mirror of
https://github.com/1f349/dendrite.git
synced 2024-12-23 16:54:08 +00:00
1426 lines
49 KiB
Go
1426 lines
49 KiB
Go
package shared
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import (
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"context"
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"database/sql"
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"encoding/json"
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"fmt"
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"sort"
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"github.com/matrix-org/dendrite/internal/caching"
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"github.com/matrix-org/dendrite/internal/sqlutil"
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"github.com/matrix-org/dendrite/roomserver/storage/tables"
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"github.com/matrix-org/dendrite/roomserver/types"
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"github.com/matrix-org/gomatrixserverlib"
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"github.com/matrix-org/util"
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"github.com/tidwall/gjson"
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)
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// Ideally, when we have both events we should redact the event JSON and forget about the redaction, but we currently
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// don't because the redaction code is brand new. When we are more certain that redactions don't misbehave or are
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// vulnerable to attacks from remote servers (e.g a server bypassing event auth rules shouldn't redact our data)
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// then we should flip this to true. This will mean redactions /actually delete information irretrievably/ which
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// will be necessary for compliance with the law. Note that downstream components (syncapi) WILL delete information
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// in their database on receipt of a redaction. Also note that we still modify the event JSON to set the field
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// unsigned.redacted_because - we just don't clear out the content fields yet.
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const redactionsArePermanent = true
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type Database struct {
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DB *sql.DB
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Cache caching.RoomServerCaches
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Writer sqlutil.Writer
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EventsTable tables.Events
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EventJSONTable tables.EventJSON
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EventTypesTable tables.EventTypes
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EventStateKeysTable tables.EventStateKeys
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RoomsTable tables.Rooms
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StateSnapshotTable tables.StateSnapshot
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StateBlockTable tables.StateBlock
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RoomAliasesTable tables.RoomAliases
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PrevEventsTable tables.PreviousEvents
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InvitesTable tables.Invites
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MembershipTable tables.Membership
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PublishedTable tables.Published
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RedactionsTable tables.Redactions
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GetRoomUpdaterFn func(ctx context.Context, roomInfo *types.RoomInfo) (*RoomUpdater, error)
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}
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func (d *Database) SupportsConcurrentRoomInputs() bool {
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return true
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}
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func (d *Database) EventTypeNIDs(
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ctx context.Context, eventTypes []string,
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) (map[string]types.EventTypeNID, error) {
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return d.eventTypeNIDs(ctx, nil, eventTypes)
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}
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func (d *Database) eventTypeNIDs(
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ctx context.Context, txn *sql.Tx, eventTypes []string,
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) (map[string]types.EventTypeNID, error) {
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result := make(map[string]types.EventTypeNID)
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nids, err := d.EventTypesTable.BulkSelectEventTypeNID(ctx, txn, eventTypes)
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if err != nil {
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return nil, err
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}
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for eventType, nid := range nids {
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result[eventType] = nid
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}
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return result, nil
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}
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func (d *Database) EventStateKeys(
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ctx context.Context, eventStateKeyNIDs []types.EventStateKeyNID,
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) (map[types.EventStateKeyNID]string, error) {
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result := make(map[types.EventStateKeyNID]string, len(eventStateKeyNIDs))
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fetch := make([]types.EventStateKeyNID, 0, len(eventStateKeyNIDs))
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for _, nid := range eventStateKeyNIDs {
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if key, ok := d.Cache.GetEventStateKey(nid); ok {
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result[nid] = key
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} else {
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fetch = append(fetch, nid)
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}
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}
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fromDB, err := d.EventStateKeysTable.BulkSelectEventStateKey(ctx, nil, fetch)
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if err != nil {
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return nil, err
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}
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for nid, key := range fromDB {
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result[nid] = key
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d.Cache.StoreEventStateKey(nid, key)
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}
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return result, nil
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}
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func (d *Database) EventStateKeyNIDs(
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ctx context.Context, eventStateKeys []string,
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) (map[string]types.EventStateKeyNID, error) {
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return d.eventStateKeyNIDs(ctx, nil, eventStateKeys)
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}
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func (d *Database) eventStateKeyNIDs(
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ctx context.Context, txn *sql.Tx, eventStateKeys []string,
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) (map[string]types.EventStateKeyNID, error) {
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result := make(map[string]types.EventStateKeyNID)
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nids, err := d.EventStateKeysTable.BulkSelectEventStateKeyNID(ctx, txn, eventStateKeys)
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if err != nil {
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return nil, err
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}
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for eventStateKey, nid := range nids {
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result[eventStateKey] = nid
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}
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return result, nil
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}
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func (d *Database) StateEntriesForEventIDs(
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ctx context.Context, eventIDs []string, excludeRejected bool,
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) ([]types.StateEntry, error) {
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return d.EventsTable.BulkSelectStateEventByID(ctx, nil, eventIDs, excludeRejected)
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}
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func (d *Database) StateEntriesForTuples(
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ctx context.Context,
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stateBlockNIDs []types.StateBlockNID,
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stateKeyTuples []types.StateKeyTuple,
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) ([]types.StateEntryList, error) {
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return d.stateEntriesForTuples(ctx, nil, stateBlockNIDs, stateKeyTuples)
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}
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func (d *Database) stateEntriesForTuples(
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ctx context.Context, txn *sql.Tx,
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stateBlockNIDs []types.StateBlockNID,
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stateKeyTuples []types.StateKeyTuple,
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) ([]types.StateEntryList, error) {
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entries, err := d.StateBlockTable.BulkSelectStateBlockEntries(
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ctx, txn, stateBlockNIDs,
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)
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if err != nil {
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return nil, fmt.Errorf("d.StateBlockTable.BulkSelectStateBlockEntries: %w", err)
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}
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lists := []types.StateEntryList{}
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for i, entry := range entries {
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entries, err := d.EventsTable.BulkSelectStateEventByNID(ctx, txn, entry, stateKeyTuples)
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if err != nil {
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return nil, fmt.Errorf("d.EventsTable.BulkSelectStateEventByNID: %w", err)
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}
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lists = append(lists, types.StateEntryList{
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StateBlockNID: stateBlockNIDs[i],
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StateEntries: entries,
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})
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}
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return lists, nil
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}
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func (d *Database) RoomInfo(ctx context.Context, roomID string) (*types.RoomInfo, error) {
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return d.roomInfo(ctx, nil, roomID)
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}
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func (d *Database) roomInfo(ctx context.Context, txn *sql.Tx, roomID string) (*types.RoomInfo, error) {
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roomInfo, err := d.RoomsTable.SelectRoomInfo(ctx, txn, roomID)
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if err != nil {
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return nil, err
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}
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if roomInfo != nil {
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d.Cache.StoreRoomServerRoomID(roomInfo.RoomNID, roomID)
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d.Cache.StoreRoomVersion(roomID, roomInfo.RoomVersion)
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}
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return roomInfo, err
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}
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func (d *Database) AddState(
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ctx context.Context,
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roomNID types.RoomNID,
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stateBlockNIDs []types.StateBlockNID,
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state []types.StateEntry,
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) (stateNID types.StateSnapshotNID, err error) {
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return d.addState(ctx, nil, roomNID, stateBlockNIDs, state)
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}
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func (d *Database) addState(
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ctx context.Context, txn *sql.Tx,
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roomNID types.RoomNID,
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stateBlockNIDs []types.StateBlockNID,
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state []types.StateEntry,
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) (stateNID types.StateSnapshotNID, err error) {
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if len(stateBlockNIDs) > 0 && len(state) > 0 {
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// Check to see if the event already appears in any of the existing state
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// blocks. If it does then we should not add it again, as this will just
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// result in excess state blocks and snapshots.
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// TODO: Investigate why this is happening - probably input_events.go!
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blocks, berr := d.StateBlockTable.BulkSelectStateBlockEntries(ctx, txn, stateBlockNIDs)
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if berr != nil {
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return 0, fmt.Errorf("d.StateBlockTable.BulkSelectStateBlockEntries: %w", berr)
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}
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var found bool
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for i := len(state) - 1; i >= 0; i-- {
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found = false
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for _, events := range blocks {
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for _, event := range events {
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if state[i].EventNID == event {
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found = true
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break
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}
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}
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}
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if found {
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state = append(state[:i], state[i+1:]...)
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i--
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}
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}
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}
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err = d.Writer.Do(d.DB, txn, func(txn *sql.Tx) error {
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if len(state) > 0 {
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// If there's any state left to add then let's add new blocks.
