or 1 membership events, we only get the memberships
// once. If we have more than one membership event, we need to get the state for each state entry.
if canShortCircuit {
if len(memberships) == 0 {
memberships, err = helpers.GetMembershipsAtState(ctx, r.DB, stateEntry, false)
}
} else {
memberships, err = helpers.GetMembershipsAtState(ctx, r.DB, stateEntry, false)
}
if err != nil {
return fmt.Errorf("unable to get memberships at state: %w", err)
}
// Iterate over all membership events we got. Given we only query the membership for
// one user and assuming this user only ever has one membership event associated to
// a given event, overwrite any other existing membership events.
for i := range memberships {
ev := memberships[i]
if ev.Type() == gomatrixserverlib.MRoomMember && ev.StateKeyEquals(request.UserID) {
response.Membership[eventID] = ev.Event.Headered(info.RoomVersion)
}
}
}
return nil
}
// QueryMembershipsForRoom implements api.RoomserverInternalAPI
func (r *Queryer) QueryMembershipsForRoom(
ctx context.Context,
request *api.QueryMembershipsForRoomRequest,
response *api.QueryMembershipsForRoomResponse,
) error {
info, err := r.DB.RoomInfo(ctx, request.RoomID)
if err != nil {
return err
}
if info == nil {
return nil
}
// If no sender is specified then we will just return the entire
// set of memberships for the room, regardless of whether a specific
// user is allowed to see them or not.
if request.Sender == "" {
var events []types.Event
var eventNIDs []types.EventNID
eventNIDs, err = r.DB.GetMembershipEventNIDsForRoom(ctx, info.RoomNID, request.JoinedOnly, request.LocalOnly)
if err != nil {
if err == sql.ErrNoRows {
return nil
}
return fmt.Errorf("r.DB.GetMembershipEventNIDsForRoom: %w", err)
}
events, err = r.DB.Events(ctx, eventNIDs)
if err != nil {
return fmt.Errorf("r.DB.Events: %w", err)
}
for _, event := range events {
clientEvent := gomatrixserverlib.ToClientEvent(event.Event, gomatrixserverlib.FormatAll)
response.JoinEvents = append(response.JoinEvents, clientEvent)
}
return nil
}
membershipEventNID, stillInRoom, isRoomforgotten, err := r.DB.GetMembership(ctx, info.RoomNID, request.Sender)
if err != nil {
return err
}
response.IsRoomForgotten = isRoomforgotten
if membershipEventNID == 0 {
response.HasBeenInRoom = false
response.JoinEvents = nil
return nil
}
response.HasBeenInRoom = true
response.JoinEvents = []gomatrixserverlib.ClientEvent{}
var events []types.Event
var stateEntries []types.StateEntry
if stillInRoom {
var eventNIDs []types.EventNID
eventNIDs, err = r.DB.GetMembershipEventNIDsForRoom(ctx, info.RoomNID, request.JoinedOnly, false)
if err != nil {
if err == sql.ErrNoRows {
return nil
}
return err
}
events, err = r.DB.Events(ctx, eventNIDs)
} else {
stateEntries, err = helpers.StateBeforeEvent(ctx, r.DB, info, membershipEventNID)
if err != nil {
logrus.WithField("membership_event_nid", membershipEventNID).WithError(err).Error("failed to load state before event")
return err
}
events, err = helpers.GetMembershipsAtState(ctx, r.DB, stateEntries, request.JoinedOnly)
}
if err != nil {
return err
}
for _, event := range events {
clientEvent := gomatrixserverlib.ToClientEvent(event.Event, gomatrixserverlib.FormatAll)
response.JoinEvents = append(response.JoinEvents, clientEvent)
}
return nil
}
// QueryServerJoinedToRoom implements api.RoomserverInternalAPI
func (r *Queryer) QueryServerJoinedToRoom(
ctx context.Context,
request *api.QueryServerJoinedToRoomRequest,
response *api.QueryServerJoinedToRoomResponse,
) error {
info, err := r.DB.RoomInfo(ctx, request.RoomID)
if err != nil {
return fmt.Errorf("r.DB.RoomInfo: %w", err)
}
if info == nil || info.IsStub() {
return nil
}
