Add version 0.0.0.0.
This commit is contained in:
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.gitattributes
vendored
Normal file
2
.gitattributes
vendored
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@ -0,0 +1,2 @@
|
||||
# Auto detect text files and perform LF normalization
|
||||
* text=auto
|
349
.gitignore
vendored
Normal file
349
.gitignore
vendored
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@ -0,0 +1,349 @@
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
|
||||
|
||||
# User-specific files
|
||||
*.rsuser
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
||||
|
||||
# Mono auto generated files
|
||||
mono_crash.*
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
x64/
|
||||
x86/
|
||||
[Aa][Rr][Mm]/
|
||||
[Aa][Rr][Mm]64/
|
||||
bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
[Ll]og/
|
||||
|
||||
# Visual Studio 2015/2017 cache/options directory
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# Visual Studio 2017 auto generated files
|
||||
Generated\ Files/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
# NUnit
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
nunit-*.xml
|
||||
|
||||
# Build Results of an ATL Project
|
||||
[Dd]ebugPS/
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# Benchmark Results
|
||||
BenchmarkDotNet.Artifacts/
|
||||
|
||||
# .NET Core
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
|
||||
# StyleCop
|
||||
StyleCopReport.xml
|
||||
|
||||
# Files built by Visual Studio
|
||||
*_i.c
|
||||
*_p.c
|
||||
*_h.h
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.iobj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.ipdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*_wpftmp.csproj
|
||||
*.log
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.svclog
|
||||
*.scc
|
||||
|
||||
# Chutzpah Test files
|
||||
_Chutzpah*
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opendb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
*.VC.db
|
||||
*.VC.VC.opendb
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
*.sap
|
||||
|
||||
# Visual Studio Trace Files
|
||||
*.e2e
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
$tf/
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# JustCode is a .NET coding add-in
|
||||
.JustCode
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# AxoCover is a Code Coverage Tool
|
||||
.axoCover/*
|
||||
!.axoCover/settings.json
|
||||
|
||||
# Visual Studio code coverage results
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
nCrunchTemp_*
|
||||
|
||||
# MightyMoose
|
||||
*.mm.*
|
||||
AutoTest.Net/
|
||||
|
||||
# Web workbench (sass)
|
||||
.sass-cache/
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
*.pubxml
|
||||
*.publishproj
|
||||
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||
# in these scripts will be unencrypted
|
||||
PublishScripts/
|
||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# NuGet Symbol Packages
|
||||
*.snupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/[Pp]ackages/*
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/[Pp]ackages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/[Pp]ackages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
# Microsoft Azure Build Output
|
||||
csx/
|
||||
*.build.csdef
|
||||
|
||||
# Microsoft Azure Emulator
|
||||
ecf/
|
||||
rcf/
|
||||
|
||||
# Windows Store app package directories and files
|
||||
AppPackages/
|
||||
BundleArtifacts/
|
||||
Package.StoreAssociation.xml
|
||||
_pkginfo.txt
|
||||
*.appx
|
||||
*.appxbundle
|
||||
*.appxupload
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!?*.[Cc]ache/
|
||||
|
||||
# Others
|
||||
ClientBin/
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
orleans.codegen.cs
|
||||
|
||||
# Including strong name files can present a security risk
|
