This optimizes history visibility checks by (mostly) avoiding database
hits.
Possibly solves https://github.com/matrix-org/dendrite/issues/2777
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
Adds `PUT
/_matrix/client/v3/directory/list/appservice/{networkId}/{roomId}` and
`DELTE
/_matrix/client/v3/directory/list/appservice/{networkId}/{roomId}`
support, as well as the ability to filter `/publicRooms` on networkID
and including all networks.
Sytest was using a wrong `history_visibility` for `invited`
(https://github.com/matrix-org/sytest/pull/1303), so `invited` was
passing for the wrong reason (-> defaulted to `shared`, as `invite`
wasn't understood).
This change now handles missing events like Synapse, if a server isn't
allowed to see the event, it gets a redacted version of it, making the
`get_missing_events` tests pass.
This should avoid unnecessary logging on startup if the migration (were
we need `InsertMigration`) was already executed.
This now checks for "unique constraint errors" for SQLite and Postgres
and fails the startup process if the migration couldn't be manually
inserted for some other reason.
This changes the detection of already executed migrations for the
roomserver state block and keychange refactor. It now uses schema tables
provided by the database engine to check if the column was already
removed. We now also store the migration in the migrations table.
This should stop e.g. Postgres from logging errors like `ERROR: column
"event_nid" does not exist at character 8`.
* Reprocess outliers that were previously rejected
* Might as well do all events this way
* More useful errors
* Fix queries
* Tweak condition
* Don't wrap errors
* Report more useful error
* Flatten error on `r.Queryer.QueryStateAfterEvents`
* Some more debug logging
* Flatten error in `QueryRestrictedJoinAllowed`
* Revert "Flatten error in `QueryRestrictedJoinAllowed`"
This reverts commit 1238b4184c30e0c31ffb0f364806fa1275aba483.
* Tweak `QueryStateAfterEvents`
* Handle MissingStateError too
* Scope to room
* Clean up
* Fix the error
* Only apply rejection check to outliers
* Try optimising checking if server is allowed to see event
* Fix error
* Handle case where snapshot NID is 0
* Fix query
* Update SQL
* Clean up `CheckServerAllowedToSeeEvent`
* Not supported on SQLite
* Maybe placate the unit tests
* Review comments
* Add new db migration
* Update migrations
Remove goose
* Add possibility to test direct upgrades
* Try to fix WASM test
* Add checks for specific migrations
* Remove AddMigration
Use WithTransaction
Add Dendrite version to table
* Fix linter issues
* Update tests
* Update comments, outdent if
* Namespace migrations
* Add direct upgrade tests, skipping over one version
* Split migrations
* Update go version in CI
* Fix copy&paste mistake
* Use contexts in migrations
Co-authored-by: kegsay <kegan@matrix.org>
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
* Membership updater refactoring
* Pass in membership state
* Use membership check rather than referring to state directly
* Delete irrelevant membership states
* We don't need the leave event after all
* Tweaks
* Put a log entry in that I might stand a chance of finding
* Be less panicky
* Tweak invite handling
* Don't freak if we can't find the event NID
* Use event NID from `types.Event`
* Clean up
* Better invite handling
* Placate the almighty linter
* Blacklist a Sytest which is otherwise fine under Complement for reasons I don't understand
* Fix the sytest after all (thanks @S7evinK for the spot)
* Try Ristretto cache
* Tweak
* It's beautiful
* Update GMSL
* More strict keyable interface
* Fix that some more
* Make less panicky
* Don't enforce mutability checks for now
* Determine mutability using deep equality
* Tweaks
* Namespace keys
* Make federation caches mutable
* Update cost estimation, add metric
* Update GMSL
* Estimate cost for metrics better
* Reduce counters a bit
* Try caching events
* Some guards
* Try again
* Try this
* Use separate caches for hopefully better hash distribution
* Fix bug with admitting events into cache
* Try to fix bugs
* Check nil
* Try that again
* Preserve order jeezo this is messy
* thanks VS Code for doing exactly the wrong thing
* Try this again
* Be more specific
* aaaaargh
* One more time
* That might be better
* Stronger sorting
* Cache expiries, async publishing of EDUs
* Put it back
* Use a shared cache again
* Cost estimation fixes
* Update ristretto
* Reduce counters a bit
* Clean up a bit
* Update GMSL
* 1GB
* Configurable cache sizees
* Tweaks
* Add `config.DataUnit` for specifying friendly cache sizes
* Various tweaks
* Update GMSL
* Add back some lazy loading caching
* Include key in cost
* Include key in cost
* Tweak max age handling, config key name
* Only register prometheus metrics if requested
* Review comments @S7evinK
* Don't return errors when creating caches (it is better just to crash since otherwise we'll `nil`-pointer exception everywhere)
* Review comments
* Update sample configs
* Update GHA Workflow
* Update Complement images to Go 1.18
* Remove the cache test from the federation API as we no longer guarantee immediate cache admission
* Don't check the caches in the renewal test
* Possibly fix the upgrade tests
* Update to matrix-org/gomatrixserverlib#322
* Update documentation to refer to Go 1.18
* Ensure we check powerlevel/origin before redacting an event
* Add passing test
* Use pl.UserLevel
* Make check more readable, also check for the sender
* Fix bugs related to state resolution
* Clean up `resolve-state`
* Don't panic when entries can't be found
* Ensure we have state entries for the auth events
* Revert "Ensure we have state entries for the auth events"
This reverts commit 9b13b7ed37f40ce6d1301d9cb423a27b0db9c897.
