First commit for mc server player locator

This commit is contained in:
Melon 2020-11-22 23:41:58 +00:00
parent 36f2ba09f8
commit 89f50251a1
4 changed files with 103 additions and 0 deletions

8
go.mod Normal file
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module codehub.onpointcoding.net/sean/go-mcserverplayerlocator
go 1.15
require (
codehub.onpointcoding.net/sean/go-mclookup v0.0.0-20201122232238-6a804b5efe4c
github.com/Tnze/go-mc v1.16.1
)

7
go.sum Normal file
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codehub.onpointcoding.net/sean/go-mclookup v0.0.0-20201122214338-c6eacd5035dd h1:+rANY6/6B0JUvjv1L/2F83OcPPD4pKEOpNZcYptJf5s=
codehub.onpointcoding.net/sean/go-mclookup v0.0.0-20201122214338-c6eacd5035dd/go.mod h1:BFdow03DiFDFpVqVDdFzzJTkPtTDMUSJcq0AiO59TPI=
codehub.onpointcoding.net/sean/go-mclookup v0.0.0-20201122232238-6a804b5efe4c h1:FJJ4+UnY2vvKd2Rr3KBZqEfsBpEBJ5ugtR7i7EEhg98=
codehub.onpointcoding.net/sean/go-mclookup v0.0.0-20201122232238-6a804b5efe4c/go.mod h1:BFdow03DiFDFpVqVDdFzzJTkPtTDMUSJcq0AiO59TPI=
github.com/Tnze/go-mc v1.16.1 h1:KX2h8pLjqz6bJVVJpMa0TE6lkcPmAyzhlfhFp8AwyEs=
github.com/Tnze/go-mc v1.16.1/go.mod h1:LKj1KKSj4m58fpJaTmOHC3DdQKJ1RSfEGHFR1zMLSF8=
github.com/google/uuid v1.1.1/go.mod h1:TIyPZe4MgqvfeYDBFedMoGGpEw/LqOeaOT+nhxU+yHo=

0
build → install Normal file → Executable file
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package main
import (
"bytes"
"compress/gzip"
"fmt"
"io"
"io/ioutil"
"log"
"os"
"path/filepath"
"strings"
mclookup "codehub.onpointcoding.net/sean/go-mclookup"
"github.com/Tnze/go-mc/nbt"
)
func main() {
fmt.Printf("MC Server Player Locator -- by MrMelon\n")
if pddir, err := os.Stat("playerdata/"); !os.IsNotExist(err) {
if pddir.IsDir() {
files, err := filepath.Glob("playerdata/*dat")
if err != nil {
fmt.Printf("Error getting playerdata NBT files\n")
return
}
for _, file := range files {
base := filepath.Base(file)
fmt.Printf("Parsing %s...\r", base)
uuid := strings.Replace(base, ".dat", "", -1)
apiResult, err := mclookup.LookupPlayer(uuid)
if err != nil {
panic(err)
}
filedata, err := ioutil.ReadFile(file)
if err != nil {
panic(err)
}
zr, err := gzip.NewReader(bytes.NewBuffer(filedata))
if err != nil {
log.Fatal(err)
}
var content bytes.Buffer
if _, err := io.Copy(&content, zr); err != nil {
log.Fatal(err)
}
if err := zr.Close(); err != nil {
log.Fatal(err)
}
player := playerCompound{}
err = nbt.Unmarshal(content.Bytes(), &player)
if err != nil {
panic(err)
}
if len(player.Pos) == 3 {
fmt.Printf("%s (%s): %v, %v, %v\n", apiResult.Data.Player.Username, uuid, player.Pos[0], player.Pos[1], player.Pos[2])
}
continue
}
} else {
fmt.Printf("playerdata isn't a folder\n")
}
} else {
fmt.Printf("playerdata folder doesn't exist\n")
}
}
type playerCompound struct {
Pos []float64 `nbt:"Pos"`
}
func fileExists(filename string) bool {
info, err := os.Stat(filename)
if os.IsNotExist(err) {
return false
}
return !info.IsDir()
}