response.RoomExists = true
if r.IsLocalServerName(request.ServerName) || request.ServerName == "" {
response.IsInRoom, err = r.DB.GetLocalServerInRoom(ctx, info.RoomNID)
if err != nil {
return fmt.Errorf("r.DB.GetLocalServerInRoom: %w", err)
}
} else {
response.IsInRoom, err = r.DB.GetServerInRoom(ctx, info.RoomNID, request.ServerName)
if err != nil {
return fmt.Errorf("r.DB.GetServerInRoom: %w", err)
}
}
return nil
}
// QueryServerAllowedToSeeEvent implements api.RoomserverInternalAPI
func (r *Queryer) QueryServerAllowedToSeeEvent(
ctx context.Context,
request *api.QueryServerAllowedToSeeEventRequest,
response *api.QueryServerAllowedToSeeEventResponse,
) (err error) {
events, err := r.DB.EventsFromIDs(ctx, []string{request.EventID})
if err != nil {
return
}
if len(events) == 0 {
response.AllowedToSeeEvent = false // event doesn't exist so not allowed to see
return
}
roomID := events[0].RoomID()
inRoomReq := &api.QueryServerJoinedToRoomRequest{
RoomID: roomID,
ServerName: request.ServerName,
}
inRoomRes := &api.QueryServerJoinedToRoomResponse{}
if err = r.QueryServerJoinedToRoom(ctx, inRoomReq, inRoomRes); err != nil {
return fmt.Errorf("r.Queryer.QueryServerJoinedToRoom: %w", err)
}
info, err := r.DB.RoomInfo(ctx, roomID)
if err != nil {
return err
}
if info == nil || info.IsStub() {
return nil
}
response.AllowedToSeeEvent, err = helpers.CheckServerAllowedToSeeEvent(
ctx, r.DB, info, request.EventID, request.ServerName, inRoomRes.IsInRoom,
)
return
}
// QueryMissingEvents implements api.RoomserverInternalAPI
func (r *Queryer) QueryMissingEvents(
ctx context.Context,
request *api.QueryMissingEventsRequest,
response *api.QueryMissingEventsResponse,
) error {
var front []string
eventsToFilter := make(map[string]bool, len(request.LatestEvents))
visited := make(map[string]bool, request.Limit) // request.Limit acts as a hint to size.
for _, id := range request.EarliestEvents {
visited[id] = true
}
for _, id := range request.LatestEvents {
if !visited[id] {
front = append(front, id)
eventsToFilter[id] = true
}
}
events, err := r.DB.EventsFromIDs(ctx, front)
if err != nil {
return err
}
if len(events) == 0 {
return nil // we are missing the events being asked to search from, give up.
}
info, err := r.DB.RoomInfo(ctx, events[0].RoomID())
if err != nil {
return err
}
if info == nil || info.IsStub() {
return fmt.Errorf("missing RoomInfo for room %s", events[0].RoomID())
}
resultNIDs, redactEventIDs, err := helpers.ScanEventTree(ctx, r.DB, info, front, visited, request.Limit, request.ServerName)
if err != nil {
return err
}
loadedEvents, err := helpers.LoadEvents(ctx, r.DB, resultNIDs)
if err != nil {
return err
}
response.Events = make([]*gomatrixserverlib.HeaderedEvent, 0, len(loadedEvents)-len(eventsToFilter))
for _, event := range loadedEvents {
if !eventsToFilter[event.EventID()] {
roomVersion, verr := r.roomVersion(event.RoomID())
if verr != nil {
return verr
}
if _, ok := redactEventIDs[event.EventID()]; ok {
event.Redact()
}
response.Events = append(response.Events, event.Headered(roomVersion))
}
}
return err
}
// QueryStateAndAuthChain implements api.RoomserverInternalAPI
func (r *Queryer) QueryStateAndAuthChain(
ctx context.Context,
request *api.QueryStateAndAuthChainRequest,
response *api.QueryStateAndAuthChainResponse,
) error {
info, err := r.DB.RoomInfo(ctx, request.RoomID)
if err != nil {
return err
}
if info == nil || info.IsStub() {
return nil
}
response.RoomExists = true
response.RoomVersion = info.RoomVersion
// handle this entirely separately to the other case so we don't have to pull out
// the entire current state of the room
// TODO: this probably means it should be a different query operation...
