mirror of
https://github.com/1f349/dendrite.git
synced 2024-12-23 16:54:08 +00:00
24d8df664c
* Fix #897 and shuffle directory around * Update find-lint * goimports Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
338 lines
12 KiB
Go
338 lines
12 KiB
Go
// Copyright 2017 Vector Creations Ltd
|
|
// Copyright 2018 New Vector Ltd
|
|
// Copyright 2019-2020 The Matrix.org Foundation C.I.C.
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
package internal
|
|
|
|
import (
|
|
"context"
|
|
"errors"
|
|
"fmt"
|
|
|
|
"github.com/matrix-org/dendrite/internal"
|
|
"github.com/matrix-org/dendrite/roomserver/api"
|
|
"github.com/matrix-org/dendrite/roomserver/state"
|
|
"github.com/matrix-org/dendrite/roomserver/storage"
|
|
"github.com/matrix-org/dendrite/roomserver/types"
|
|
"github.com/matrix-org/gomatrixserverlib"
|
|
"github.com/sirupsen/logrus"
|
|
log "github.com/sirupsen/logrus"
|
|
)
|
|
|
|
// processRoomEvent can only be called once at a time
|
|
//
|
|
// TODO(#375): This should be rewritten to allow concurrent calls. The
|
|
// difficulty is in ensuring that we correctly annotate events with the correct
|
|
// state deltas when sending to kafka streams
|
|
func (r *RoomserverInternalAPI) processRoomEvent(
|
|
ctx context.Context,
|
|
input api.InputRoomEvent,
|
|
) (eventID string, err error) {
|
|
// Parse and validate the event JSON
|
|
headered := input.Event
|
|
event := headered.Unwrap()
|
|
|
|
// Check that the event passes authentication checks and work out
|
|
// the numeric IDs for the auth events.
|
|
authEventNIDs, err := checkAuthEvents(ctx, r.DB, headered, input.AuthEventIDs)
|
|
if err != nil {
|
|
logrus.WithError(err).WithField("event_id", event.EventID()).WithField("auth_event_ids", input.AuthEventIDs).Error("processRoomEvent.checkAuthEvents failed for event")
|
|
return
|
|
}
|
|
|
|
// If we don't have a transaction ID then get one.
|
|
if input.TransactionID != nil {
|
|
tdID := input.TransactionID
|
|
eventID, err = r.DB.GetTransactionEventID(
|
|
ctx, tdID.TransactionID, tdID.SessionID, event.Sender(),
|
|
)
|
|
// On error OR event with the transaction already processed/processesing
|
|
if err != nil || eventID != "" {
|
|
return
|
|
}
|
|
}
|
|
|
|
// Store the event.
|
|
roomNID, stateAtEvent, err := r.DB.StoreEvent(ctx, event, input.TransactionID, authEventNIDs)
|
|
if err != nil {
|
|
return
|
|
}
|
|
|
|
// For outliers we can stop after we've stored the event itself as it
|
|
// doesn't have any associated state to store and we don't need to
|
|
// notify anyone about it.
|
|
if input.Kind == api.KindOutlier {
|
|
logrus.WithFields(logrus.Fields{
|
|
"event_id": event.EventID(),
|
|
"type": event.Type(),
|
|
"room": event.RoomID(),
|
|
}).Info("Stored outlier")
|
|
return event.EventID(), nil
|
|
}
|
|
|
|
if stateAtEvent.BeforeStateSnapshotNID == 0 {
|
|
// We haven't calculated a state for this event yet.
|
|
// Lets calculate one.
|
|
err = r.calculateAndSetState(ctx, input, roomNID, &stateAtEvent, event)
|
|
if err != nil {
|
|
return
|
|
}
|
|
}
|
|
|
|
if err = r.updateLatestEvents(
|
|
ctx, // context
|
|
roomNID, // room NID to update
|
|
stateAtEvent, // state at event (below)
|
|
event, // event
|
|
input.SendAsServer, // send as server
|
|
input.TransactionID, // transaction ID
|
|
); err != nil {
|
|
return
|
|
}
|
|
|
|
// Update the extremities of the event graph for the room
|
|
return event.EventID(), nil
|
|
}
|
|
|
|
func (r *RoomserverInternalAPI) calculateAndSetState(
|
|
ctx context.Context,
|
|
input api.InputRoomEvent,
|
|
roomNID types.RoomNID,
|
|
stateAtEvent *types.StateAtEvent,
|
|
event gomatrixserverlib.Event,
|
|
) error {
|
|
var err error
|
|
roomState := state.NewStateResolution(r.DB)
|
|
|
|
if input.HasState {
|
|
// Check here if we think we're in the room already.
