Sytest had two tests with the name `Name/topic keys are correct`. https://github.com/matrix-org/sytest/pull/1098 edited one so that the names were unique.
It seems that this test name was in the dendrite Sytest whitelist. This PR adds the additional, new name to the whitelist as well. Time to see if CI passes!
* Add more logs
To help debug the migration issue in #1924 along with manual data-loss-inducing fixes.
Also log the origin server on processed txns to help debug buggy server origins.
* Fix query
* Delete device keys/signatures from key server when deleting device from user API
* Move loop to within database transaction
* Don't fall over deleting no rows
* Handle other signatures
* Decorate key ID properly
* Match by key IDs
* Tweaks
* Fixes
* Fix /user/keys/query bug, review comments, update sytest-whitelist
* Various wtweaks
* Fix wiring for keyserver in API mode
* Additional fixes
* Enable unstable feature again
* Try to verify when a device signs a key
* Try to verify when a key signs a device
* It's the self-signing key, not the master key
* Fix error
* Try to verify master key uploads
* Actually we can't guarantee we can do that so nevermind
* Add signatures into /devices/list request
* Fix nil pointer
* Reprioritise map creation
* Don't skip devices that don't have signatures
* Add some debug logging
* Fix logic error in QuerySignatures
* Fix bugs
* Expose master and self-signing keys on /devices/list hopefully
* maps are tedious
* Expose signatures via /keys/query
* Upload signatures when uploading keys
* Fixes
* Disable the feature again
* Cross-signing groundwork
* Update to matrix-org/gomatrixserverlib#274
* Fix gobind builds, which stops unit tests in CI from yelling
* Some changes from review comments
* Fix build by passing in UIA
* Update to matrix-org/gomatrixserverlib@bec8d22
* Process master/self-signing keys from devices call
* nolint
* Enum-ify the key type in the database
* Process self-signing key too
* Fix sanity check in device list updater
* Fix check
* Fix sytest, hopefully
* Fix build
* Do not store 'null' in the database for empty JSON arrays
This can cause issues, though it should be noted that the majority
of the time this will marshal/unmarshal just fine, see
https://play.golang.org/p/Doe2NZUgv7Q
* bugfix: sqlite migration should handle create events as having no 'before' snapshot
The state snapshot for any given event in the roomserver represents the state _before_
the event. For the create event, this is nothing, so the state snapshot nid should be 0.
In some cases this wasn't happening, resulting in a nice mix of possible options including:
- A state snapshot without any state blocks `[]` or `null`.
- A state snapshot with a single state block with a single event, the create event, causing
a circular loop. This is incorrect as it represents the state before the event, not after.
* Add state key check