||||
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||
#*.snk
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
ServiceFabricBackup/
|
||||
*.rptproj.bak
|
||||
|
||||
# SQL Server files
|
||||
*.mdf
|
||||
*.ldf
|
||||
*.ndf
|
||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
*.bim.layout
|
||||
*.bim_*.settings
|
||||
*.rptproj.rsuser
|
||||
*- [Bb]ackup.rdl
|
||||
*- [Bb]ackup ([0-9]).rdl
|
||||
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
||||
|
||||
# GhostDoc plugin setting file
|
||||
*.GhostDoc.xml
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
|
||||
# Visual Studio 6 build log
|
||||
*.plg
|
||||
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
*.vbw
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
**/*.Server/GeneratedArtifacts
|
||||
**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# CodeRush personal settings
|
||||
.cr/personal
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
|
||||
# Tabs Studio
|
||||
*.tss
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
|
||||
# OpenCover UI analysis results
|
||||
OpenCover/
|
||||
|
||||
# Azure Stream Analytics local run output
|
||||
ASALocalRun/
|
||||
|
||||
# MSBuild Binary and Structured Log
|
||||
*.binlog
|
||||
|
||||
# NVidia Nsight GPU debugger configuration file
|
||||
*.nvuser
|
||||
|
||||
# MFractors (Xamarin productivity tool) working folder
|
||||
.mfractor/
|
||||
|
||||
# Local History for Visual Studio
|
||||
.localhistory/
|
||||
|
||||
# BeatPulse healthcheck temp database
|
||||
healthchecksdb
|
||||
|
||||
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||
MigrationBackup/
|
22
YTDLNetFrontEnd/YTDLNetFrontEnd.sln
Normal file
22
YTDLNetFrontEnd/YTDLNetFrontEnd.sln
Normal file
@ -0,0 +1,22 @@
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||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2013
|
||||
VisualStudioVersion = 12.0.40629.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "YTDLNetFrontEnd", "YTDLNetFrontEnd\YTDLNetFrontEnd.csproj", "{D7470CBA-B4D7-4F7C-B241-EB25B0D2B336}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{D7470CBA-B4D7-4F7C-B241-EB25B0D2B336}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{D7470CBA-B4D7-4F7C-B241-EB25B0D2B336}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{D7470CBA-B4D7-4F7C-B241-EB25B0D2B336}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{D7470CBA-B4D7-4F7C-B241-EB25B0D2B336}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
176
YTDLNetFrontEnd/YTDLNetFrontEnd/Main.Designer.cs
generated
Normal file
176
YTDLNetFrontEnd/YTDLNetFrontEnd/Main.Designer.cs
generated
Normal file
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||||
namespace com.captainalm.YTDLNetFrontEnd
|
||||
{
|
||||
partial class Main
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
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||||
this.tableLayoutPanelMain = new System.Windows.Forms.TableLayoutPanel();
|
||||
this.tableLayoutPanelEntry = new System.Windows.Forms.TableLayoutPanel();
|
||||
this.textBoxEntry = new System.Windows.Forms.TextBox();
|
||||
this.buttonGo = new System.Windows.Forms.Button();
|
||||
this.textBoxOutput = new System.Windows.Forms.TextBox();
|
||||
this.buttonInstall = new System.Windows.Forms.Button();
|
||||
this.buttonExit = new System.Windows.Forms.Button();
|
||||
this.backgroundWorkerMain = new System.ComponentModel.BackgroundWorker();
|
||||
this.tableLayoutPanelMain.SuspendLayout();
|
||||
this.tableLayoutPanelEntry.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// tableLayoutPanelMain
|
||||
//
|
||||
this.tableLayoutPanelMain.ColumnCount = 2;
|
||||
this.tableLayoutPanelMain.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 50F));
|
||||
this.tableLayoutPanelMain.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 50F));