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var stateBlockNID types.StateBlockNID
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stateBlockNID, err = d.StateBlockTable.BulkInsertStateData(ctx, txn, state)
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if err != nil {
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return fmt.Errorf("d.StateBlockTable.BulkInsertStateData: %w", err)
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}
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stateBlockNIDs = append(stateBlockNIDs[:len(stateBlockNIDs):len(stateBlockNIDs)], stateBlockNID)
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}
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stateNID, err = d.StateSnapshotTable.InsertState(ctx, txn, roomNID, stateBlockNIDs)
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if err != nil {
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return fmt.Errorf("d.StateSnapshotTable.InsertState: %w", err)
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}
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return nil
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})
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if err != nil {
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return 0, fmt.Errorf("d.Writer.Do: %w", err)
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}
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return
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}
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func (d *Database) EventNIDs(
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ctx context.Context, eventIDs []string,
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) (map[string]types.EventNID, error) {
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return d.eventNIDs(ctx, nil, eventIDs, NoFilter)
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}
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type UnsentFilter bool
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const (
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NoFilter UnsentFilter = false
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FilterUnsentOnly UnsentFilter = true
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)
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func (d *Database) eventNIDs(
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ctx context.Context, txn *sql.Tx, eventIDs []string, filter UnsentFilter,
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) (map[string]types.EventNID, error) {
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switch filter {
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case FilterUnsentOnly:
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return d.EventsTable.BulkSelectUnsentEventNID(ctx, txn, eventIDs)
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case NoFilter:
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return d.EventsTable.BulkSelectEventNID(ctx, txn, eventIDs)
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default:
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panic("impossible case")
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}
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}
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func (d *Database) SetState(
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ctx context.Context, eventNID types.EventNID, stateNID types.StateSnapshotNID,
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) error {
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return d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
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return d.EventsTable.UpdateEventState(ctx, txn, eventNID, stateNID)
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})
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}
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func (d *Database) StateAtEventIDs(
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ctx context.Context, eventIDs []string,
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) ([]types.StateAtEvent, error) {
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return d.EventsTable.BulkSelectStateAtEventByID(ctx, nil, eventIDs)
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}
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func (d *Database) SnapshotNIDFromEventID(
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ctx context.Context, eventID string,
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) (types.StateSnapshotNID, error) {
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return d.snapshotNIDFromEventID(ctx, nil, eventID)
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}
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func (d *Database) snapshotNIDFromEventID(
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ctx context.Context, txn *sql.Tx, eventID string,
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) (types.StateSnapshotNID, error) {
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_, stateNID, err := d.EventsTable.SelectEvent(ctx, txn, eventID)
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if err != nil {
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return 0, err
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}
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if stateNID == 0 {
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return 0, sql.ErrNoRows // effectively there's no state entry
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}
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return stateNID, err
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}
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func (d *Database) EventIDs(
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ctx context.Context, eventNIDs []types.EventNID,
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) (map[types.EventNID]string, error) {
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return d.EventsTable.BulkSelectEventID(ctx, nil, eventNIDs)
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}
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func (d *Database) EventsFromIDs(ctx context.Context, eventIDs []string) ([]types.Event, error) {
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return d.eventsFromIDs(ctx, nil, eventIDs, NoFilter)
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}
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func (d *Database) eventsFromIDs(ctx context.Context, txn *sql.Tx, eventIDs []string, filter UnsentFilter) ([]types.Event, error) {
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nidMap, err := d.eventNIDs(ctx, txn, eventIDs, filter)
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if err != nil {
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return nil, err
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}
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var nids []types.EventNID
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for _, nid := range nidMap {
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nids = append(nids, nid)
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}
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return d.events(ctx, txn, nids)
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}
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func (d *Database) LatestEventIDs(
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ctx context.Context, roomNID types.RoomNID,
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) (references []gomatrixserverlib.EventReference, currentStateSnapshotNID types.StateSnapshotNID, depth int64, err error) {
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var eventNIDs []types.EventNID
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eventNIDs, currentStateSnapshotNID, err = d.RoomsTable.SelectLatestEventNIDs(ctx, nil, roomNID)
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if err != nil {
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return
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}
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references, err = d.EventsTable.BulkSelectEventReference(ctx, nil, eventNIDs)
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if err != nil {
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return
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}
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depth, err = d.EventsTable.SelectMaxEventDepth(ctx, nil, eventNIDs)
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if err != nil {
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return
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}
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return
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}
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func (d *Database) StateBlockNIDs(
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ctx context.Context, stateNIDs []types.StateSnapshotNID,
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) ([]types.StateBlockNIDList, error) {
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return d.stateBlockNIDs(ctx, nil, stateNIDs)
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}
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func (d *Database) stateBlockNIDs(
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ctx context.Context, txn *sql.Tx, stateNIDs []types.StateSnapshotNID,
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) ([]types.StateBlockNIDList, error) {
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return d.StateSnapshotTable.BulkSelectStateBlockNIDs(ctx, txn, stateNIDs)
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}
|
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func (d *Database) StateEntries(