if request.OnlyFetchAuthChain {
var authEvents []*gomatrixserverlib.Event
authEvents, err = GetAuthChain(ctx, r.DB.EventsFromIDs, request.AuthEventIDs)
if err != nil {
return err
}
for _, event := range authEvents {
response.AuthChainEvents = append(response.AuthChainEvents, event.Headered(info.RoomVersion))
}
return nil
}
var stateEvents []*gomatrixserverlib.Event
stateEvents, rejected, stateMissing, err := r.loadStateAtEventIDs(ctx, info, request.PrevEventIDs)
if err != nil {
return err
}
response.StateKnown = !stateMissing
response.IsRejected = rejected
response.PrevEventsExist = true
// add the auth event IDs for the current state events too
var authEventIDs []string
authEventIDs = append(authEventIDs, request.AuthEventIDs...)
for _, se := range stateEvents {
authEventIDs = append(authEventIDs, se.AuthEventIDs()...)
}
authEventIDs = util.UniqueStrings(authEventIDs) // de-dupe
authEvents, err := GetAuthChain(ctx, r.DB.EventsFromIDs, authEventIDs)
if err != nil {
return err
}
if request.ResolveState {
if stateEvents, err = gomatrixserverlib.ResolveConflicts(
info.RoomVersion, stateEvents, authEvents,
); err != nil {
return err
}
}
for _, event := range stateEvents {
response.StateEvents = append(response.StateEvents, event.Headered(info.RoomVersion))
}
for _, event := range authEvents {
response.AuthChainEvents = append(response.AuthChainEvents, event.Headered(info.RoomVersion))
}
return err
}
// first bool: is rejected, second bool: state missing
func (r *Queryer) loadStateAtEventIDs(ctx context.Context, roomInfo *types.RoomInfo, eventIDs []string) ([]*gomatrixserverlib.Event, bool, bool, error) {
roomState := state.NewStateResolution(r.DB, roomInfo)
prevStates, err := r.DB.StateAtEventIDs(ctx, eventIDs)
if err != nil {
switch err.(type) {
case types.MissingEventError:
return nil, false, true, nil
case types.MissingStateError:
return nil, false, true, nil
default:
return nil, false, false, err
}
}
// Currently only used on /state and /state_ids
rejected := false
for i := range prevStates {
if prevStates[i].IsRejected {
rejected = true
break
}
}
// Look up the currrent state for the requested tuples.
stateEntries, err := roomState.LoadCombinedStateAfterEvents(
ctx, prevStates,
)
if err != nil {
return nil, rejected, false, err
}
events, err := helpers.LoadStateEvents(ctx, r.DB, stateEntries)
return events, rejected, false, err
}
type eventsFromIDs func(context.Context, []string) ([]types.Event, error)
// GetAuthChain fetches the auth chain for the given auth events. An auth chain
// is the list of all events that are referenced in the auth_events section, and
// all their auth_events, recursively. The returned set of events contain the
// given events. Will *not* error if we don't have all auth events.
func GetAuthChain(
ctx context.Context, fn eventsFromIDs, authEventIDs []string,
) ([]*gomatrixserverlib.Event, error) {
// List of event IDs to fetch. On each pass, these events will be requested
// from the database and the `eventsToFetch` will be updated with any new
// events that we have learned about and need to find. When `eventsToFetch`
// is eventually empty, we should have reached the end of the chain.
eventsToFetch := authEventIDs
authEventsMap := make(map[string]*gomatrixserverlib.Event)
for len(eventsToFetch) > 0 {
// Try to retrieve the events from the database.
events, err := fn(ctx, eventsToFetch)
if err != nil {
return nil, err
}
// We've now fetched these events so clear out `eventsToFetch`. Soon we may
// add newly discovered events to this for the next pass.
eventsToFetch = eventsToFetch[:0]
for _, event := range events {
// Store the event in the event map - this prevents us from requesting it
// from the database again.
authEventsMap[event.EventID()] = event.Event
// Extract all of the auth events from the newly obtained event. If we
// don't already have a record of the event, record it in the list of
// events we want to request for the next pass.
for _, authEvent := range event.AuthEvents() {
if _, ok := authEventsMap[authEvent.EventID]; !ok {
eventsToFetch = append(eventsToFetch, authEvent.EventID)
}
}
}
}
// We've now retrieved all of the events we can. Flatten them down into an
// array and return them.