|
||||
this.tableLayoutPanelMain.Controls.Add(this.tableLayoutPanelEntry, 0, 0);
|
||||
this.tableLayoutPanelMain.Controls.Add(this.textBoxOutput, 0, 2);
|
||||
this.tableLayoutPanelMain.Controls.Add(this.buttonInstall, 0, 1);
|
||||
this.tableLayoutPanelMain.Controls.Add(this.buttonExit, 1, 1);
|
||||
this.tableLayoutPanelMain.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.tableLayoutPanelMain.Location = new System.Drawing.Point(0, 0);
|
||||
this.tableLayoutPanelMain.Margin = new System.Windows.Forms.Padding(1);
|
||||
this.tableLayoutPanelMain.Name = "tableLayoutPanelMain";
|
||||
this.tableLayoutPanelMain.RowCount = 3;
|
||||
this.tableLayoutPanelMain.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 15F));
|
||||
this.tableLayoutPanelMain.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 15F));
|
||||
this.tableLayoutPanelMain.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 70F));
|
||||
this.tableLayoutPanelMain.Size = new System.Drawing.Size(284, 161);
|
||||
this.tableLayoutPanelMain.TabIndex = 0;
|
||||
//
|
||||
// tableLayoutPanelEntry
|
||||
//
|
||||
this.tableLayoutPanelEntry.ColumnCount = 2;
|
||||
this.tableLayoutPanelMain.SetColumnSpan(this.tableLayoutPanelEntry, 2);
|
||||
this.tableLayoutPanelEntry.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 80F));
|
||||
this.tableLayoutPanelEntry.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 20F));
|
||||
this.tableLayoutPanelEntry.Controls.Add(this.textBoxEntry, 0, 0);
|
||||
this.tableLayoutPanelEntry.Controls.Add(this.buttonGo, 1, 0);
|
||||
this.tableLayoutPanelEntry.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.tableLayoutPanelEntry.Location = new System.Drawing.Point(0, 0);
|
||||
this.tableLayoutPanelEntry.Margin = new System.Windows.Forms.Padding(0);
|
||||
this.tableLayoutPanelEntry.Name = "tableLayoutPanelEntry";
|
||||
this.tableLayoutPanelEntry.RowCount = 1;
|
||||
this.tableLayoutPanelEntry.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 100F));
|
||||
this.tableLayoutPanelEntry.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 24F));
|
||||
this.tableLayoutPanelEntry.Size = new System.Drawing.Size(284, 24);
|
||||
this.tableLayoutPanelEntry.TabIndex = 0;
|
||||
//
|
||||
// textBoxEntry
|
||||
//
|
||||
this.textBoxEntry.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Left | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.textBoxEntry.Location = new System.Drawing.Point(0, 2);
|
||||
this.textBoxEntry.Margin = new System.Windows.Forms.Padding(0);
|
||||
this.textBoxEntry.Name = "textBoxEntry";
|
||||
this.textBoxEntry.Size = new System.Drawing.Size(227, 20);
|
||||
this.textBoxEntry.TabIndex = 0;
|
||||
//
|
||||
// buttonGo
|
||||
//
|
||||
this.buttonGo.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.buttonGo.Location = new System.Drawing.Point(227, 0);
|
||||
this.buttonGo.Margin = new System.Windows.Forms.Padding(0);
|
||||
this.buttonGo.Name = "buttonGo";
|
||||
this.buttonGo.Size = new System.Drawing.Size(57, 24);
|
||||
this.buttonGo.TabIndex = 1;
|
||||
this.buttonGo.Text = "Go!";
|
||||
this.buttonGo.UseVisualStyleBackColor = true;
|
||||
this.buttonGo.Click += new System.EventHandler(this.buttonGo_Click);
|
||||
//
|
||||
// textBoxOutput
|
||||
//
|
||||
this.tableLayoutPanelMain.SetColumnSpan(this.textBoxOutput, 2);
|
||||
this.textBoxOutput.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.textBoxOutput.Location = new System.Drawing.Point(1, 49);
|
||||
this.textBoxOutput.Margin = new System.Windows.Forms.Padding(1);
|
||||
this.textBoxOutput.Multiline = true;
|
||||
this.textBoxOutput.Name = "textBoxOutput";
|
||||
this.textBoxOutput.ReadOnly = true;
|
||||
this.textBoxOutput.ScrollBars = System.Windows.Forms.ScrollBars.Both;
|
||||