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ctx context.Context, stateBlockNIDs []types.StateBlockNID,
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||
) ([]types.StateEntryList, error) {
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||
return d.stateEntries(ctx, nil, stateBlockNIDs)
|
||
}
|
||
|
||
func (d *Database) stateEntries(
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||
ctx context.Context, txn *sql.Tx, stateBlockNIDs []types.StateBlockNID,
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||
) ([]types.StateEntryList, error) {
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||
entries, err := d.StateBlockTable.BulkSelectStateBlockEntries(
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||
ctx, txn, stateBlockNIDs,
|
||
)
|
||
if err != nil {
|
||
return nil, fmt.Errorf("d.StateBlockTable.BulkSelectStateBlockEntries: %w", err)
|
||
}
|
||
lists := make([]types.StateEntryList, 0, len(entries))
|
||
for i, entry := range entries {
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||
eventNIDs, err := d.EventsTable.BulkSelectStateEventByNID(ctx, txn, entry, nil)
|
||
if err != nil {
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||
return nil, fmt.Errorf("d.EventsTable.BulkSelectStateEventByNID: %w", err)
|
||
}
|
||
lists = append(lists, types.StateEntryList{
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StateBlockNID: stateBlockNIDs[i],
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||
StateEntries: eventNIDs,
|
||
})
|
||
}
|
||
return lists, nil
|
||
}
|
||
|
||
func (d *Database) SetRoomAlias(ctx context.Context, alias string, roomID string, creatorUserID string) error {
|
||
return d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
|
||
return d.RoomAliasesTable.InsertRoomAlias(ctx, txn, alias, roomID, creatorUserID)
|
||
})
|
||
}
|
||
|
||
func (d *Database) GetRoomIDForAlias(ctx context.Context, alias string) (string, error) {
|
||
return d.RoomAliasesTable.SelectRoomIDFromAlias(ctx, nil, alias)
|
||
}
|
||
|
||
func (d *Database) GetAliasesForRoomID(ctx context.Context, roomID string) ([]string, error) {
|
||
return d.RoomAliasesTable.SelectAliasesFromRoomID(ctx, nil, roomID)
|
||
}
|
||
|
||
func (d *Database) GetCreatorIDForAlias(
|
||
ctx context.Context, alias string,
|
||
) (string, error) {
|
||
return d.RoomAliasesTable.SelectCreatorIDFromAlias(ctx, nil, alias)
|
||
}
|
||
|
||
func (d *Database) RemoveRoomAlias(ctx context.Context, alias string) error {
|
||
return d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
|
||
return d.RoomAliasesTable.DeleteRoomAlias(ctx, txn, alias)
|
||
})
|
||
}
|
||
|
||
func (d *Database) GetMembership(ctx context.Context, roomNID types.RoomNID, requestSenderUserID string) (membershipEventNID types.EventNID, stillInRoom, isRoomforgotten bool, err error) {
|
||
var requestSenderUserNID types.EventStateKeyNID
|
||
err = d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
|
||
requestSenderUserNID, err = d.assignStateKeyNID(ctx, txn, requestSenderUserID)
|
||
return err
|
||
})
|
||
if err != nil {
|
||
return 0, false, false, fmt.Errorf("d.assignStateKeyNID: %w", err)
|
||
}
|
||
|
||
senderMembershipEventNID, senderMembership, isRoomforgotten, err :=
|
||
d.MembershipTable.SelectMembershipFromRoomAndTarget(
|
||
ctx, nil, roomNID, requestSenderUserNID,
|
||
)
|
||
if err == sql.ErrNoRows {
|
||
// The user has never been a member of that room
|
||
return 0, false, false, nil
|
||
} else if err != nil {
|
||
return
|
||
}
|
||
|
||
return senderMembershipEventNID, senderMembership == tables.MembershipStateJoin, isRoomforgotten, nil
|
||
}
|
||
|
||
func (d *Database) GetMembershipEventNIDsForRoom(
|
||
ctx context.Context, roomNID types.RoomNID, joinOnly bool, localOnly bool,
|
||
) ([]types.EventNID, error) {
|
||
return d.getMembershipEventNIDsForRoom(ctx, nil, roomNID, joinOnly, localOnly)
|
||
}
|
||
|
||
func (d *Database) getMembershipEventNIDsForRoom(
|
||
ctx context.Context, txn *sql.Tx, roomNID types.RoomNID, joinOnly bool, localOnly bool,
|
||
) ([]types.EventNID, error) {
|
||
if joinOnly {
|
||
return d.MembershipTable.SelectMembershipsFromRoomAndMembership(
|
||
ctx, txn, roomNID, tables.MembershipStateJoin, localOnly,
|
||
)
|
||
}
|
||
|
||
return d.MembershipTable.SelectMembershipsFromRoom(ctx, txn, roomNID, localOnly)
|
||
}
|
||
|
||
func (d *Database) GetInvitesForUser(
|
||
ctx context.Context,
|
||
roomNID types.RoomNID,
|
||
targetUserNID types.EventStateKeyNID,
|
||
) (senderUserIDs []types.EventStateKeyNID, eventIDs []string, err error) {
|
||
return d.InvitesTable.SelectInviteActiveForUserInRoom(ctx, nil, targetUserNID, roomNID)
|
||
}
|
||
|
||
func (d *Database) Events(
|
||
ctx context.Context, eventNIDs []types.EventNID,
|
||
) ([]types.Event, error) {
|
||
return d.events(ctx, nil, eventNIDs)
|
||
}
|
||
|
||
func (d *Database) events(
|
||
ctx context.Context, txn *sql.Tx, inputEventNIDs types.EventNIDs,
|
||
) ([]types.Event, error) {
|
||
sort.Sort(inputEventNIDs)
|
||
events := make(map[types.EventNID]*gomatrixserverlib.Event, len(inputEventNIDs))
|
||
eventNIDs := make([]types.EventNID, 0, len(inputEventNIDs))
|
||
for _, nid := range inputEventNIDs {
|
||
if event, ok := d.Cache.GetRoomServerEvent(nid); ok && event != nil {
|
||
events[nid] = event
|
||
} else {
|
||
eventNIDs = append(eventNIDs, nid)
|
||
}
|
||
}
|
||
eventJSONs, err := d.EventJSONTable.BulkSelectEventJSON(ctx, txn, eventNIDs)
|
||
if err != nil {
|
||
return nil, err
|
||
}
|
||
eventIDs, _ := d.EventsTable.BulkSelectEventID(ctx, txn, eventNIDs)
|
||
if err != nil {
|
||
eventIDs = map[types.EventNID]string{}
|
||
}
|
||
var roomNIDs map[types.EventNID]types.RoomNID
|
||
roomNIDs, err = d.EventsTable.SelectRoomNIDsForEventNIDs(ctx, txn, eventNIDs)
|
||
if err != nil {
|
||
return nil, err
|
||
}
|
||
uniqueRoomNIDs := make(map[types.RoomNID]struct{})
|
||
for _, n := range roomNIDs {
|
||
uniqueRoomNIDs[n] = struct{}{}
|
||
}
|
||
roomVersions := make(map[types.RoomNID]gomatrixserverlib.RoomVersion)
|
||
fetchNIDList := make([]types.RoomNID, 0, len(uniqueRoomNIDs))
|
||
for n := range uniqueRoomNIDs {
|
||
if roomID, ok := d.Cache.GetRoomServerRoomID(n); ok {
|
||
if roomVersion, ok := d.Cache.GetRoomVersion(roomID); ok {
|
||
roomVersions[n] = roomVersion
|
||
continue
|
||
}
|
||
}
|
||
fetchNIDList = append(fetchNIDList, n)
|
||
}
|
||
dbRoomVersions, err := d.RoomsTable.SelectRoomVersionsForRoomNIDs(ctx, txn, fetchNIDList)
|
||
if err != nil {
|
||
return nil, err
|
||
}
|
||
for n, v := range dbRoomVersions {
|
||
roomVersions[n] = v
|
||
}
|
||
for _, eventJSON := range eventJSONs {
|
||
roomNID := roomNIDs[eventJSON.EventNID]
|
||
roomVersion := roomVersions[roomNID]
|
||
events[eventJSON.EventNID], err = gomatrixserverlib.NewEventFromTrustedJSONWithEventID(
|
||
eventIDs[eventJSON.EventNID], eventJSON.EventJSON, false, roomVersion,
|
||
)
|
||
if err != nil {
|
||
return nil, err
|
||
}
|
||
if event := events[eventJSON.EventNID]; event != nil {
|
||
d.Cache.StoreRoomServerEvent(eventJSON.EventNID, event)
|
||
}
|
||
}
|
||
results := make([]types.Event, 0, len(inputEventNIDs))
|
||
for _, nid := range inputEventNIDs {
|
||
event, ok := events[nid]
|
||
if !ok || event == nil {
|
||
return nil, fmt.Errorf("event %d missing", nid)
|
||
}
|
||
results = append(results, types.Event{
|
||
EventNID: nid,
|
||
Event: event,
|
||
})
|
||
}
|
||
if !redactionsArePermanent {
|
||
d.applyRedactions(results)
|
||
}
|
||
return results, nil
|
||
}
|
||
|
||
func (d *Database) MembershipUpdater(
|
||
ctx context.Context, roomID, targetUserID string,
|
||
targetLocal bool, roomVersion gomatrixserverlib.RoomVersion,
|
||
) (*MembershipUpdater, error) {
|
||
txn, err := d.DB.Begin()
|
||
if err != nil {
|
||
return nil, err
|
||
}
|
||
var updater *MembershipUpdater
|
||
_ = d.Writer.Do(d.DB, txn, func(txn *sql.Tx) error {
|
||
updater, err = NewMembershipUpdater(ctx, d, txn, roomID, targetUserID, targetLocal, roomVersion)
|
||
return err
|
||
})
|
||
return updater, err
|
||
}
|
||
|
||
func (d *Database) GetRoomUpdater(
|
||
ctx context.Context, roomInfo *types.RoomInfo,
|
||
) (*RoomUpdater, error) {
|
||
if d.GetRoomUpdaterFn != nil {
|
||
return d.GetRoomUpdaterFn(ctx, roomInfo)
|
||
}
|
||
txn, err := d.DB.Begin()
|
||
if err != nil {
|
||
return nil, err
|
||
}
|
||
var updater *RoomUpdater
|
||
_ = d.Writer.Do(d.DB, txn, func(txn *sql.Tx) error {
|
||
updater, err = NewRoomUpdater(ctx, d, txn, roomInfo)
|
||
return err
|
||
})
|
||
return updater, err
|
||
}
|
||
|
||
func (d *Database) IsEventRejected(ctx context.Context, roomNID types.RoomNID, eventID string) (bool, error) {
|
||
return d.EventsTable.SelectEventRejected(ctx, nil, roomNID, eventID)
|
||
}
|
||
|
||
func (d *Database) StoreEvent(
|
||
ctx context.Context, event *gomatrixserverlib.Event,
|
||
authEventNIDs []types.EventNID, isRejected bool,
|
||
) (types.EventNID, types.RoomNID, types.StateAtEvent, *gomatrixserverlib.Event, string, error) {
|
||
return d.storeEvent(ctx, nil, event, authEventNIDs, isRejected)
|
||
}
|
||
|
||
func (d *Database) storeEvent(
|
||
ctx context.Context, updater *RoomUpdater, event *gomatrixserverlib.Event,
|
||
authEventNIDs []types.EventNID, isRejected bool,
|
||
) (types.EventNID, types.RoomNID, types.StateAtEvent, *gomatrixserverlib.Event, string, error) {
|
||
var (
|
||
roomNID types.RoomNID
|
||
eventTypeNID types.EventTypeNID
|
||
eventStateKeyNID types.EventStateKeyNID
|
||
eventNID types.EventNID
|
||
stateNID types.StateSnapshotNID
|
||
redactionEvent *gomatrixserverlib.Event
|
||
redactedEventID string
|
||
err error
|
||
)
|
||
var txn *sql.Tx
|
||
if updater != nil && updater.txn != nil {
|
||
txn = updater.txn
|
||
}
|
||
// First writer is with a database-provided transaction, so that NIDs are assigned
|
||
// globally outside of the updater context, to help avoid races.
