* Add GOPATH to PATH in find-lint.sh.
The user doesn't necessarily have it in PATH.
* Refactor LoginTypePassword and Type to support m.login.token and m.login.sso.
For login token:
* m.login.token will require deleting the token after completeAuth has
generated an access token, so a cleanup function is returned by
Type.Login.
* Allowing different login types will require parsing the /login body
twice: first to extract the "type" and then the type-specific parsing.
Thus, we will have to buffer the request JSON in /login, like
UserInteractive already does.
For SSO:
* NewUserInteractive will have to also use GetAccountByLocalpart. It
makes more sense to just pass a (narrowed-down) accountDB interface
to it than adding more function pointers.
Code quality:
* Passing around (and down-casting) interface{} for login request types
has drawbacks in terms of type-safety, and no inherent benefits. We
always decode JSON anyway. Hence renaming to Type.LoginFromJSON. Code
that directly uses LoginTypePassword with parsed data can still use
Login.
* Removed a TODO for SSO. This is already tracked in #1297.
* httputil.UnmarshalJSON is useful because it returns a JSONResponse.
This change is intended to have no functional changes.
* Support login tokens in User API.
This adds full lifecycle functions for login tokens: create, query, delete.
* Support m.login.token in /login.
* Fixes for PR review.
* Set @matrix-org/dendrite-core as repository code owner
* Return event NID from `StoreEvent`, match PSQL vs SQLite behaviour, tweak backfill persistence (#2071)
Co-authored-by: kegsay <kegan@matrix.org>
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
* Check that we have a populated state snapshot when determining if we closed the gap
* Do the same in the query API
* Use HasState more opportunistically
* Try to avoid falling down the hole of using a trustworthy but empty state snapshot for non-create events
* Refactor missing state and make sure that we really solve the problem for the new event
* Comments
* Review comments
* Tweak that check again
* Tidy up that create check further
* Fix build hopefully
* Update sendOutliers to use OrderAuthAndStateEvents
* Don't go out of bounds on missingEvents
* Revert "Revert "Fix storage bug in PSQL events table""
This reverts commit cf447dd52a.
* Membership updater to use updater
* Fix membership updater to use transactions properly
* Use new event json types in gmsl
* Fix EventJSON to actually unmarshal events
* Update GMSL
* Bump GMSL and improve error messages
* Send back the correct RespState
* Update GMSL
* Remove unneeded logging
* Add MasterKey & SelfSigningKey to update
Avoid panic if signatures are not present
* Add passing test
* Revert "Add MasterKey & SelfSigningKey to update"
This reverts commit 2c81b34884be8b5b875a33420c0f985b578d3fb8.
* Send MasterKey & SelfSigningKey with update
* Debugging
* Remove delete() so we also query signingkeys
* Don't flake so badly for rejected events
* Moar
* Fix panic
* Don't count rejected events as missing
* Don't treat rejected events without state as missing
* Revert "Don't count rejected events as missing"
This reverts commit 4b6139b62eb91ba059b47415b0275964b37d9b43.
* Missing events should be KindOld
* If we have state, use it, regardless of memberships which could be stale now
* Fetch missing state for KindOld too
* Tweak the condition again
* Clean up a bit
* Use room updater to get latest events in a race-free way
* Return the correct error
* Improve errors
* Remove dependency on saramajetstream & sarama
Signed-off-by: Till Faelligen <tfaelligen@gmail.com>
* Remove internal.ContinualConsumer from federationapi
* Remove internal.ContinualConsumer from syncapi
* Remove internal.ContinualConsumer from keyserver
* Move to new Prepare function
* Remove saramajetstream & sarama dependency
* Delete unneeded file
* Remove duplicate import
* Log error instead of silently irgnoring it
* Move `OffsetNewest` and `OffsetOldest` into keyserver types, change them to be more sane values
* Fix comments
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
It isn't really clear that the deadlines actually help in any way. Currently we can use up our 2 minutes doing something, run out of context time and then return an error which causes the transaction to rollback and forgetting everything we've done. If the message came to us from NATS then we probably will end up retrying just to be in the same situation. We'd be really a lot better if we just spent the time reconciling the problem in the first place, and then we're much less likely to need to fetch those missing auth or prev events in the future.
Also includes matrix-org/gomatrixserverlib#287 so we don't wait so long for servers that are obviously dead.
* Add transaction to all database tables in roomserver, rename latest events updater to room updater, use room updater for all RS input
* Better transaction management
* Tweak order
* Handle cases where the room does not exist
* Other fixes
* More tweaks
* Fill some gaps
* Fill in the gaps
* good lord it gets worse
* Don't roll back transactions when events rejected
* Pass through errors properly
* Fix bugs
* Fix incorrect error check
* Don't panic on nil txns
* Tweaks
* Hopefully fix panics for good in SQLite this time
* Fix rollback
* Minor bug fixes with latest event updater
* Some review comments
* Revert "Some review comments"
This reverts commit 0caf8cf53e62c33f7b83c52e9df1d963871f751e.
* Fix a couple of bugs
* Clearer commit and rollback results
* Remove unnecessary prepares
* PerformInvite: bugfix and rejig control flow
Local clients would not be notified of invites to rooms
Dendrite had already joined in all cases due to not returning
an `api.OutputNewInviteEvent` for local invites. We now do this.
This was an easy mistake to make due to the control flow of the
function which doesn't handle the happy case at the end of the
function and instead forks the function depending on if the
invite was via federation or not. This has now been changed to
handle the federated invite as if it were an error (in that we
check it, do it and bail out) rather than outstay our welcome.
This ends up with the local invite being the happy case, which
now both sends an `InputRoomEvent` to the roomserver _and_ a
`api.OutputNewInviteEvent` is returned.
* Don't send invite pokes in PerformInvite
* Move event ID into logger
* Improve server selection somewhat
* Remove things from the map when we're done
* Be less panicky about auth event signatures in case they are not fatal after all
* Accept HasState in all cases
* Send join asynchronously
* Revert "Send join asynchronously"
This reverts commit 5b685bfcd0b1150a66c7b1e70fb3a3eda509efd1.
* Joins and leaves use background context