|
|
stateAtEvent.Overwrite = true
|
|
var joinEventNIDs []types.EventNID
|
|
// Request join memberships only for local users only.
|
|
if joinEventNIDs, err = r.DB.GetMembershipEventNIDsForRoom(ctx, roomNID, true, true); err == nil {
|
|
// If we have no local users that are joined to the room then any state about
|
|
// the room that we have is quite possibly out of date. Therefore in that case
|
|
// we should overwrite it rather than merge it.
|
|
stateAtEvent.Overwrite = len(joinEventNIDs) == 0
|
|
}
|
|
|
|
// We've been told what the state at the event is so we don't need to calculate it.
|
|
// Check that those state events are in the database and store the state.
|
|
var entries []types.StateEntry
|
|
if entries, err = r.DB.StateEntriesForEventIDs(ctx, input.StateEventIDs); err != nil {
|
|
return err
|
|
}
|
|
|
|
if stateAtEvent.BeforeStateSnapshotNID, err = r.DB.AddState(ctx, roomNID, nil, entries); err != nil {
|
|
return err
|
|
}
|
|
} else {
|
|
stateAtEvent.Overwrite = false
|
|
|
|
// We haven't been told what the state at the event is so we need to calculate it from the prev_events
|
|
if stateAtEvent.BeforeStateSnapshotNID, err = roomState.CalculateAndStoreStateBeforeEvent(ctx, event, roomNID); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
return r.DB.SetState(ctx, stateAtEvent.EventNID, stateAtEvent.BeforeStateSnapshotNID)
|
|
}
|
|
|
|
func (r *RoomserverInternalAPI) processInviteEvent(
|
|
ctx context.Context,
|
|
ow *RoomserverInternalAPI,
|
|
input api.InputInviteEvent,
|
|
) (*api.InputRoomEvent, error) {
|
|
if input.Event.StateKey() == nil {
|
|
return nil, fmt.Errorf("invite must be a state event")
|
|
}
|
|
|
|
roomID := input.Event.RoomID()
|
|
targetUserID := *input.Event.StateKey()
|
|
|
|
log.WithFields(log.Fields{
|
|
"event_id": input.Event.EventID(),
|
|
"room_id": roomID,
|
|
"room_version": input.RoomVersion,
|
|
"target_user_id": targetUserID,
|
|
}).Info("processing invite event")
|
|
|
|
_, domain, _ := gomatrixserverlib.SplitID('@', targetUserID)
|
|
isTargetLocalUser := domain == r.Cfg.Matrix.ServerName
|
|
|
|
updater, err := r.DB.MembershipUpdater(ctx, roomID, targetUserID, isTargetLocalUser, input.RoomVersion)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
succeeded := false
|
|
defer func() {
|
|
txerr := internal.EndTransaction(updater, &succeeded)
|
|
if err == nil && txerr != nil {
|
|
err = txerr
|
|
}
|
|
}()
|
|
|
|
if updater.IsJoin() {
|
|
// If the user is joined to the room then that takes precedence over this
|
|
// invite event. It makes little sense to move a user that is already
|
|
// joined to the room into the invite state.
|
|
// This could plausibly happen if an invite request raced with a join
|
|
// request for a user. For example if a user was invited to a public
|
|
// room and they joined the room at the same time as the invite was sent.
|
|
// The other way this could plausibly happen is if an invite raced with
|
|
// a kick. For example if a user was kicked from a room in error and in
|
|
// response someone else in the room re-invited them then it is possible
|
|
// for the invite request to race with the leave event so that the
|
|
// target receives invite before it learns that it has been kicked.
|
|
// There are a few ways this could be plausibly handled in the roomserver.
|
|
// 1) Store the invite, but mark it as retired. That will result in the
|
|
// permanent rejection of that invite event. So even if the target
|
|
// user leaves the room and the invite is retransmitted it will be
|
|
// ignored. However a new invite with a new event ID would still be
|
|
// accepted.
|
|
// 2) Silently discard the invite event. This means that if the event
|
|
// was retransmitted at a later date after the target user had left
|
|
// the room we would accept the invite. However since we hadn't told
|
|
// the sending server that the invite had been discarded it would
|
|
// have no reason to attempt to retry.
|
|
// 3) Signal the sending server that the user is already joined to the
|
|
// room.
|
|
// For now we will implement option 2. Since in the abesence of a retry
|
|
// mechanism it will be equivalent to option 1, and we don't have a
|
|
// signalling mechanism to implement option 3.
|
|
return nil, nil
|
|
}
|
|
|
|
// Normally, with a federated invite, the federation sender would do
|
|
// the /v2/invite request (in which the remote server signs the invite)
|
|
// and then the signed event gets sent back to the roomserver as an input
|
|
// event. When the invite is local, we don't interact with the federation
|
|
// sender therefore we need to generate the loopback invite event for
|
|
// the room ourselves.
