Merge Edge with sort and resize #2
2
base.css
2
base.css
@ -94,8 +94,6 @@ main{
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}
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}
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.main-table > div > div{
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.main-table > div > div{
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display: table-cell;
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display: table-cell;
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border-style: solid;
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border-width: 1px;
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vertical-align: middle;
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vertical-align: middle;
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box-sizing: inherit;
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box-sizing: inherit;
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}
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}
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6
dark.css
6
dark.css
@ -28,12 +28,8 @@ a{
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background: #e0e0e0;
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background: #e0e0e0;
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}
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}
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.main-table{
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.main-table{
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border-color: wheat;
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background-color: #0f0f0f;
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background-color: #0f0f0f;
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}
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}
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.main-table > div > div{
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.item-table > div > div{
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border-color: wheat;
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border-color: wheat;
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}
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}
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.item-table > div > div{
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border-color: whitesmoke;
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}
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20
index.go.yml
20
index.go.yml
@ -22,11 +22,18 @@ entries:
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<p>
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<p>
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My first programming task at City, concluding the 2 week 2021 Programming Bootcamp,
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My first programming task at City, concluding the 2 week 2021 Programming Bootcamp,
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although I have only spent 3 days programming this and was a tad bit too ambitious.
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although I have only spent 3 days programming this and was a tad bit too ambitious.
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</p>
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<p>
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This Processing project show that I can use arrays, loops, mouse and keyboard interaction and geometric transforms.
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This Processing project show that I can use arrays, loops, mouse and keyboard interaction and geometric transforms.
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The project contains a GUI library that I made to create the menu system for my ninjaformer game,
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The project contains a GUI library that I made to create the menu system for what could have been the Ninjaformer game.
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unfortunately, while the code for loading tile, sprite and level information exists (JSON, sprite sheet support),
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</p>
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<p>
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Unfortunately, while the code for loading tile, sprite and level information exists (JSON, sprite sheet support);
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I ran out of time before the submission to actually even start on the game. But you can play around with the main code and build your own GUIs too so...
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I ran out of time before the submission to actually even start on the game. But you can play around with the main code and build your own GUIs too so...
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</p>
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</p>
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<p>
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<a href="https://github.com/Captain-ALM/Ninjaformer-Processing">https://github.com/Captain-ALM/Ninjaformer-Processing</a>
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</p>
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startDate: "01/10/2021"
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startDate: "01/10/2021"
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endDate: "31/10/2021"
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endDate: "31/10/2021"
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videoLocation: "https://cityuni.captainalm.com/resources/stream/vid1.mp4"
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videoLocation: "https://cityuni.captainalm.com/resources/stream/vid1.mp4"
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@ -35,14 +42,21 @@ entries:
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content: >
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content: >
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<p>
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<p>
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My third programming task and first major project at City, concluding 2.2 Months of programming.
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My third programming task and first major project at City, concluding 2.2 Months of programming.
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</p>
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<p>
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Looking back on this, I wish I started earlier (Like January) that way I could have implemented all the features I wanted.
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Looking back on this, I wish I started earlier (Like January) that way I could have implemented all the features I wanted.
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This project allows for levels to be designed within the program and allows them to be edited as XML outside the program.
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This project allows for levels to be designed within the program and allows them to be edited as XML outside the program.
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</p>
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<p>
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The code is extensible and it is relatively straight forward to impliment new features. There are a few bugs that can crop up
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The code is extensible and it is relatively straight forward to impliment new features. There are a few bugs that can crop up
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(Such as sticking to surfaces due to ground body updates) but I already know ways to fix them.
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(Such as sticking to surfaces due to ground body updates) but I already know ways to fix them.
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This project relies on part of a GUI library I built in it and I had to modify the CityGame library by extending it.
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This project relies on part of a GUI library I built in it and I had to modify the CityGame library by extending it.
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The audio and assets were also created by me.
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The audio and assets were also created by me.
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</p>
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</p>
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startDate: "25/02/2021"
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<p>
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<a href="https://github.com/cityteaching/citygame2122-Captain-ALM"><strike><del>Not public due to university anti-plagiarism policy.</del></strike></a>
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</p>
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startDate: "25/02/2022"
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endDate: "08/05/2022"
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endDate: "08/05/2022"
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videoLocation: "https://cityuni.captainalm.com/resources/stream/vid2.mp4"
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videoLocation: "https://cityuni.captainalm.com/resources/stream/vid2.mp4"
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videoContentType: "video/mp4"
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videoContentType: "video/mp4"
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