|
||
err = d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
|
||
// TODO: Here we should aim to have two different code paths for new rooms
|
||
// vs existing ones.
|
||
|
||
// Get the default room version. If the client doesn't supply a room_version
|
||
// then we will use our configured default to create the room.
|
||
// https://matrix.org/docs/spec/client_server/r0.6.0#post-matrix-client-r0-createroom
|
||
// Note that the below logic depends on the m.room.create event being the
|
||
// first event that is persisted to the database when creating or joining a
|
||
// room.
|
||
var roomVersion gomatrixserverlib.RoomVersion
|
||
if roomVersion, err = extractRoomVersionFromCreateEvent(event); err != nil {
|
||
return fmt.Errorf("extractRoomVersionFromCreateEvent: %w", err)
|
||
}
|
||
|
||
if roomNID, err = d.assignRoomNID(ctx, txn, event.RoomID(), roomVersion); err != nil {
|
||
return fmt.Errorf("d.assignRoomNID: %w", err)
|
||
}
|
||
|
||
if eventTypeNID, err = d.assignEventTypeNID(ctx, txn, event.Type()); err != nil {
|
||
return fmt.Errorf("d.assignEventTypeNID: %w", err)
|
||
}
|
||
|
||
eventStateKey := event.StateKey()
|
||
// Assigned a numeric ID for the state_key if there is one present.
|
||
// Otherwise set the numeric ID for the state_key to 0.
|
||
if eventStateKey != nil {
|
||
if eventStateKeyNID, err = d.assignStateKeyNID(ctx, txn, *eventStateKey); err != nil {
|
||
return fmt.Errorf("d.assignStateKeyNID: %w", err)
|
||
}
|
||
}
|
||
|
||
return nil
|
||
})
|
||
if err != nil {
|
||
return 0, 0, types.StateAtEvent{}, nil, "", fmt.Errorf("d.Writer.Do: %w", err)
|
||
}
|
||
// Second writer is using the database-provided transaction, probably from the
|
||
// room updater, for easy roll-back if required.
|
||
err = d.Writer.Do(d.DB, txn, func(txn *sql.Tx) error {
|
||
if eventNID, stateNID, err = d.EventsTable.InsertEvent(
|
||
ctx,
|
||
txn,
|
||
roomNID,
|
||
eventTypeNID,
|
||
eventStateKeyNID,
|
||
event.EventID(),
|
||
event.EventReference().EventSHA256,
|
||
authEventNIDs,
|
||
event.Depth(),
|
||
isRejected,
|
||
); err != nil {
|
||
if err == sql.ErrNoRows {
|
||
// We've already inserted the event so select the numeric event ID
|
||
eventNID, stateNID, err = d.EventsTable.SelectEvent(ctx, txn, event.EventID())
|
||
} else if err != nil {
|
||
return fmt.Errorf("d.EventsTable.InsertEvent: %w", err)
|
||
}
|
||
if err != nil {
|
||
return fmt.Errorf("d.EventsTable.SelectEvent: %w", err)
|
||
}
|
||
}
|
||
|
||
if err = d.EventJSONTable.InsertEventJSON(ctx, txn, eventNID, event.JSON()); err != nil {
|
||
return fmt.Errorf("d.EventJSONTable.InsertEventJSON: %w", err)
|
||
}
|
||
if !isRejected { // ignore rejected redaction events
|
||
redactionEvent, redactedEventID, err = d.handleRedactions(ctx, txn, eventNID, event)
|
||
if err != nil {
|
||
return fmt.Errorf("d.handleRedactions: %w", err)
|
||
}
|
||
}
|
||
return nil
|
||
})
|
||
if err != nil {
|
||
return 0, 0, types.StateAtEvent{}, nil, "", fmt.Errorf("d.Writer.Do: %w", err)
|
||
}
|
||
|
||
// We should attempt to update the previous events table with any
|
||
// references that this new event makes. We do this using a latest
|
||
// events updater because it somewhat works as a mutex, ensuring
|
||
// that there's a row-level lock on the latest room events (well,
|
||
// on Postgres at least).
|
||
if prevEvents := event.PrevEvents(); len(prevEvents) > 0 {
|
||
// Create an updater - NB: on sqlite this WILL create a txn as we are directly calling the shared DB form of
|
||
// GetLatestEventsForUpdate - not via the SQLiteDatabase form which has `nil` txns. This
|
||
// function only does SELECTs though so the created txn (at this point) is just a read txn like
|
||
// any other so this is fine. If we ever update GetLatestEventsForUpdate or NewLatestEventsUpdater
|
||
// to do writes however then this will need to go inside `Writer.Do`.
|
||
succeeded := false
|
||
if updater == nil {
|
||
var roomInfo *types.RoomInfo
|
||
roomInfo, err = d.roomInfo(ctx, txn, event.RoomID())
|
||
if err != nil {
|
||
return 0, 0, types.StateAtEvent{}, nil, "", fmt.Errorf("d.RoomInfo: %w", err)
|
||
}
|
||
if roomInfo == nil && len(prevEvents) > 0 {
|
||
return 0, 0, types.StateAtEvent{}, nil, "", fmt.Errorf("expected room %q to exist", event.RoomID())
|
||
}
|
||
updater, err = d.GetRoomUpdater(ctx, roomInfo)
|
||
if err != nil {
|
||
return 0, 0, types.StateAtEvent{}, nil, "", fmt.Errorf("GetRoomUpdater: %w", err)
|
||
}
|
||
defer sqlutil.EndTransactionWithCheck(updater, &succeeded, &err)
|
||
}
|
||
if err = updater.StorePreviousEvents(eventNID, prevEvents); err != nil {
|
||
return 0, 0, types.StateAtEvent{}, nil, "", fmt.Errorf("updater.StorePreviousEvents: %w", err)
|
||
}
|
||
succeeded = true
|
||
}
|
||
|
||
return eventNID, roomNID, types.StateAtEvent{
|
||
BeforeStateSnapshotNID: stateNID,
|
||
StateEntry: types.StateEntry{
|
||
StateKeyTuple: types.StateKeyTuple{
|
||
EventTypeNID: eventTypeNID,
|
||
EventStateKeyNID: eventStateKeyNID,
|
||
},
|
||
EventNID: eventNID,
|
||
},
|
||
}, redactionEvent, redactedEventID, err
|
||
}
|
||
|
||
func (d *Database) PublishRoom(ctx context.Context, roomID string, publish bool) error {
|
||
return d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
|
||
return d.PublishedTable.UpsertRoomPublished(ctx, txn, roomID, publish)
|
||
})
|
||
}
|
||
|
||
func (d *Database) GetPublishedRoom(ctx context.Context, roomID string) (bool, error) {
|
||
return d.PublishedTable.SelectPublishedFromRoomID(ctx, nil, roomID)
|
||
}
|
||
|
||
func (d *Database) GetPublishedRooms(ctx context.Context) ([]string, error) {
|
||
return d.PublishedTable.SelectAllPublishedRooms(ctx, nil, true)
|
||
}
|
||
|
||
func (d *Database) MissingAuthPrevEvents(
|
||
ctx context.Context, e *gomatrixserverlib.Event,
|
||
) (missingAuth, missingPrev []string, err error) {
|
||
authEventNIDs, err := d.EventNIDs(ctx, e.AuthEventIDs())
|
||
if err != nil {
|
||
return nil, nil, fmt.Errorf("d.EventNIDs: %w", err)
|
||
}
|
||
for _, authEventID := range e.AuthEventIDs() {
|
||
if _, ok := authEventNIDs[authEventID]; !ok {
|
||
missingAuth = append(missingAuth, authEventID)
|
||
}
|
||
}
|
||
|
||
for _, prevEventID := range e.PrevEventIDs() {
|
||
state, err := d.StateAtEventIDs(ctx, []string{prevEventID})
|
||
if err != nil || len(state) == 0 || (!state[0].IsCreate() && state[0].BeforeStateSnapshotNID == 0) {
|
||
missingPrev = append(missingPrev, prevEventID)
|
||
}
|
||
}
|
||
|
||
return
|
||
}
|
||
|
||
func (d *Database) assignRoomNID(
|
||
ctx context.Context, txn *sql.Tx, roomID string, roomVersion gomatrixserverlib.RoomVersion,
|
||
) (types.RoomNID, error) {
|
||
// Check if we already have a numeric ID in the database.