this.textBoxOutput.Size = new System.Drawing.Size(282, 111);
|
||||
this.textBoxOutput.TabIndex = 3;
|
||||
this.textBoxOutput.WordWrap = false;
|
||||
//
|
||||
// buttonInstall
|
||||
//
|
||||
this.buttonInstall.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.buttonInstall.Location = new System.Drawing.Point(0, 24);
|
||||
this.buttonInstall.Margin = new System.Windows.Forms.Padding(0);
|
||||
this.buttonInstall.Name = "buttonInstall";
|
||||
this.buttonInstall.Size = new System.Drawing.Size(142, 24);
|
||||
this.buttonInstall.TabIndex = 4;
|
||||
this.buttonInstall.Text = "Install";
|
||||
this.buttonInstall.UseVisualStyleBackColor = true;
|
||||
this.buttonInstall.Click += new System.EventHandler(this.buttonInstall_Click);
|
||||
//
|
||||
// buttonExit
|
||||
//
|
||||
this.buttonExit.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.buttonExit.Location = new System.Drawing.Point(142, 24);
|
||||
this.buttonExit.Margin = new System.Windows.Forms.Padding(0);
|
||||
this.buttonExit.Name = "buttonExit";
|
||||
this.buttonExit.Size = new System.Drawing.Size(142, 24);
|
||||
this.buttonExit.TabIndex = 5;
|
||||
this.buttonExit.Text = "Exit";
|
||||
this.buttonExit.UseVisualStyleBackColor = true;
|
||||
this.buttonExit.Click += new System.EventHandler(this.buttonExit_Click);
|
||||
//
|
||||
// backgroundWorkerMain
|
||||
//
|
||||
this.backgroundWorkerMain.DoWork += new System.ComponentModel.DoWorkEventHandler(this.backgroundWorkerMain_DoWork);
|
||||
//
|
||||
// Main
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(284, 161);
|
||||
this.Controls.Add(this.tableLayoutPanelMain);
|
||||
this.MinimumSize = new System.Drawing.Size(300, 200);
|
||||
this.Name = "Main";
|
||||
this.ShowIcon = false;
|
||||
this.Text = "YT-DL Front End";
|
||||
this.FormClosed += new System.Windows.Forms.FormClosedEventHandler(this.Main_FormClosed);
|
||||
this.Load += new System.EventHandler(this.Main_Load);
|
||||
this.tableLayoutPanelMain.ResumeLayout(false);
|
||||
this.tableLayoutPanelMain.PerformLayout();
|
||||
this.tableLayoutPanelEntry.ResumeLayout(false);
|
||||
this.tableLayoutPanelEntry.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.TableLayoutPanel tableLayoutPanelMain;
|
||||
private System.Windows.Forms.TableLayoutPanel tableLayoutPanelEntry;
|
||||
private System.Windows.Forms.TextBox textBoxEntry;
|
||||
private System.Windows.Forms.TextBox textBoxOutput;
|
||||
private System.Windows.Forms.Button buttonGo;
|
||||
private System.Windows.Forms.Button buttonInstall;
|
||||
private System.Windows.Forms.Button buttonExit;
|
||||
private System.ComponentModel.BackgroundWorker backgroundWorkerMain;
|
||||
}
|
||||
}
|
||||
|
161
YTDLNetFrontEnd/YTDLNetFrontEnd/Main.cs
Normal file
161
YTDLNetFrontEnd/YTDLNetFrontEnd/Main.cs
Normal file
@ -0,0 +1,161 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
using System.IO;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace com.captainalm.YTDLNetFrontEnd
|
||||
{
|
||||
public partial class Main : Form
|
||||
{
|
||||
private Process theProcess;
|
||||
|
||||
public Main()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void Main_Load(object sender, EventArgs e)
|
||||
{
|
||||
if (YTDL.getInstalled() == ApplicationType.Unavailable)
|
||||
{
|
||||
buttonGo.Enabled = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
buttonInstall.Text = "Update";
|
||||
}
|
||||
Environment.CurrentDirectory = Environment.GetFolderPath(Environment.SpecialFolder.MyVideos);
|
||||
}
|
||||
|
||||
private void buttonGo_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (!backgroundWorkerMain.IsBusy) backgroundWorkerMain.RunWorkerAsync(BWArg.Go);
|
||||
|
||||
}
|
||||
|
||||
private void buttonInstall_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (!backgroundWorkerMain.IsBusy) backgroundWorkerMain.RunWorkerAsync(BWArg.Install);