* Revert "Revert "Ensure we have state entries for the auth events""
This reverts commit d86db197e3e317f7d64ec6722cc60533872f4617.
* Fix bug
* Try that again
* Update gomatrixserverlib
* Remove recursion from `loadAuthEvents`
* Fix flakey sytest 'Local device key changes get to remote servers'
* Debug logs
* Remove internal/test and use /test only
Remove a lot of ancient code too.
* Use FederationRoomserverAPI in more places
* Use more interfaces in federationapi; begin adding regression test
* Linting
* Add regression test
* Unbreak tests
* ALL THE LOGS
* Fix a race condition which could cause events to not be sent to servers
If a new room event which rewrites state arrives, we remove all joined hosts
then re-calculate them. This wasn't done in a transaction so for a brief period
we would have no joined hosts. During this interim, key change events which arrive
would not be sent to destination servers. This would sporadically fail on sytest.
* Unbreak new tests
* Linting
* Add Room Aliases tests
* Add Rooms table test
* Move StateKeyTuplerSorter to the types package
* Add StateBlock tests
Some optimizations
* Add State Snapshot tests
Some optimization
* Return []int64 and convert to pq.Int64Array for postgres
* Move []types.EventNID back to rows.Next()
* Update tests, rename SelectRoomIDs
* Add EventJSONTable tests
* Add eventJSON tests
* Add EventStateKeysTable tests
* Add EventTypesTable tests
* Add Events Table tests
Move variable declaration outside loops
Switch to testify/assert for tests
* Move variable declaration outside loop
* Remove random data
* Fix issue where the EventReferenceSHA256 is not set
* Add more tests
* Revert "Fix issue where the EventReferenceSHA256 is not set"
This reverts commit 8ae34c4e5f78584f0edb479f5a893556d2b95d19.
* Update GMSL
* Add tests for duplicate entries
* Test what happens if we select non-existing NIDs
* Add test for non-existing eventType
* Really update GMSL
* Assign room NIDs and state key NIDs outside of database transactions
* In roomserver storage package too
* Don't take a `txn` parameter, clean up SQLite
* Let's try to work out why this endpoint lies
* Try that again
* Fix `QueryPublishedRooms`
* Remove logging
* Remove unnecessary change
* Remove unnecessary change
Previously this error line would print because we were pulling out all user memberships, but now this is no longer necessary — an event state key that we don't know will no longer get passed to `SelectJoinedUsersSetForRooms` at all.
* Initial cut at fixing up MSC2946 to work with latest spec
* bugfix: send response back correctly
* Initial working version of MSC2946
* msc2946: handle suggested_only; remove custom database
As the MSC doesn't require reverse lookups, we can just pull
the room state and inspect via the roomserver database. To
handle this, expand QueryCurrentState to support wildcards.
Use all this and handle `?suggested_only`.
* Sort child rooms
* msc2946: Make TestClientSpacesSummary pass
* msc2946: allow invited rooms to be spidered
* msc2946: support basic federation requests
* fix up go mod
* Remove error when state keys are missing for user NIDs
There is still an actual bug here somewhere in the membership updater, but this check does more harm than good, since it means that the key consumers don't actually distribute updates to *anyone*. It's better just to deal with this silently for now.
To find these broken rows:
```
SELECT * FROM roomserver_membership AS m WHERE NOT EXISTS (
SELECT event_state_key_nid FROM roomserver_event_state_keys AS s
WHERE m.sender_nid = s.event_state_key_nid
);
```
* Logging
* Don't proactively cache event types and state keys when we don't know if the transaction has persisted yet
* Remove event type and state key caches altogether
* Only add events to `add_state_events` that haven't already been sent to the roomserver output before
* Filter on event NIDs instead, hopefully bring joy to SQLite
* UnsentFilter, review comments
* Ensure the input API only uses a single transaction
* Remove more of the dead query API call
* Tidy up
* Fix tests hopefully
* Don't do unnecessary work for rooms that don't exist
* Improve error, fix another case where transaction wasn't used properly
* Add a unit test for checking single transaction on RS input API
* Fix logic oops when deciding whether to use a transaction in storeEvent
* Check that we have a populated state snapshot when determining if we closed the gap
* Do the same in the query API
* Use HasState more opportunistically
* Try to avoid falling down the hole of using a trustworthy but empty state snapshot for non-create events
* Refactor missing state and make sure that we really solve the problem for the new event
* Comments
* Review comments
* Tweak that check again
* Tidy up that create check further
* Fix build hopefully
* Update sendOutliers to use OrderAuthAndStateEvents
* Don't go out of bounds on missingEvents
* Revert "Revert "Fix storage bug in PSQL events table""
This reverts commit cf447dd52a.