var authEvents []*gomatrixserverlib.Event
for _, event := range authEventsMap {
authEvents = append(authEvents, event)
}
return authEvents, nil
}
// QueryRoomVersionCapabilities implements api.RoomserverInternalAPI
func (r *Queryer) QueryRoomVersionCapabilities(
ctx context.Context,
request *api.QueryRoomVersionCapabilitiesRequest,
response *api.QueryRoomVersionCapabilitiesResponse,
) error {
response.DefaultRoomVersion = version.DefaultRoomVersion()
response.AvailableRoomVersions = make(map[gomatrixserverlib.RoomVersion]string)
for v, desc := range version.SupportedRoomVersions() {
if desc.Stable {
response.AvailableRoomVersions[v] = "stable"
} else {
response.AvailableRoomVersions[v] = "unstable"
}
}
return nil
}
// QueryRoomVersionCapabilities implements api.RoomserverInternalAPI
func (r *Queryer) QueryRoomVersionForRoom(
ctx context.Context,
request *api.QueryRoomVersionForRoomRequest,
response *api.QueryRoomVersionForRoomResponse,
) error {
if roomVersion, ok := r.Cache.GetRoomVersion(request.RoomID); ok {
response.RoomVersion = roomVersion
return nil
}
info, err := r.DB.RoomInfo(ctx, request.RoomID)
if err != nil {
return err
}
if info == nil {
return fmt.Errorf("QueryRoomVersionForRoom: missing room info for room %s", request.RoomID)
}
response.RoomVersion = info.RoomVersion
r.Cache.StoreRoomVersion(request.RoomID, response.RoomVersion)
return nil
}
func (r *Queryer) roomVersion(roomID string) (gomatrixserverlib.RoomVersion, error) {
var res api.QueryRoomVersionForRoomResponse
err := r.QueryRoomVersionForRoom(context.Background(), &api.QueryRoomVersionForRoomRequest{
RoomID: roomID,
}, &res)
return res.RoomVersion, err
}
func (r *Queryer) QueryPublishedRooms(
ctx context.Context,
req *api.QueryPublishedRoomsRequest,
res *api.QueryPublishedRoomsResponse,
) error {
if req.RoomID != "" {
visible, err := r.DB.GetPublishedRoom(ctx, req.RoomID)
if err == nil && visible {
res.RoomIDs = []string{req.RoomID}
return nil
}
return err
}
rooms, err := r.DB.GetPublishedRooms(ctx, req.NetworkID, req.IncludeAllNetworks)
if err != nil {
return err
}
res.RoomIDs = rooms
return nil
}
func (r *Queryer) QueryCurrentState(ctx context.Context, req *api.QueryCurrentStateRequest, res *api.QueryCurrentStateResponse) error {
res.StateEvents = make(map[gomatrixserverlib.StateKeyTuple]*gomatrixserverlib.HeaderedEvent)
for _, tuple := range req.StateTuples {
if tuple.StateKey == "*" && req.AllowWildcards {
events, err := r.DB.GetStateEventsWithEventType(ctx, req.RoomID, tuple.EventType)
if err != nil {
return err
}
for _, e := range events {
res.StateEvents[gomatrixserverlib.StateKeyTuple{
EventType: e.Type(),
StateKey: *e.StateKey(),
}] = e
}
} else {
ev, err := r.DB.GetStateEvent(ctx, req.RoomID, tuple.EventType, tuple.StateKey)
if err != nil {
return err
}
if ev != nil {
res.StateEvents[tuple] = ev
}
}
}
return nil
}
func (r *Queryer) QueryRoomsForUser(ctx context.Context, req *api.QueryRoomsForUserRequest, res *api.QueryRoomsForUserResponse) error {
roomIDs, err := r.DB.GetRoomsByMembership(ctx, req.UserID, req.WantMembership)
if err != nil {
return err
}
res.RoomIDs = roomIDs
return nil
}
func (r *Queryer) QueryKnownUsers(ctx context.Context, req *api.QueryKnownUsersRequest, res *api.QueryKnownUsersResponse) error {
users, err := r.DB.GetKnownUsers(ctx, req.UserID, req.SearchString, req.Limit)
if err != nil && err != sql.ErrNoRows {
return err
}
for _, user := range users {
res.Users = append(res.Users, authtypes.FullyQualifiedProfile{