|
||
roomNID, err := d.RoomsTable.SelectRoomNID(ctx, txn, roomID)
|
||
if err == sql.ErrNoRows {
|
||
// We don't have a numeric ID so insert one into the database.
|
||
roomNID, err = d.RoomsTable.InsertRoomNID(ctx, txn, roomID, roomVersion)
|
||
if err == sql.ErrNoRows {
|
||
// We raced with another insert so run the select again.
|
||
roomNID, err = d.RoomsTable.SelectRoomNID(ctx, txn, roomID)
|
||
}
|
||
}
|
||
return roomNID, err
|
||
}
|
||
|
||
func (d *Database) assignEventTypeNID(
|
||
ctx context.Context, txn *sql.Tx, eventType string,
|
||
) (types.EventTypeNID, error) {
|
||
// Check if we already have a numeric ID in the database.
|
||
eventTypeNID, err := d.EventTypesTable.SelectEventTypeNID(ctx, txn, eventType)
|
||
if err == sql.ErrNoRows {
|
||
// We don't have a numeric ID so insert one into the database.
|
||
eventTypeNID, err = d.EventTypesTable.InsertEventTypeNID(ctx, txn, eventType)
|
||
if err == sql.ErrNoRows {
|
||
// We raced with another insert so run the select again.
|
||
eventTypeNID, err = d.EventTypesTable.SelectEventTypeNID(ctx, txn, eventType)
|
||
}
|
||
}
|
||
return eventTypeNID, err
|
||
}
|
||
|
||
func (d *Database) assignStateKeyNID(
|
||
ctx context.Context, txn *sql.Tx, eventStateKey string,
|
||
) (types.EventStateKeyNID, error) {
|
||
// Check if we already have a numeric ID in the database.
|
||
eventStateKeyNID, err := d.EventStateKeysTable.SelectEventStateKeyNID(ctx, txn, eventStateKey)
|
||
if err == sql.ErrNoRows {
|
||
// We don't have a numeric ID so insert one into the database.
|
||
eventStateKeyNID, err = d.EventStateKeysTable.InsertEventStateKeyNID(ctx, txn, eventStateKey)
|
||
if err == sql.ErrNoRows {
|
||
// We raced with another insert so run the select again.
|
||
eventStateKeyNID, err = d.EventStateKeysTable.SelectEventStateKeyNID(ctx, txn, eventStateKey)
|
||
}
|
||
}
|
||
return eventStateKeyNID, err
|
||
}
|
||
|
||
func extractRoomVersionFromCreateEvent(event *gomatrixserverlib.Event) (
|
||
gomatrixserverlib.RoomVersion, error,
|
||
) {
|
||
var err error
|
||
var roomVersion gomatrixserverlib.RoomVersion
|
||
// Look for m.room.create events.
|
||
if event.Type() != gomatrixserverlib.MRoomCreate {
|
||
return gomatrixserverlib.RoomVersion(""), nil
|
||
}
|
||
roomVersion = gomatrixserverlib.RoomVersionV1
|
||
var createContent gomatrixserverlib.CreateContent
|
||
// The m.room.create event contains an optional "room_version" key in
|
||
// the event content, so we need to unmarshal that first.
|
||
if err = json.Unmarshal(event.Content(), &createContent); err != nil {
|
||
return gomatrixserverlib.RoomVersion(""), err
|
||
}
|
||
// A room version was specified in the event content?
|
||
if createContent.RoomVersion != nil {
|
||
roomVersion = gomatrixserverlib.RoomVersion(*createContent.RoomVersion)
|
||
}
|
||
return roomVersion, err
|
||
}
|
||
|
||
// handleRedactions manages the redacted status of events. There's two cases to consider in order to comply with the spec:
|
||
// "servers should not apply or send redactions to clients until both the redaction event and original event have been seen, and are valid."
|
||
// https://matrix.org/docs/spec/rooms/v3#authorization-rules-for-events
|
||
// These cases are:
|
||
// - This is a redaction event, redact the event it references if we know about it.
|
||
// - This is a normal event which may have been previously redacted.
|
||
//
|
||
// In the first case, check if we have the referenced event then apply the redaction, else store it
|
||
// in the redactions table with validated=FALSE. In the second case, check if there is a redaction for it:
|
||
// if there is then apply the redactions and set validated=TRUE.
|
||
//
|
||
// When an event is redacted, the redacted event JSON is modified to add an `unsigned.redacted_because` field. We use this field
|
||
// when loading events to determine whether to apply redactions. This keeps the hot-path of reading events quick as we don't need
|
||
// to cross-reference with other tables when loading.
|
||
//
|
||
// Returns the redaction event and the event ID of the redacted event if this call resulted in a redaction.
|
||
func (d *Database) handleRedactions(
|
||
ctx context.Context, txn *sql.Tx, eventNID types.EventNID, event *gomatrixserverlib.Event,
|
||
) (*gomatrixserverlib.Event, string, error) {
|
||
var err error
|
||
isRedactionEvent := event.Type() == gomatrixserverlib.MRoomRedaction && event.StateKey() == nil
|
||
if isRedactionEvent {
|
||
// an event which redacts itself should be ignored
|
||
if event.EventID() == event.Redacts() {
|
||
return nil, "", nil
|
||
}
|
||
|
||
err = d.RedactionsTable.InsertRedaction(ctx, txn, tables.RedactionInfo{
|
||
Validated: false,
|
||
RedactionEventID: event.EventID(),
|
||
RedactsEventID: event.Redacts(),
|
||
})
|
||
if err != nil {
|
||
return nil, "", fmt.Errorf("d.RedactionsTable.InsertRedaction: %w", err)
|
||
}
|
||
}
|
||
|
||
redactionEvent, redactedEvent, validated, err := d.loadRedactionPair(ctx, txn, eventNID, event)
|
||
if err != nil {
|
||
return nil, "", fmt.Errorf("d.loadRedactionPair: %w", err)
|
||
}
|
||
if validated || redactedEvent == nil || redactionEvent == nil {
|
||
// we've seen this redaction before or there is nothing to redact
|
||
return nil, "", nil
|
||
}
|
||
if redactedEvent.RoomID() != redactionEvent.RoomID() {
|
||
// redactions across rooms aren't allowed
|
||
return nil, "", nil
|
||
}
|
||
|
||
// Get the power level from the database, so we can verify the user is allowed to redact the event
|
||
powerLevels, err := d.GetStateEvent(ctx, event.RoomID(), gomatrixserverlib.MRoomPowerLevels, "")
|
||
if err != nil {
|
||
return nil, "", fmt.Errorf("d.GetStateEvent: %w", err)
|
||
}
|
||
if powerLevels == nil {
|
||
return nil, "", fmt.Errorf("unable to fetch m.room.power_levels event from database for room %s", event.RoomID())
|
||
}
|
||
pl, err := powerLevels.PowerLevels()
|
||
if err != nil {
|
||
return nil, "", fmt.Errorf("unable to get powerlevels for room: %w", err)
|
||
}
|
||
|
||
redactUser := pl.UserLevel(redactionEvent.Sender())
|
||
switch {
|
||
case redactUser >= pl.Redact:
|
||
// The power level of the redaction event’s sender is greater than or equal to the redact level.
|
||
case redactedEvent.Origin() == redactionEvent.Origin() && redactedEvent.Sender() == redactionEvent.Sender():
|
||
// The domain of the redaction event’s sender matches that of the original event’s sender.