* Membership updater to use updater
* Fix membership updater to use transactions properly
* Add transaction to all database tables in roomserver, rename latest events updater to room updater, use room updater for all RS input
* Better transaction management
* Tweak order
* Handle cases where the room does not exist
* Other fixes
* More tweaks
* Fill some gaps
* Fill in the gaps
* good lord it gets worse
* Don't roll back transactions when events rejected
* Pass through errors properly
* Fix bugs
* Fix incorrect error check
* Don't panic on nil txns
* Tweaks
* Hopefully fix panics for good in SQLite this time
* Fix rollback
* Minor bug fixes with latest event updater
* Some review comments
* Revert "Some review comments"
This reverts commit 0caf8cf53e62c33f7b83c52e9df1d963871f751e.
* Fix a couple of bugs
* Clearer commit and rollback results
* Remove unnecessary prepares
* Put federation client functions into their own file
* Look for missing auth events in RS input
* Remove retrieveMissingAuthEvents from federation API
* Logging
* Sorta transplanted the code over
* Use event origin failing all else
* Don't get stuck on mutexes:
* Add verifier
* Don't mark state events with zero snapshot NID as not existing
* Check missing state if not an outlier before storing the event
* Reject instead of soft-fail, don't copy roominfo so much
* Use synchronous contexts, limit time to fetch missing events
* Clean up some commented out bits
* Simplify `/send` endpoint significantly
* Submit async
* Report errors on sending to RS input
* Set max payload in NATS to 16MB
* Tweak metrics
* Add `workerForRoom` for tidiness
* Try skipping unmarshalling errors for RespMissingEvents
* Track missing prev events separately to avoid calculating state when not possible
* Tweak logic around checking missing state
* Care about state when checking missing prev events
* Don't check missing state for create events
* Try that again
* Handle create events better
* Send create room events as new
* Use given event kind when sending auth/state events
* Revert "Use given event kind when sending auth/state events"
This reverts commit 089d64d271b5fca8c104e1554711187420dbebca.
* Only search for missing prev events or state for new events
* Tweaks
* We only have missing prev if we don't supply state
* Room version tweaks
* Allow async inputs again
* Apply backpressure to consumers/synchronous requests to hopefully stop things being overwhelmed
* Set timeouts on roomserver input tasks (need to decide what timeout makes sense)
* Use work queue policy, deliver all on restart
* Reduce chance of duplicates being sent by NATS
* Limit the number of servers we attempt to reduce backpressure
* Some review comment fixes
* Tidy up a couple things
* Don't limit servers, randomise order using map
* Some context refactoring
* Update gmsl
* Don't resend create events
* Set stateIDs length correctly or else the roomserver thinks there are missing events when there aren't
* Exclude our own servername
* Try backing off servers
* Make excluding self behaviour optional
* Exclude self from g_m_e
* Update sytest-whitelist
* Update consumers for the roomserver output stream
* Remember to send outliers for state returned from /gme
* Make full HTTP tests less upsetti
* Remove 'If a device list update goes missing, the server resyncs on the next one' from the sytest blacklist
* Remove debugging test
* Fix blacklist again, remove unnecessary duplicate context
* Clearer contexts, don't use background in case there's something happening there
* Don't queue up events more than once in memory
* Correctly identify create events when checking for state
* Fill in gaps again in /gme code
* Remove `AuthEventIDs` from `InputRoomEvent`
* Remove stray field
Co-authored-by: Kegan Dougal <kegan@matrix.org>
The server ACL code on startup will grab all known rooms from
the rooms_table and then call `GetStateEvent` with each found
room ID to find the server ACL event. This can fail for stub
rooms, which will be present in the rooms table. Previously
this would result in an error being returned and the server
failing to start (!). Now we just return no event for stub
rooms.
* Add more logs
To help debug the migration issue in #1924 along with manual data-loss-inducing fixes.
Also log the origin server on processed txns to help debug buggy server origins.