|
||||
}
|
||||
|
||||
private void buttonExit_Click(object sender, EventArgs e)
|
||||
{
|
||||
this.Close();
|
||||
}
|
||||
|
||||
private void Main_FormClosed(object sender, FormClosedEventArgs e)
|
||||
{
|
||||
Environment.Exit(0);
|
||||
}
|
||||
|
||||
private void backgroundWorkerMain_DoWork(object sender, DoWorkEventArgs e)
|
||||
{
|
||||
switch ((BWArg)e.Argument)
|
||||
{
|
||||
case BWArg.Install:
|
||||
this.Invoke(new Action(() => {
|
||||
buttonExit.Enabled = false;
|
||||
buttonInstall.Enabled = false;
|
||||
}));
|
||||
|
||||
var loctxt =
|
||||
YTDL.executeInstall((YTDL.getInstalled() != ApplicationType.Unavailable) ? YTDL.getInstalled() :
|
||||
(((Control.ModifierKeys & Keys.Shift) == Keys.Shift) ? ApplicationType.YoutubeDL : ApplicationType.YT_DLP),
|
||||
YTDL.getInstalled() != ApplicationType.Unavailable) +
|
||||
Environment.NewLine;
|
||||
this.Invoke(new Action(() =>
|
||||
{
|
||||
textBoxOutput.Text += loctxt;
|
||||
}));
|
||||
if (YTDL.getInstalled() != ApplicationType.Unavailable)
|
||||
{
|
||||
this.Invoke(new Action(() =>
|
||||
{
|
||||
buttonGo.Enabled = true;
|
||||
buttonInstall.Text = "Update";
|
||||
}));
|
||||
}
|
||||
this.Invoke(new Action(() =>
|
||||
{
|
||||
buttonInstall.Enabled = true;
|
||||
buttonExit.Enabled = true;
|
||||
}));
|
||||
break;
|
||||
case BWArg.Go:
|
||||
this.Invoke(new Action(() =>
|
||||
{
|
||||
buttonExit.Enabled = false;
|
||||
buttonGo.Enabled = false;
|
||||
}));
|
||||
|
||||
if (theProcess != null)
|
||||
{
|
||||
if (!theProcess.HasExited) theProcess.WaitForExit();
|
||||
theProcess.Close();
|
||||
}
|
||||
|
||||
var theTarget = "";
|
||||
|
||||
this.Invoke(new Action(() =>
|
||||
{
|
||||
theTarget = textBoxEntry.Text;
|
||||
}));
|
||||
|
||||
theProcess = YTDL.executeApplication(theTarget);
|
||||
if (theProcess != null)
|
||||
{
|
||||
theProcess.BeginOutputReadLine();
|
||||
theProcess.BeginErrorReadLine();
|
||||
theProcess.OutputDataReceived += theProcess_OutputDataReceived;
|
||||
theProcess.ErrorDataReceived += theProcess_ErrorDataReceived;
|
||||
theProcess.Exited += theProcess_Exited;
|
||||
theProcess.EnableRaisingEvents = true;
|
||||
theProcess.WaitForExit();
|
||||
}
|
||||
this.Invoke(new Action(() =>
|
||||
{
|
||||
buttonGo.Enabled = true;
|
||||
buttonExit.Enabled = true;
|
||||
}));
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void theProcess_Exited(object sender, EventArgs e)
|
||||
{
|
||||
theProcess.CancelOutputRead();
|
||||
theProcess.CancelErrorRead();
|
||||
}
|
||||
|
||||
void theProcess_ErrorDataReceived(object sender, DataReceivedEventArgs e)
|
||||
{
|
||||
if (e.Data.Equals("")) return;
|
||||
this.Invoke(new Action(() =>
|
||||
{
|
||||
textBoxOutput.Text += "Error: " + e.Data + Environment.NewLine;
|
||||
}));
|
||||
}
|
||||
|
||||
void theProcess_OutputDataReceived(object sender, DataReceivedEventArgs e)
|
||||
{
|
||||
this.Invoke(new Action(() =>
|
||||
{
|
||||
textBoxOutput.Text += e.Data + Environment.NewLine;
|
||||
}));
|
||||
}
|
||||
|
||||
private enum BWArg {
|
||||
Install,
|
||||
Go
|
||||
}
|
||||
}
|
||||
}
|
123
YTDLNetFrontEnd/YTDLNetFrontEnd/Main.resx
Normal file
123
YTDLNetFrontEnd/YTDLNetFrontEnd/Main.resx
Normal file
@ -0,0 +1,123 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="backgroundWorkerMain.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
</root>
|
21
YTDLNetFrontEnd/YTDLNetFrontEnd/Program.cs
Normal file
21
YTDLNetFrontEnd/YTDLNetFrontEnd/Program.cs
Normal file
@ -0,0 +1,21 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace com.captainalm.YTDLNetFrontEnd
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new Main());
|
||||
}
|
||||
}
|
||||
}
|
36
YTDLNetFrontEnd/YTDLNetFrontEnd/Properties/AssemblyInfo.cs
Normal file
36