UserID: user,
})
}
return nil
}
func (r *Queryer) QueryBulkStateContent(ctx context.Context, req *api.QueryBulkStateContentRequest, res *api.QueryBulkStateContentResponse) error {
events, err := r.DB.GetBulkStateContent(ctx, req.RoomIDs, req.StateTuples, req.AllowWildcards)
if err != nil {
return err
}
res.Rooms = make(map[string]map[gomatrixserverlib.StateKeyTuple]string)
for _, ev := range events {
if res.Rooms[ev.RoomID] == nil {
res.Rooms[ev.RoomID] = make(map[gomatrixserverlib.StateKeyTuple]string)
}
room := res.Rooms[ev.RoomID]
room[gomatrixserverlib.StateKeyTuple{
EventType: ev.EventType,
StateKey: ev.StateKey,
}] = ev.ContentValue
res.Rooms[ev.RoomID] = room
}
return nil
}
func (r *Queryer) QueryLeftUsers(ctx context.Context, req *api.QueryLeftUsersRequest, res *api.QueryLeftUsersResponse) error {
var err error
res.LeftUsers, err = r.DB.GetLeftUsers(ctx, req.StaleDeviceListUsers)
return err
}
func (r *Queryer) QuerySharedUsers(ctx context.Context, req *api.QuerySharedUsersRequest, res *api.QuerySharedUsersResponse) error {
roomIDs, err := r.DB.GetRoomsByMembership(ctx, req.UserID, "join")
if err != nil {
return err
}
roomIDs = append(roomIDs, req.IncludeRoomIDs...)
excludeMap := make(map[string]bool)
for _, roomID := range req.ExcludeRoomIDs {
excludeMap[roomID] = true
}
// filter out excluded rooms
j := 0
for i := range roomIDs {
// move elements to include to the beginning of the slice
// then trim elements on the right
if !excludeMap[roomIDs[i]] {
roomIDs[j] = roomIDs[i]
j++
}
}
roomIDs = roomIDs[:j]
users, err := r.DB.JoinedUsersSetInRooms(ctx, roomIDs, req.OtherUserIDs, req.LocalOnly)
if err != nil {
return err
}
res.UserIDsToCount = users
return nil
}
func (r *Queryer) QueryServerBannedFromRoom(ctx context.Context, req *api.QueryServerBannedFromRoomRequest, res *api.QueryServerBannedFromRoomResponse) error {
if r.ServerACLs == nil {
return errors.New("no server ACL tracking")
}
res.Banned = r.ServerACLs.IsServerBannedFromRoom(req.ServerName, req.RoomID)
return nil
}
func (r *Queryer) QueryAuthChain(ctx context.Context, req *api.QueryAuthChainRequest, res *api.QueryAuthChainResponse) error {
chain, err := GetAuthChain(ctx, r.DB.EventsFromIDs, req.EventIDs)
if err != nil {
return err
}
hchain := make([]*gomatrixserverlib.HeaderedEvent, len(chain))
for i := range chain {
hchain[i] = chain[i].Headered(chain[i].Version())
}
res.AuthChain = hchain
return nil
}
// nolint:gocyclo
func (r *Queryer) QueryRestrictedJoinAllowed(ctx context.Context, req *api.QueryRestrictedJoinAllowedRequest, res *api.QueryRestrictedJoinAllowedResponse) error {
// Look up if we know anything about the room. If it doesn't exist
// or is a stub entry then we can't do anything.
roomInfo, err := r.DB.RoomInfo(ctx, req.RoomID)
if err != nil {
return fmt.Errorf("r.DB.RoomInfo: %w", err)
}
if roomInfo == nil || roomInfo.IsStub() {
return nil // fmt.Errorf("room %q doesn't exist or is stub room", req.RoomID)
}
// If the room version doesn't allow restricted joins then don't
// try to process any further.
allowRestrictedJoins, err := roomInfo.RoomVersion.MayAllowRestrictedJoinsInEventAuth()
if err != nil {
return fmt.Errorf("roomInfo.RoomVersion.AllowRestrictedJoinsInEventAuth: %w", err)
} else if !allowRestrictedJoins {
return nil
}
// Start off by populating the "resident" flag in the response. If we
// come across any rooms in the request that are missing, we will unset
// the flag.