* Fix query
* Do not store 'null' in the database for empty JSON arrays
This can cause issues, though it should be noted that the majority
of the time this will marshal/unmarshal just fine, see
https://play.golang.org/p/Doe2NZUgv7Q
* bugfix: sqlite migration should handle create events as having no 'before' snapshot
The state snapshot for any given event in the roomserver represents the state _before_
the event. For the create event, this is nothing, so the state snapshot nid should be 0.
In some cases this wasn't happening, resulting in a nice mix of possible options including:
- A state snapshot without any state blocks `[]` or `null`.
- A state snapshot with a single state block with a single event, the create event, causing
a circular loop. This is incorrect as it represents the state before the event, not after.
* Add state key check
* Topologically sort outliers in SendEventWithState
* Knock in membership updater
* Update gomatrixserverlib
* Update gomatrixserverlib
* Get the NID of the knock event properly for the membership updater
* Generate m.room.canonical_alias instead of legacy m.room.aliases
* Add omitempty tags
* Add aliases endpoint to client API
* Check power levels when setting aliases
* Don't return null on /aliases
* Don't return error if the state event fails
* Update sytest-whitelist
* Don't send updated m.room.canonical_alias events
* Don't check PLs after all because for local aliases they are apparently irrelevant
* Fix some bugs
* Allow deleting a local alias with enough PL
* Fix some more bugs
* Update sytest-whitelist
* Fix copyright notices
* Review comments
* Add room membership and powerlevel checks for func SendBan
* Added non-error return to func GetStateEvent when no state events with the specified state key are found
* Add passing tests to whitelist
* Fixed formatting
* Update roomserver/storage/shared/storage.go
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
Co-authored-by: kegsay <kegan@matrix.org>
Co-authored-by: kegsay <kegsay@gmail.com>
* Add more optimised code path for checking if we're in a room
* Fix database queries
* Fix federation API test
* Fix logging
* Review comments
* Make separate API call for room membership
* Logging
* Revert "Logging"
This reverts commit 23ce334182d8a70f8e0381786f9dea77a9b91ed8.
* bugfix: order the state blocks so recreating state snapshots works correctly
* db migration: fix#1844 and add additional assertions
- Migration scripts will now check to see if there are any unconverted
snapshot IDs and fail the migration if there are any. This should
prevent people from getting a corrupt database in the event the root
cause is still unknown.
- Add an ORDER BY clause when doing batch queries in the postgres
migration. LIMIT and OFFSET without ORDER BY are undefined and must
not be relied upon to produce a deterministic ordering (e.g row order).
See https://www.postgresql.org/docs/current/queries-limit.html
* Linting
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
* Hash-deduplicated state storage (and migrations) for PostgreSQL and SQLite
* Refactor droomserver database setup for migrations
* Fix conflict statements
* Update migration names
* Set a boundary for old to new block/snapshot IDs so we don't rewrite them more than once accidentally
* Create sequence if not exists
* Fix boundary queries
* Fix boundary queries
* Use Query
* Break out queries a bit
* More sequence tweaks
* Query parameters are not playing the game
* Injection escaping may not work for CREATE SEQUENCE after all
* Fix snapshot sequence name
* Use boundaried IDs in SQLite too
* Use IFNULL for SQLite
* Use COALESCE in PostgreSQL
* Review comments @Kegsay
* Add RoomInfo cache, remove RoomServerRoomNID cache, ensure caches are thread-safe
* Don't panic if the roomInfo isn't known yet
* LRU package is already threadsafe
* Use RoomInfo cache to find room version if possible in Events()
* Adding comments about RoomInfoCache safety
* Hit the database far less to find room NIDs for event NIDs
* Close the rows
* Fix SQLite selectRoomNIDsForEventNIDsSQL
* Give same treatment to room version lookups
* Don't recalculate event IDs so often
* Revert invite change
* Make sure we're using the right NIDs
* Update gomatrixserverlib
* Update to NewEventFromTrustedJSONWithEventID
* Fix go.mod
* Update gomatrixserverlib to matrix-org/gomatrixserverlib#243
* Use BulkSelectEventID
* Add basic storage methods
* Add internal api handler
* Add check for forgotten room
* Add /rooms/{roomID}/forget endpoint
* Add missing rsAPI method
* Remove unused parameters
* Add passing tests
Signed-off-by: Till Faelligen <tfaelligen@gmail.com>
* Add missing file
* Add postgres migration
* Add sqlite migration
* Use Forgetter to forget room
* Remove empty line
* Update HTTP status codes
It looks like the spec calls for these to be 400, rather than 403: https://matrix.org/docs/spec/client_server/r0.6.1#post-matrix-client-r0-rooms-roomid-forget
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
* Fix sqite locking bugs present on sytest
Comments do the explaining.
* Fix deadlock in sqlite mode
Caused by starting a writer whilst within a writer
* Only complain about invalid state deltas for non-overwrite events
* Do not re-process outlier unnecessarily