YTDLNetFrontEnd/YTDLNetFrontEnd/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("YT-DL Frontend")]
|
||||
[assembly: AssemblyDescription("YT-DL Frontend in .net 4")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("Captain ALM")]
|
||||
[assembly: AssemblyProduct("YTDLNetFrontEnd")]
|
||||
[assembly: AssemblyCopyright("Copyright © Captain ALM 2022")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("2c525461-f259-4b76-b4e9-e5f3bb3b3823")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("0.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("0.0.0.0")]
|
63
YTDLNetFrontEnd/YTDLNetFrontEnd/Properties/Resources.Designer.cs
generated
Normal file
63
YTDLNetFrontEnd/YTDLNetFrontEnd/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,63 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace com.captainalm.YTDLNetFrontEnd.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("com.captainalm.YTDLNetFrontEnd.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
117
YTDLNetFrontEnd/YTDLNetFrontEnd/Properties/Resources.resx
Normal file
117
YTDLNetFrontEnd/YTDLNetFrontEnd/Properties/Resources.resx
Normal file
@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
26
YTDLNetFrontEnd/YTDLNetFrontEnd/Properties/Settings.Designer.cs
generated
Normal file
26
YTDLNetFrontEnd/YTDLNetFrontEnd/Properties/Settings.Designer.cs
generated
Normal file
@ -0,0 +1,26 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace com.captainalm.YTDLNetFrontEnd.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "12.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default {
|
||||
get {
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
157
YTDLNetFrontEnd/YTDLNetFrontEnd/YTDL.cs
Normal file
157
YTDLNetFrontEnd/YTDLNetFrontEnd/YTDL.cs
Normal file
@ -0,0 +1,157 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
|
||||
namespace com.captainalm.YTDLNetFrontEnd
|
||||
{
|
||||
static class YTDL
|
||||
{
|
||||
private static string[] pathLocs = Environment.GetEnvironmentVariable("PATH").Split(";".ToCharArray(), StringSplitOptions.RemoveEmptyEntries);
|
||||
|
||||
public static Process executeApplication(string target)
|
||||
{
|
||||
var packageName = "";
|
||||
switch (getInstalled())
|
||||
{
|
||||
case ApplicationType.YoutubeDL:
|
||||
packageName = "youtube_dl";
|
||||
break;
|
||||
case ApplicationType.YT_DLP:
|
||||
packageName = "yt_dlp";
|
||||
break;
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
var pyProSet = new ProcessStartInfo(findExecutableInPath("python"), "-m " + packageName + " --hls-prefer-native " +
|
||||
((getInstalled() == ApplicationType.YT_DLP) ? "-N 16 " : "") + "\"" + target + "\"")
|
||||
{ UseShellExecute = false, CreateNoWindow = true, RedirectStandardOutput = true, RedirectStandardError = true, StandardOutputEncoding = Encoding.UTF8, StandardErrorEncoding = Encoding.UTF8 };
|
||||
return Process.Start(pyProSet);
|
||||
}
|
||||
|
||||
public static string executeInstall(ApplicationType package, bool update)
|
||||
{
|
||||
var packageName = "";
|
||||
switch (package)
|
||||
{
|
||||
case ApplicationType.YoutubeDL:
|
||||
packageName = "youtube-dl";
|
||||
break;
|
||||
case ApplicationType.YT_DLP:
|
||||
packageName = "yt-dlp";
|
||||
break;
|
||||
default:
|
||||
return "Invalid Package Name";
|
||||
}
|
||||
var pipProSet = new ProcessStartInfo(findExecutableInPath("python"), "-m pip install " + packageName + ((update) ? " --upgrade" : "")) { UseShellExecute = false, CreateNoWindow = true, RedirectStandardOutput = true, RedirectStandardError = true };
|
||||
using (var pipPro = Process.Start(pipProSet))
|
||||
{
|
||||
using (var errTSR = new ThreadedStreamReader(pipPro.StandardError.BaseStream))
|
||||
{
|
||||
using (var outTSR = new ThreadedStreamReader(pipPro.StandardOutput.BaseStream))
|
||||
{
|
||||