res.Resident = true
// Get the join rules to work out if the join rule is "restricted".
joinRulesEvent, err := r.DB.GetStateEvent(ctx, req.RoomID, gomatrixserverlib.MRoomJoinRules, "")
if err != nil {
return fmt.Errorf("r.DB.GetStateEvent: %w", err)
}
if joinRulesEvent == nil {
return nil
}
var joinRules gomatrixserverlib.JoinRuleContent
if err = json.Unmarshal(joinRulesEvent.Content(), &joinRules); err != nil {
return fmt.Errorf("json.Unmarshal: %w", err)
}
// If the join rule isn't "restricted" then there's nothing more to do.
res.Restricted = joinRules.JoinRule == gomatrixserverlib.Restricted
if !res.Restricted {
return nil
}
// If the user is already invited to the room then the join is allowed
// but we don't specify an authorised via user, since the event auth
// will allow the join anyway.
var pending bool
if pending, _, _, _, err = helpers.IsInvitePending(ctx, r.DB, req.RoomID, req.UserID); err != nil {
return fmt.Errorf("helpers.IsInvitePending: %w", err)
} else if pending {
res.Allowed = true
return nil
}
// We need to get the power levels content so that we can determine which
// users in the room are entitled to issue invites. We need to use one of
// these users as the authorising user.
powerLevelsEvent, err := r.DB.GetStateEvent(ctx, req.RoomID, gomatrixserverlib.MRoomPowerLevels, "")
if err != nil {
return fmt.Errorf("r.DB.GetStateEvent: %w", err)
}
var powerLevels gomatrixserverlib.PowerLevelContent
if err = json.Unmarshal(powerLevelsEvent.Content(), &powerLevels); err != nil {
return fmt.Errorf("json.Unmarshal: %w", err)
}
// Step through the join rules and see if the user matches any of them.
for _, rule := range joinRules.Allow {
// We only understand "m.room_membership" rules at this point in
// time, so skip any rule that doesn't match those.
if rule.Type != gomatrixserverlib.MRoomMembership {
continue
}
// See if the room exists. If it doesn't exist or if it's a stub
// room entry then we can't check memberships.
targetRoomInfo, err := r.DB.RoomInfo(ctx, rule.RoomID)
if err != nil || targetRoomInfo == nil || targetRoomInfo.IsStub() {
res.Resident = false
continue
}
// First of all work out if *we* are still in the room, otherwise
// it's possible that the memberships will be out of date.
isIn, err := r.DB.GetLocalServerInRoom(ctx, targetRoomInfo.RoomNID)
if err != nil || !isIn {
// If we aren't in the room, we can no longer tell if the room
// memberships are up-to-date.
res.Resident = false
continue
}
// At this point we're happy that we are in the room, so now let's
// see if the target user is in the room.
_, isIn, _, err = r.DB.GetMembership(ctx, targetRoomInfo.RoomNID, req.UserID)
if err != nil {
continue
}
// If the user is not in the room then we will skip them.
if !isIn {
continue
}
// The user is in the room, so now we will need to authorise the
// join using the user ID of one of our own users in the room. Pick
// one.
joinNIDs, err := r.DB.GetMembershipEventNIDsForRoom(ctx, targetRoomInfo.RoomNID, true, true)
if err != nil || len(joinNIDs) == 0 {
// There should always be more than one join NID at this point
// because we are gated behind GetLocalServerInRoom, but y'know,
// sometimes strange things happen.
continue
}
// For each of the joined users, let's see if we can get a valid
// membership event.
for _, joinNID := range joinNIDs {
events, err := r.DB.Events(ctx, []types.EventNID{joinNID})
if err != nil || len(events) != 1 {
continue
}
event := events[0]
if event.Type() != gomatrixserverlib.MRoomMember || event.StateKey() == nil {
continue // shouldn't happen
}
// Only users that have the power to invite should be chosen.
if powerLevels.UserLevel(*event.StateKey()) < powerLevels.Invite {
continue
}
res.Resident = true
res.Allowed = true
res.AuthorisedVia = *event.StateKey()
return nil
}
}
return nil
}