79 lines
3.2 KiB
XML
79 lines
3.2 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{57106980-D2A0-4B53-843E-84DBFA89EDA3}</ProjectGuid>
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<OutputType>Library</OutputType>
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<RootNamespace>captainalm.util.Render3D</RootNamespace>
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<AssemblyName>3DGDIRender</AssemblyName>
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<FileAlignment>512</FileAlignment>
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<MyType>Windows</MyType>
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<DefineDebug>true</DefineDebug>
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<DefineTrace>true</DefineTrace>
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<OutputPath>bin\Debug\</OutputPath>
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<DocumentationFile>3DGDIRender.xml</DocumentationFile>
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<NoWarn>42016,41999,42017,42018,42019,42032,42036,42020,42021,42022</NoWarn>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<DefineDebug>false</DefineDebug>
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<DefineTrace>true</DefineTrace>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DocumentationFile>3DGDIRender.xml</DocumentationFile>
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<NoWarn>42016,41999,42017,42018,42019,42032,42036,42020,42021,42022</NoWarn>
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</PropertyGroup>
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<PropertyGroup>
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<OptionExplicit>On</OptionExplicit>
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</PropertyGroup>
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<PropertyGroup>
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<OptionCompare>Binary</OptionCompare>
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</PropertyGroup>
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<PropertyGroup>
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<OptionStrict>Off</OptionStrict>
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</PropertyGroup>
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<PropertyGroup>
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<OptionInfer>On</OptionInfer>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Data" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Xml" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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</ItemGroup>
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<ItemGroup>
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<Import Include="Microsoft.VisualBasic" />
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<Import Include="System" />
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<Import Include="System.Collections" />
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<Import Include="System.Collections.Generic" />
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<Import Include="System.Data" />
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<Import Include="System.Diagnostics" />
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<Import Include="System.Linq" />
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<Import Include="System.Xml.Linq" />
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<Import Include="System.Threading.Tasks" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="3D.vb" />
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<Compile Include="3DInterfaces.vb" />
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<Compile Include="3DViewports.vb" />
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<Compile Include="My Project\AssemblyInfo.vb" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.VisualBasic.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project> |