Discovered while running
https://gitlab.futo.org/load-testing/matrix-goose.
Dendrite locks up and runs into `context cancelled`, so the error is not
`sql.ErrNoRows` nor "default" (and definitely shouldn't return that the
account exists in this case)
Based on #3340
This adds a `/_synapse/admin/v1/event_reports` endpoint, the same
Synapse has. This way existing tools also work with Dendrite.
Given this is already getting huge (even though many test lines),
splitting this into two PRs. (The next adds "getting one report" and
"deleting reports")
[skip ci]
Part of #3216 and #3226
There will be a follow up PR which is going to add the same admin
endpoints Synapse has, so existing tools also work for Dendrite.
This now should actually speed up startup times.
This is because _many_ rooms (like DMs) don't have room ACLs, this means
that we had around 95% pointless DB queries. (as queried on d.m.org)
This should fix#3004 by making sure we also update our in-memory ACLs
after joining a new room.
Also makes use of more caching in `GetStateEvent`
Bonus: Adds some tests, as I was about to use `GetBulkStateContent`, but
turns out that `GetStateEvent` is basically doing the same, just that it
only gets the `eventTypeNID`/`eventStateKeyNID` once and not for every
call.
When we're adding state to the database, we check which eventNIDs are
already in a block, if we already have that eventNID, we remove it from
the list. In its current form we would skip over eventNIDs in the case
we already found a match (we're decrementing `i` twice)
My theory is, that when we later get the state blocks, we are receiving
"too many" eventNIDs (well, yea, we stored too many), which may or may
not can result in state resets when comparing different state snapshots.
(e.g. when adding state we stored a eventNID by accident because we
skipped it, later we add more state and are not adding it because we
don't skip it)
Requires https://github.com/matrix-org/gomatrixserverlib/pull/376
This has numerous upsides:
- Less type casting to `*Event` is required.
- Making Dendrite work with `PDU` interfaces means we can swap out Event
impls more easily.
- Tests which represent weird event shapes are easier to write.
Part of a series of refactors on GMSL.
This removes `PerformError`, which was needed when we still had
polylith.
This removes quite a bunch of
```go
if err != nil {
return err
}
if err := res.Error; err != nil {
return err.JSONResponse()
}
```
Hopefully can be read commit by commit. [skip ci]
We only use it in a few places currently, enough to get things to
compile and run. We should be using it in much more places.
Similarly, in some places we cast []PDU back to []*Event, we need to not
do that. Likewise, in some places we cast PDU to *Event, we need to not
do that. For now though, hopefully this is a start.
Replaced with types.HeaderedEvent _for now_. In reality we want to move
them all to gmsl.Event and only use HeaderedEvent when we _need_ to
bundle the version/event ID with the event (seriailsation boundaries,
and even then only when we don't have the room version).
Requires https://github.com/matrix-org/gomatrixserverlib/pull/373
Adds tests for `QueryRestrictedJoinAllowed`, `IsServerAllowed` and
`PerformRoomUpgrade`. Refactors the `QueryRoomVersionForRoom` method to
accept a string and return a `gmsl.RoomVersion` instead of req/resp
structs.
Adds some more caching for `GetStateEvent`
This should also fix#2912 by ignoring state events belonging to other
users.
As outlined in https://github.com/matrix-org/gomatrixserverlib/pull/368
The main change Dendrite side is that `RoomVersion` no longer has any
methods on it. Instead, you need to bounce via `gmsl.GetRoomVersion`.
It's very interesting to see where exactly Dendrite cares about this.
For some places it's creating events (fine) but others are way more
specific. Those areas will need to migrate to GMSL at some point.
Preparations to actually remove/replace `BaseDendrite`.
Quite a few changes:
- SyncAPI accepts an `fulltext.Indexer` interface (fulltext is removed
from `BaseDendrite`)
- Caches are removed from `BaseDendrite`
- Introduces a `Router` struct (likely to change)
- also fixes#2903
- Introduces a `sqlutil.ConnectionManager`, which should remove
`base.DatabaseConnection` later on
- probably more
This should deflake UTs and be more correct in terms of getting
`Events`.
`Events` tries to fetch the event from the cache first and may get an
unredacted event from it, while it should already be redacted.
We need to check the redaction PL in Dendrite, if we do it in GMSL, we
end up not sending the event to the output stream because it will be
rejected.
---------
Co-authored-by: kegsay <kegan@matrix.org>
This PR changes the following:
- `StoreEvent` now only stores an event (and possibly prev event),
instead of also doing redactions
- Adds a `MaybeRedactEvent` (pulled out from `StoreEvent`), which should
be called after storing events
- a few other things
This PR changes a few things:
- It pulls out the creation of several NIDs from the `StoreEvent`
function to make the functions more reusable
- Uses more caching when using those NIDs to avoid DB round trips
Should fix the following issues or make a lot less worse when using
Postgres:
The main issue behind #2911: The client gives up after a certain time,
causing a cascade of context errors, because the response couldn't be
built up fast enough. This mostly happens on accounts with many rooms,
due to the inefficient way we're getting recent events and current state
For #2777: The queries for getting the membership events for history
visibility were being executed for each room (I think 185?), resulting
in a whooping 2k queries for membership events. (Getting the
statesnapshot -> block nids -> actual wanted membership event)
Both should now be better by:
- Using a LATERAL join to get all recent events for all joined rooms in
one go (TODO: maybe do the same for room summary and current state etc)
- If we're lazy loading on initial syncs, we're now not getting the
whole current state, just to drop the majority of it because we're lazy
loading members - we add a filter to exclude membership events on the
first call to `CurrentState`.
- Using an optimized query to get the membership events needed to
calculate history visibility
---------
Co-authored-by: kegsay <kegan@matrix.org>
This adds a new admin endpoint `/_dendrite/admin/purgeRoom/{roomID}`. It
completely erases all database entries for a given room ID.
The roomserver will start by clearing all data for that room and then
will generate an output event to notify downstream components (i.e. the
sync API and federation API) to do the same.
It does not currently clear media and it is currently not implemented
for SQLite since it relies on SQL array operations right now.
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
Co-authored-by: Till Faelligen <2353100+S7evinK@users.noreply.github.com>
The stale device lists table might contain entries for users we don't
share a room with anymore. This now asks the roomserver about left users
and removes those entries from the table.
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
Makes the following tests pass
```
/upgrade moves remote aliases to the new room
Local and remote users' homeservers remove a room from their public directory on upgrade
```