|
||
default:
|
||
return nil, "", nil
|
||
}
|
||
|
||
// mark the event as redacted
|
||
if redactionsArePermanent {
|
||
redactedEvent.Redact()
|
||
}
|
||
|
||
err = redactedEvent.SetUnsignedField("redacted_because", redactionEvent)
|
||
if err != nil {
|
||
return nil, "", fmt.Errorf("redactedEvent.SetUnsignedField: %w", err)
|
||
}
|
||
// NOTSPEC: sytest relies on this unspecced field existing :(
|
||
err = redactedEvent.SetUnsignedField("redacted_by", redactionEvent.EventID())
|
||
if err != nil {
|
||
return nil, "", fmt.Errorf("redactedEvent.SetUnsignedField: %w", err)
|
||
}
|
||
// overwrite the eventJSON table
|
||
err = d.EventJSONTable.InsertEventJSON(ctx, txn, redactedEvent.EventNID, redactedEvent.JSON())
|
||
if err != nil {
|
||
return nil, "", fmt.Errorf("d.EventJSONTable.InsertEventJSON: %w", err)
|
||
}
|
||
|
||
err = d.RedactionsTable.MarkRedactionValidated(ctx, txn, redactionEvent.EventID(), true)
|
||
if err != nil {
|
||
err = fmt.Errorf("d.RedactionsTable.MarkRedactionValidated: %w", err)
|
||
}
|
||
|
||
return redactionEvent.Event, redactedEvent.EventID(), err
|
||
}
|
||
|
||
// loadRedactionPair returns both the redaction event and the redacted event, else nil.
|
||
func (d *Database) loadRedactionPair(
|
||
ctx context.Context, txn *sql.Tx, eventNID types.EventNID, event *gomatrixserverlib.Event,
|
||
) (*types.Event, *types.Event, bool, error) {
|
||
var redactionEvent, redactedEvent *types.Event
|
||
var info *tables.RedactionInfo
|
||
var err error
|
||
isRedactionEvent := event.Type() == gomatrixserverlib.MRoomRedaction && event.StateKey() == nil
|
||
|
||
var eventBeingRedacted string
|
||
if isRedactionEvent {
|
||
eventBeingRedacted = event.Redacts()
|
||
redactionEvent = &types.Event{
|
||
EventNID: eventNID,
|
||
Event: event,
|
||
}
|
||
} else {
|
||
eventBeingRedacted = event.EventID() // maybe, we'll see if we have info
|
||
redactedEvent = &types.Event{
|
||
EventNID: eventNID,
|
||
Event: event,
|
||
}
|
||
}
|
||
|
||
info, err = d.RedactionsTable.SelectRedactionInfoByEventBeingRedacted(ctx, txn, eventBeingRedacted)
|
||
if err != nil {
|
||
return nil, nil, false, err
|
||
}
|
||
if info == nil {
|
||
// this event hasn't been redacted or we don't have the redaction for it yet
|
||
return nil, nil, false, nil
|
||
}
|
||
|
||
if isRedactionEvent {
|
||
redactedEvent = d.loadEvent(ctx, info.RedactsEventID)
|
||
} else {
|
||
redactionEvent = d.loadEvent(ctx, info.RedactionEventID)
|
||
}
|
||
|
||
return redactionEvent, redactedEvent, info.Validated, nil
|
||
}
|
||
|
||
// applyRedactions will redact events that have an `unsigned.redacted_because` field.
|
||
func (d *Database) applyRedactions(events []types.Event) {
|
||
for i := range events {
|
||
if result := gjson.GetBytes(events[i].Unsigned(), "redacted_because"); result.Exists() {
|
||
events[i].Redact()
|
||
}
|
||
}
|
||
}
|
||
|
||
// loadEvent loads a single event or returns nil on any problems/missing event
|
||
func (d *Database) loadEvent(ctx context.Context, eventID string) *types.Event {
|
||
nids, err := d.EventNIDs(ctx, []string{eventID})
|
||
if err != nil {
|
||
return nil
|
||
}
|
||
if len(nids) == 0 {
|
||
return nil
|
||
}
|
||
evs, err := d.Events(ctx, []types.EventNID{nids[eventID]})
|
||
if err != nil {
|
||
return nil
|
||
}
|
||
if len(evs) != 1 {
|
||
return nil
|
||
}
|
||
return &evs[0]
|
||
}
|
||
|
||
func (d *Database) GetHistoryVisibilityState(ctx context.Context, roomInfo *types.RoomInfo, eventID string, domain string) ([]*gomatrixserverlib.Event, error) {
|
||
eventStates, err := d.EventsTable.BulkSelectStateAtEventByID(ctx, nil, []string{eventID})
|
||
if err != nil {
|
||
return nil, err
|
||
}
|
||
stateSnapshotNID := eventStates[0].BeforeStateSnapshotNID
|
||
if stateSnapshotNID == 0 {
|
||
return nil, nil
|
||
}
|
||
eventNIDs, err := d.StateSnapshotTable.BulkSelectStateForHistoryVisibility(ctx, nil, stateSnapshotNID, domain)
|
||
if err != nil {
|
||
return nil, err
|
||
}
|
||
eventIDs, _ := d.EventsTable.BulkSelectEventID(ctx, nil, eventNIDs)
|
||
if err != nil {
|
||
eventIDs = map[types.EventNID]string{}
|
||
}
|
||
events := make([]*gomatrixserverlib.Event, 0, len(eventNIDs))
|
||
for _, eventNID := range eventNIDs {
|
||
data, err := d.EventJSONTable.BulkSelectEventJSON(ctx, nil, []types.EventNID{eventNID})
|
||
if err != nil {
|
||
return nil, err
|
||
}
|
||
ev, err := gomatrixserverlib.NewEventFromTrustedJSONWithEventID(eventIDs[eventNID], data[0].EventJSON, false, roomInfo.RoomVersion)
|
||
if err != nil {
|
||
return nil, err
|
||
}
|
||
events = append(events, ev)
|
||
}
|
||
return events, nil
|
||
}
|
||
|
||
// GetStateEvent returns the current state event of a given type for a given room with a given state key
|
||
// If no event could be found, returns nil
|
||
// If there was an issue during the retrieval, returns an error
|
||
func (d *Database) GetStateEvent(ctx context.Context, roomID, evType, stateKey string) (*gomatrixserverlib.HeaderedEvent, error) {
|
||
roomInfo, err := d.RoomInfo(ctx, roomID)
|
||
if err != nil {
|
||
return nil, err
|
||
}
|
||
if roomInfo == nil {
|
||
return nil, fmt.Errorf("room %s doesn't exist", roomID)
|
||
}
|
||
// e.g invited rooms
|
||
if roomInfo.IsStub() {
|
||
return nil, nil
|
||
}
|
||
eventTypeNID, err := d.EventTypesTable.SelectEventTypeNID(ctx, nil, evType)
|
||
if err == sql.ErrNoRows {
|
||
// No rooms have an event of this type, otherwise we'd have an event type NID
|
||
return nil, nil
|
||
}
|
||
if err != nil {
|
||
return nil, err
|
||
}
|
||
stateKeyNID, err := d.EventStateKeysTable.SelectEventStateKeyNID(ctx, nil, stateKey)
|
||
if err == sql.ErrNoRows {
|
||
// No rooms have a state event with this state key, otherwise we'd have an state key NID
|
||
return nil, nil
|
||
}
|
||
if err != nil {
|
||
return nil, err
|
||
}
|
||
entries, err := d.loadStateAtSnapshot(ctx, roomInfo.StateSnapshotNID())
|
||
if err != nil {
|
||
return nil, err
|
||
}
|
||
var eventNIDs []types.EventNID
|
||
for _, e := range entries {
|
||
if e.EventTypeNID == eventTypeNID && e.EventStateKeyNID == stateKeyNID {
|
||
eventNIDs = append(eventNIDs, e.EventNID)
|
||
}
|
||
}
|
||
eventIDs, _ := d.EventsTable.BulkSelectEventID(ctx, nil, eventNIDs)
|
||
if err != nil {
|
||
eventIDs = map[types.EventNID]string{}
|
||
}
|
||
// return the event requested
|
||
for _, e := range entries {
|
||
if e.EventTypeNID == eventTypeNID && e.EventStateKeyNID == stateKeyNID {
|
||
data, err := d.EventJSONTable.BulkSelectEventJSON(ctx, nil, []types.EventNID{e.EventNID})
|
||
if err != nil {
|
||
return nil, err
|
||
}
|
||
if len(data) == 0 {
|
||
return nil, fmt.Errorf("GetStateEvent: no json for event nid %d", e.EventNID)
|
||
}
|
||
ev, err := gomatrixserverlib.NewEventFromTrustedJSONWithEventID(eventIDs[e.EventNID], data[0].EventJSON, false, roomInfo.RoomVersion)
|
||
if err != nil {
|
||
return nil, err
|
||
}
|
||
return ev.Headered(roomInfo.RoomVersion), nil
|
||
}
|
||
}
|
||
|
||
return nil, nil
|
||
}
|
||
|
||
// Same as GetStateEvent but returns all matching state events with this event type. Returns no error
|
||
// if there are no events with this event type.