pipPro.WaitForExit();
|
||||
try
|
||||
{
|
||||
var terr = System.Text.Encoding.UTF8.GetString(errTSR.getData());
|
||||
var tout = System.Text.Encoding.UTF8.GetString(outTSR.getData());
|
||||
if (terr != "") return terr; else return tout;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
return "Exception:" + e.GetType().FullName + ":" + e.Message;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static ApplicationType installed;
|
||||
public static ApplicationType getInstalled()
|
||||
{
|
||||
if (installed == ApplicationType.Unavailable)
|
||||
{
|
||||
try
|
||||
{
|
||||
var pipProSet = new ProcessStartInfo(findExecutableInPath("python"), "-m pip freeze") {UseShellExecute = false, CreateNoWindow = true, RedirectStandardOutput = true};
|
||||
using (var pipPro = Process.Start(pipProSet))
|
||||
{
|
||||
var theList = pipPro.StandardOutput.ReadToEnd();
|
||||
pipPro.WaitForExit();
|
||||
if (theList.Contains("yt-dlp")) installed = ApplicationType.YT_DLP;
|
||||
else if (theList.Contains("youtube-dl")) installed = ApplicationType.YoutubeDL;
|
||||
else installed = ApplicationType.Unavailable;
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
installed = ApplicationType.Unavailable;
|
||||
}
|
||||
}
|
||||
return installed;
|
||||
}
|
||||
|
||||
private static String findExecutableInPath(string target)
|
||||
{
|
||||
if (target.Equals("")) return null;
|
||||
target = Path.GetFileNameWithoutExtension(target) + ".exe";
|
||||
foreach (var c in pathLocs)
|
||||
{
|
||||
if (Path.GetFileNameWithoutExtension(c).Equals(target) && File.Exists(c)) return c;
|
||||
if (File.Exists(Path.Combine(c, target))) return Path.Combine(c, target);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
enum ApplicationType : int
|
||||
{
|
||||
Unavailable = 0,
|
||||
YoutubeDL = 1,
|
||||
YT_DLP = 2
|
||||
}
|
||||
|
||||
class ThreadedStreamReader : IDisposable
|
||||
{
|
||||
Thread theThread;
|
||||
MemoryStream msToRet;
|
||||
Stream theStream;
|
||||
public ThreadedStreamReader(Stream streamIn)
|
||||
{
|
||||
theStream = streamIn;
|
||||
msToRet = new MemoryStream();
|
||||
theThread = new Thread(thread_execute);
|
||||
theThread.IsBackground = true;
|
||||
theThread.Start();
|
||||
}
|
||||
|
||||
void thread_execute()
|
||||
{
|
||||
try
|
||||
{
|
||||
int b;
|
||||
while ((b = theStream.ReadByte()) != -1) msToRet.WriteByte((byte)b);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
var msg = System.Text.Encoding.UTF8.GetBytes("Exception:" + e.GetType().FullName + ":" + e.Message);
|
||||
msToRet.Write(msg, 0, msg.Length);
|
||||
}
|
||||
}
|
||||
|
||||
public byte[] getData()
|
||||
{
|
||||
theThread.Join();
|
||||
return msToRet.ToArray();
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
theThread.Join();
|
||||
msToRet.Close();
|
||||
}
|
||||
}
|
||||
}
|
90
YTDLNetFrontEnd/YTDLNetFrontEnd/YTDLNetFrontEnd.csproj
Normal file
90
YTDLNetFrontEnd/YTDLNetFrontEnd/YTDLNetFrontEnd.csproj
Normal file
@ -0,0 +1,90 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{D7470CBA-B4D7-4F7C-B241-EB25B0D2B336}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>com.captainalm.YTDLNetFrontEnd</RootNamespace>
|
||||
<AssemblyName>YTDLNetFrontEnd</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<StartupObject>com.captainalm.YTDLNetFrontEnd.Program</StartupObject>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Main.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Main.Designer.cs">
|
||||
<DependentUpon>Main.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="YTDL.cs" />
|
||||
<EmbeddedResource Include="Main.resx">
|
||||
<DependentUpon>Main.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
<DesignTime>True</DesignTime>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
Loading…
Reference in New Issue
Block a user