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Separate userpatch and clientstore
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parent
e0fa521657
commit
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24
database/clientstore.go
Normal file
24
database/clientstore.go
Normal file
@ -0,0 +1,24 @@
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package database
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import (
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"github.com/go-oauth2/oauth2/v4"
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)
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var _ oauth2.ClientInfo = &ClientStore{}
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func (c *ClientStore) GetID() string { return c.Subject }
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func (c *ClientStore) GetSecret() string { return c.Secret }
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func (c *ClientStore) GetDomain() string { return c.Domain }
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func (c *ClientStore) IsPublic() bool { return c.Public }
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func (c *ClientStore) GetUserID() string { return c.Owner }
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// GetName is an extra field for the oauth handler to display the application
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// name
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func (c *ClientStore) GetName() string { return c.Name }
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// IsSSO is an extra field for the oauth handler to skip the user input stage
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// this is for trusted applications to get permissions without asking the user
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func (c *ClientStore) IsSSO() bool { return c.Sso }
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// IsActive is an extra field for the app manager to get the active state
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func (c *ClientStore) IsActive() bool { return c.Active }
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@ -3,7 +3,6 @@ package database
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import (
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"fmt"
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"github.com/1f349/tulip/database/types"
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"github.com/go-oauth2/oauth2/v4"
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"github.com/hardfinhq/go-date"
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"github.com/mrmelon54/pronouns"
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"golang.org/x/text/language"
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@ -61,22 +60,3 @@ func (u *UserPatch) ParseFromForm(v url.Values) (safeErrs []error) {
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}
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return
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}
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var _ oauth2.ClientInfo = &ClientStore{}
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func (c *ClientStore) GetID() string { return c.Subject }
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func (c *ClientStore) GetSecret() string { return c.Secret }
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func (c *ClientStore) GetDomain() string { return c.Domain }
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func (c *ClientStore) IsPublic() bool { return c.Public }
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func (c *ClientStore) GetUserID() string { return c.Owner }
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// GetName is an extra field for the oauth handler to display the application
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// name
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func (c *ClientStore) GetName() string { return c.Name }
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// IsSSO is an extra field for the oauth handler to skip the user input stage
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// this is for trusted applications to get permissions without asking the user
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func (c *ClientStore) IsSSO() bool { return c.Sso }
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// IsActive is an extra field for the app manager to get the active state
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func (c *ClientStore) IsActive() bool { return c.Active }
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