|
|
loopback, err := localInviteLoopback(ow, input)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
event := input.Event.Unwrap()
|
|
if len(input.InviteRoomState) > 0 {
|
|
// If we were supplied with some invite room state already (which is
|
|
// most likely to be if the event came in over federation) then use
|
|
// that.
|
|
if err = event.SetUnsignedField("invite_room_state", input.InviteRoomState); err != nil {
|
|
return nil, err
|
|
}
|
|
} else {
|
|
// There's no invite room state, so let's have a go at building it
|
|
// up from local data (which is most likely to be if the event came
|
|
// from the CS API). If we know about the room then we can insert
|
|
// the invite room state, if we don't then we just fail quietly.
|
|
if irs, ierr := buildInviteStrippedState(ctx, r.DB, input); ierr == nil {
|
|
if err = event.SetUnsignedField("invite_room_state", irs); err != nil {
|
|
return nil, err
|
|
}
|
|
}
|
|
}
|
|
|
|
outputUpdates, err := updateToInviteMembership(updater, &event, nil, input.Event.RoomVersion)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
if err = ow.WriteOutputEvents(roomID, outputUpdates); err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
succeeded = true
|
|
return loopback, nil
|
|
}
|
|
|
|
func localInviteLoopback(
|
|
ow *RoomserverInternalAPI,
|
|
input api.InputInviteEvent,
|
|
) (ire *api.InputRoomEvent, err error) {
|
|
if input.Event.StateKey() == nil {
|
|
return nil, errors.New("no state key on invite event")
|
|
}
|
|
ourServerName := string(ow.Cfg.Matrix.ServerName)
|
|
_, theirServerName, err := gomatrixserverlib.SplitID('@', *input.Event.StateKey())
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
// Check if the invite originated locally and is destined locally.
|
|
if input.Event.Origin() == ow.Cfg.Matrix.ServerName && string(theirServerName) == ourServerName {
|
|
rsEvent := input.Event.Sign(
|
|
ourServerName,
|
|
ow.Cfg.Matrix.KeyID,
|
|
ow.Cfg.Matrix.PrivateKey,
|
|
).Headered(input.RoomVersion)
|
|
ire = &api.InputRoomEvent{
|
|
Kind: api.KindNew,
|
|
Event: rsEvent,
|
|
AuthEventIDs: rsEvent.AuthEventIDs(),
|
|
SendAsServer: ourServerName,
|
|
TransactionID: nil,
|
|
}
|
|
}
|
|
return ire, nil
|
|
}
|
|
|
|
func buildInviteStrippedState(
|
|
ctx context.Context,
|
|
db storage.Database,
|
|
input api.InputInviteEvent,
|
|
) ([]gomatrixserverlib.InviteV2StrippedState, error) {
|
|
roomNID, err := db.RoomNID(ctx, input.Event.RoomID())
|
|
if err != nil || roomNID == 0 {
|
|
return nil, fmt.Errorf("room %q unknown", input.Event.RoomID())
|
|
}
|
|
stateWanted := []gomatrixserverlib.StateKeyTuple{}
|
|
for _, t := range []string{
|
|
gomatrixserverlib.MRoomName, gomatrixserverlib.MRoomCanonicalAlias,
|
|
gomatrixserverlib.MRoomAliases, gomatrixserverlib.MRoomJoinRules,
|
|
} {
|
|
stateWanted = append(stateWanted, gomatrixserverlib.StateKeyTuple{
|
|
EventType: t,
|
|
StateKey: "",
|
|
})
|
|
}
|
|
_, currentStateSnapshotNID, _, err := db.LatestEventIDs(ctx, roomNID)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
roomState := state.NewStateResolution(db)
|
|
stateEntries, err := roomState.LoadStateAtSnapshotForStringTuples(
|
|
ctx, currentStateSnapshotNID, stateWanted,
|
|
)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
stateNIDs := []types.EventNID{}
|
|
for _, stateNID := range stateEntries {
|
|
stateNIDs = append(stateNIDs, stateNID.EventNID)
|
|
}
|
|
stateEvents, err := db.Events(ctx, stateNIDs)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
inviteState := []gomatrixserverlib.InviteV2StrippedState{
|
|
gomatrixserverlib.NewInviteV2StrippedState(&input.Event.Event),
|
|
}
|
|
stateEvents = append(stateEvents, types.Event{Event: input.Event.Unwrap()})
|
|
for _, event := range stateEvents {
|
|
inviteState = append(inviteState, gomatrixserverlib.NewInviteV2StrippedState(&event.Event))
|
|
}
|
|
return inviteState, nil
|
|
}
|