|
||
func (d *Database) GetStateEventsWithEventType(ctx context.Context, roomID, evType string) ([]*gomatrixserverlib.HeaderedEvent, error) {
|
||
roomInfo, err := d.RoomInfo(ctx, roomID)
|
||
if err != nil {
|
||
return nil, err
|
||
}
|
||
if roomInfo == nil {
|
||
return nil, fmt.Errorf("room %s doesn't exist", roomID)
|
||
}
|
||
// e.g invited rooms
|
||
if roomInfo.IsStub() {
|
||
return nil, nil
|
||
}
|
||
eventTypeNID, err := d.EventTypesTable.SelectEventTypeNID(ctx, nil, evType)
|
||
if err == sql.ErrNoRows {
|
||
// No rooms have an event of this type, otherwise we'd have an event type NID
|
||
return nil, nil
|
||
}
|
||
if err != nil {
|
||
return nil, err
|
||
}
|
||
entries, err := d.loadStateAtSnapshot(ctx, roomInfo.StateSnapshotNID())
|
||
if err != nil {
|
||
return nil, err
|
||
}
|
||
var eventNIDs []types.EventNID
|
||
for _, e := range entries {
|
||
if e.EventTypeNID == eventTypeNID {
|
||
eventNIDs = append(eventNIDs, e.EventNID)
|
||
}
|
||
}
|
||
eventIDs, _ := d.EventsTable.BulkSelectEventID(ctx, nil, eventNIDs)
|
||
if err != nil {
|
||
eventIDs = map[types.EventNID]string{}
|
||
}
|
||
// return the events requested
|
||
eventPairs, err := d.EventJSONTable.BulkSelectEventJSON(ctx, nil, eventNIDs)
|
||
if err != nil {
|
||
return nil, err
|
||
}
|
||
if len(eventPairs) == 0 {
|
||
return nil, nil
|
||
}
|
||
var result []*gomatrixserverlib.HeaderedEvent
|
||
for _, pair := range eventPairs {
|
||
ev, err := gomatrixserverlib.NewEventFromTrustedJSONWithEventID(eventIDs[pair.EventNID], pair.EventJSON, false, roomInfo.RoomVersion)
|
||
if err != nil {
|
||
return nil, err
|
||
}
|
||
result = append(result, ev.Headered(roomInfo.RoomVersion))
|
||
}
|
||
|
||
return result, nil
|
||
}
|
||
|
||
// GetRoomsByMembership returns a list of room IDs matching the provided membership and user ID (as state_key).
|
||
func (d *Database) GetRoomsByMembership(ctx context.Context, userID, membership string) ([]string, error) {
|
||
var membershipState tables.MembershipState
|
||
switch membership {
|
||
case "join":
|
||
membershipState = tables.MembershipStateJoin
|
||
case "invite":
|
||
membershipState = tables.MembershipStateInvite
|
||
case "leave":
|
||
membershipState = tables.MembershipStateLeaveOrBan
|
||
case "ban":
|
||
membershipState = tables.MembershipStateLeaveOrBan
|
||
default:
|
||
return nil, fmt.Errorf("GetRoomsByMembership: invalid membership %s", membership)
|
||
}
|
||
stateKeyNID, err := d.EventStateKeysTable.SelectEventStateKeyNID(ctx, nil, userID)
|
||
if err != nil {
|
||
if err == sql.ErrNoRows {
|
||
return nil, nil
|
||
}
|
||
return nil, fmt.Errorf("GetRoomsByMembership: cannot map user ID to state key NID: %w", err)
|
||
}
|
||
roomNIDs, err := d.MembershipTable.SelectRoomsWithMembership(ctx, nil, stateKeyNID, membershipState)
|
||
if err != nil {
|
||
return nil, fmt.Errorf("GetRoomsByMembership: failed to SelectRoomsWithMembership: %w", err)
|
||
}
|
||
roomIDs, err := d.RoomsTable.BulkSelectRoomIDs(ctx, nil, roomNIDs)
|
||
if err != nil {
|
||
return nil, fmt.Errorf("GetRoomsByMembership: failed to lookup room nids: %w", err)
|
||
}
|
||
if len(roomIDs) != len(roomNIDs) {
|
||
return nil, fmt.Errorf("GetRoomsByMembership: missing room IDs, got %d want %d", len(roomIDs), len(roomNIDs))
|
||
}
|
||
return roomIDs, nil
|
||
}
|
||
|
||
// GetBulkStateContent returns all state events which match a given room ID and a given state key tuple. Both must be satisfied for a match.
|
||
// If a tuple has the StateKey of '*' and allowWildcards=true then all state events with the EventType should be returned.
|
||
func (d *Database) GetBulkStateContent(ctx context.Context, roomIDs []string, tuples []gomatrixserverlib.StateKeyTuple, allowWildcards bool) ([]tables.StrippedEvent, error) {
|
||
eventTypes := make([]string, 0, len(tuples))
|
||
for _, tuple := range tuples {
|
||
eventTypes = append(eventTypes, tuple.EventType)
|
||
}
|
||
// we don't bother failing the request if we get asked for event types we don't know about, as all that would result in is no matches which
|
||
// isn't a failure.
|
||
eventTypeNIDMap, err := d.EventTypesTable.BulkSelectEventTypeNID(ctx, nil, eventTypes)
|
||
if err != nil {
|
||
return nil, fmt.Errorf("GetBulkStateContent: failed to map event type nids: %w", err)
|
||
}
|
||
typeNIDSet := make(map[types.EventTypeNID]bool)
|
||
for _, nid := range eventTypeNIDMap {
|
||
typeNIDSet[nid] = true
|
||
}
|
||
|
||
allowWildcard := make(map[types.EventTypeNID]bool)
|
||
eventStateKeys := make([]string, 0, len(tuples))
|
||
for _, tuple := range tuples {
|
||
if allowWildcards && tuple.StateKey == "*" {
|
||
allowWildcard[eventTypeNIDMap[tuple.EventType]] = true
|
||
continue
|
||
}
|
||
eventStateKeys = append(eventStateKeys, tuple.StateKey)
|
||
|
||
}
|
||
|
||
eventStateKeyNIDMap, err := d.EventStateKeysTable.BulkSelectEventStateKeyNID(ctx, nil, eventStateKeys)
|
||
if err != nil {
|
||
return nil, fmt.Errorf("GetBulkStateContent: failed to map state key nids: %w", err)
|
||
}
|
||
stateKeyNIDSet := make(map[types.EventStateKeyNID]bool)
|
||
for _, nid := range eventStateKeyNIDMap {
|
||
stateKeyNIDSet[nid] = true
|
||
}
|
||
|
||
var eventNIDs []types.EventNID
|
||
eventNIDToVer := make(map[types.EventNID]gomatrixserverlib.RoomVersion)
|
||
// TODO: This feels like this is going to be really slow...
|
||
for _, roomID := range roomIDs {
|
||
roomInfo, err2 := d.RoomInfo(ctx, roomID)
|
||
if err2 != nil {
|
||
return nil, fmt.Errorf("GetBulkStateContent: failed to load room info for room %s : %w", roomID, err2)
|
||
}
|
||
// for unknown rooms or rooms which we don't have the current state, skip them.
|
||
if roomInfo == nil || roomInfo.IsStub() {
|
||
continue
|
||
}
|
||
entries, err2 := d.loadStateAtSnapshot(ctx, roomInfo.StateSnapshotNID())
|
||
if err2 != nil {
|
||
return nil, fmt.Errorf("GetBulkStateContent: failed to load state for room %s : %w", roomID, err2)
|
||
}
|
||
for _, entry := range entries {
|
||
if typeNIDSet[entry.EventTypeNID] {
|
||
if allowWildcard[entry.EventTypeNID] || stateKeyNIDSet[entry.EventStateKeyNID] {
|
||
eventNIDs = append(eventNIDs, entry.EventNID)
|
||
eventNIDToVer[entry.EventNID] = roomInfo.RoomVersion
|
||
}
|
||
}
|
||
}
|
||
}
|
||
eventIDs, _ := d.EventsTable.BulkSelectEventID(ctx, nil, eventNIDs)
|
||
if err != nil {
|
||
eventIDs = map[types.EventNID]string{}
|
||
}
|
||
events, err := d.EventJSONTable.BulkSelectEventJSON(ctx, nil, eventNIDs)
|
||
if err != nil {
|
||
return nil, fmt.Errorf("GetBulkStateContent: failed to load event JSON for event nids: %w", err)
|
||
}
|
||
result := make([]tables.StrippedEvent, len(events))
|
||
for i := range events {
|
||
roomVer := eventNIDToVer[events[i].EventNID]
|
||
ev, err := gomatrixserverlib.NewEventFromTrustedJSONWithEventID(eventIDs[events[i].EventNID], events[i].EventJSON, false, roomVer)
|
||
if err != nil {
|
||
return nil, fmt.Errorf("GetBulkStateContent: failed to load event JSON for event NID %v : %w", events[i].EventNID, err)
|
||
}
|
||
result[i] = tables.StrippedEvent{
|
||
EventType: ev.Type(),
|
||
RoomID: ev.RoomID(),
|
||
StateKey: *ev.StateKey(),
|
||
ContentValue: tables.ExtractContentValue(ev.Headered(roomVer)),
|
||
}
|
||
}
|
||
|
||
return result, nil
|
||
}
|
||
|
||
// JoinedUsersSetInRooms returns a map of how many times the given users appear in the specified rooms.
|
||
func (d *Database) JoinedUsersSetInRooms(ctx context.Context, roomIDs, userIDs []string) (map[string]int, error) {
|
||
roomNIDs, err := d.RoomsTable.BulkSelectRoomNIDs(ctx, nil, roomIDs)
|
||
if err != nil {
|
||
return nil, err
|
||
}
|
||
userNIDsMap, err := d.EventStateKeysTable.BulkSelectEventStateKeyNID(ctx, nil, userIDs)
|
||
if err != nil {
|
||
return nil, err
|
||
}
|
||
userNIDs := make([]types.EventStateKeyNID, 0, len(userNIDsMap))
|
||
nidToUserID := make(map[types.EventStateKeyNID]string, len(userNIDsMap))
|
||
for id, nid := range userNIDsMap {
|
||
userNIDs = append(userNIDs, nid)
|
||
nidToUserID[nid] = id
|
||
}
|
||
userNIDToCount, err := d.MembershipTable.SelectJoinedUsersSetForRooms(ctx, nil, roomNIDs, userNIDs)
|
||
if err != nil {
|
||
return nil, err
|
||
}
|
||
stateKeyNIDs := make([]types.EventStateKeyNID, len(userNIDToCount))
|
||
i := 0
|
||
for nid := range userNIDToCount {
|
||
stateKeyNIDs[i] = nid
|
||
i++
|
||
}
|
||
// If we didn't have any userIDs to look up, get the UserIDs for the returned userNIDToCount now
|
||
if len(userIDs) == 0 {
|
||
nidToUserID, err = d.EventStateKeys(ctx, stateKeyNIDs)
|
||
if err != nil {
|
||
return nil, err
|
||
}
|
||
}
|
||
result := make(map[string]int, len(userNIDToCount))
|
||
for nid, count := range userNIDToCount {
|
||
result[nidToUserID[nid]] = count
|
||
}
|
||
return result, nil
|
||
}
|
||
|
||
// GetLocalServerInRoom returns true if we think we're in a given room or false otherwise.
|
||
func (d *Database) GetLocalServerInRoom(ctx context.Context, roomNID types.RoomNID) (bool, error) {
|
||
return d.MembershipTable.SelectLocalServerInRoom(ctx, nil, roomNID)
|
||
}
|
||
|
||
// GetServerInRoom returns true if we think a server is in a given room or false otherwise.
|
||
func (d *Database) GetServerInRoom(ctx context.Context, roomNID types.RoomNID, serverName gomatrixserverlib.ServerName) (bool, error) {
|
||
return d.MembershipTable.SelectServerInRoom(ctx, nil, roomNID, serverName)
|
||
}
|
||
|
||
// GetKnownUsers searches all users that userID knows about.
|
||
func (d *Database) GetKnownUsers(ctx context.Context, userID, searchString string, limit int) ([]string, error) {
|
||
stateKeyNID, err := d.EventStateKeysTable.SelectEventStateKeyNID(ctx, nil, userID)
|
||
if err != nil {
|
||
return nil, err
|
||
}
|
||
return d.MembershipTable.SelectKnownUsers(ctx, nil, stateKeyNID, searchString, limit)
|
||
}
|
||
|
||
// GetKnownRooms returns a list of all rooms we know about.
|
||
func (d *Database) GetKnownRooms(ctx context.Context) ([]string, error) {
|
||
return d.RoomsTable.SelectRoomIDsWithEvents(ctx, nil)
|
||
}
|
||
|
||
// ForgetRoom sets a users room to forgotten
|
||
func (d *Database) ForgetRoom(ctx context.Context, userID, roomID string, forget bool) error {
|
||
roomNIDs, err := d.RoomsTable.BulkSelectRoomNIDs(ctx, nil, []string{roomID})
|
||
if err != nil {
|
||
return err
|
||
}
|
||
if len(roomNIDs) > 1 {
|
||
return fmt.Errorf("expected one room, got %d", len(roomNIDs))
|
||
}
|
||
stateKeyNID, err := d.EventStateKeysTable.SelectEventStateKeyNID(ctx, nil, userID)
|
||
if err != nil {
|
||
return err
|
||
}
|
||
|
||
return d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
|
||
return d.MembershipTable.UpdateForgetMembership(ctx, nil, roomNIDs[0], stateKeyNID, forget)
|
||
})
|
||
}
|
||
|
||
// FIXME TODO: Remove all this - horrible dupe with roomserver/state. Can't use the original impl because of circular loops
|
||
// it should live in this package!
|
||
|
||
func (d *Database) loadStateAtSnapshot(
|
||
ctx context.Context, stateNID types.StateSnapshotNID,
|
||
) ([]types.StateEntry, error) {
|
||
stateBlockNIDLists, err := d.StateBlockNIDs(ctx, []types.StateSnapshotNID{stateNID})
|
||
if err != nil {
|
||
return nil, err
|
||
}
|
||
// We've asked for exactly one snapshot from the db so we should have exactly one entry in the result.
|
||
stateBlockNIDList := stateBlockNIDLists[0]
|
||
|
||
stateEntryLists, err := d.StateEntries(ctx, stateBlockNIDList.StateBlockNIDs)
|
||
if err != nil {
|
||
return nil, err
|
||
}
|
||
stateEntriesMap := stateEntryListMap(stateEntryLists)
|
||
|
||
// Combine all the state entries for this snapshot.
|
||
// The order of state block NIDs in the list tells us the order to combine them in.
|
||
var fullState []types.StateEntry
|
||
for _, stateBlockNID := range stateBlockNIDList.StateBlockNIDs {
|
||
entries, ok := stateEntriesMap.lookup(stateBlockNID)
|
||
if !ok {
|
||
// This should only get hit if the database is corrupt.
|
||
// It should be impossible for an event to reference a NID that doesn't exist
|
||
panic(fmt.Errorf("corrupt DB: Missing state block numeric ID %d", stateBlockNID))
|
||
}
|
||
fullState = append(fullState, entries...)
|
||
}
|
||
|
||
// Stable sort so that the most recent entry for each state key stays
|
||
// remains later in the list than the older entries for the same state key.
|
||
sort.Stable(stateEntryByStateKeySorter(fullState))
|
||
// Unique returns the last entry and hence the most recent entry for each state key.
|
||
fullState = fullState[:util.Unique(stateEntryByStateKeySorter(fullState))]
|
||
return fullState, nil
|
||
}
|
||
|
||
type stateEntryListMap []types.StateEntryList
|
||
|
||
func (m stateEntryListMap) lookup(stateBlockNID types.StateBlockNID) (stateEntries []types.StateEntry, ok bool) {
|
||
list := []types.StateEntryList(m)
|
||
i := sort.Search(len(list), func(i int) bool {
|
||
return list[i].StateBlockNID >= stateBlockNID
|
||
})
|
||
if i < len(list) && list[i].StateBlockNID == stateBlockNID {
|
||
ok = true
|
||
stateEntries = list[i].StateEntries
|
||
}
|
||
return
|
||
}
|
||
|
||
type stateEntryByStateKeySorter []types.StateEntry
|
||
|
||
func (s stateEntryByStateKeySorter) Len() int { return len(s) }
|
||
func (s stateEntryByStateKeySorter) Less(i, j int) bool {
|
||
return s[i].StateKeyTuple.LessThan(s[j].StateKeyTuple)
|
||
}
|
||
func (s stateEntryByStateKeySorter) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
|