* Feed existing state into state res when calculating state from new extremities
* Remove duplicates
* Fix bug
* Sort and unique
* Update to matrix-org/gomatrixserverlib#308
* Trim the slice properly
* Update gomatrixserverlib again
* Update to matrix-org/gomatrixserverlib#308
* tidy up interfaces
* remove unused GetCreatorIDForAlias
* Add RoomserverUserAPI interface
* Define more interfaces
* Use AppServiceInternalAPI for consistent naming
* clean up federationapi constructor a bit
* Fix monolith in -http mode
* Add new endpoint to allow admins to evacuate the local server from the room
* Guard endpoint
* Use right prefix
* Auth API
* More useful return error rather than a panic
* More useful return value again
* Update the path
* Try using inputer instead
* oh provide the config
* Try that again
* Return affected user IDs
* Don't create so many forward extremities
* Add missing `Path` to name
Co-authored-by: Till <2353100+S7evinK@users.noreply.github.com>
* Add response size and requests total to internal handler
* Move MustRegister calls to New* funcs
* Move MustRegister back to init
* Init at some place, minimize changes
* Add test infrastructure code for dendrite unit/integ tests
Start re-enabling some syncapi storage tests in the process.
* Linting
* Add postgres service to unit tests
* dendrite not syncv3
* Skip test which doesn't work
* Linting
* Add `jetstream.PrepareForTests`
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
* Added /upgrade endpoint
* fix
* Fix lints
* More lint lifex
* Move room upgrading to the roomserver
* Remove extraneous arg
* Fix HTTP API for `PerformUpgrade`
* Reduce number of API calls in `generateInitialEvents`, preserve membership fields
* Refactor `generateInitialEvents` to preserve old state events for all but the essential room setup events
* Handle ban events in the state transfer
* Refactor and comment `createTemporaryPowerLevels`
* Only send two power levels if we needed to override the levels, preserve miscellaneous fields in the create event
* Fix copyrights
* Review comments @S7evinK
* Update sytest whitelist
* Specify empty state keys, use `EventLevel`, remove unnecessary check on state copy
* Add comment to `restrictOldRoomPowerLevels`
* Ensure canonical aliases exist before clearing
* Copy invites as well as bans
* Fix return error on `m.room.tombstone` handling in client API
* Relax checks for well-formedness of join rules, membership event etc
Co-authored-by: Alex Kursell <alex@awk.run>
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
Co-authored-by: kegsay <kegan@matrix.org>
* Roomserver input refactoring — again!
* Ensure the actor runs again
* Preserve consumer after unsubscribe
* Another sprinkling of magic
* Rename `TopicFor` to `Prefixed`
* Recreate the stream if the config is bad
* Check streams too
* Prefix subjects, preserve inboxes
* Recreate if subjects wrong
* Remove stream subject
* Reconstruct properly
* Fix mutex unlock
* Comments
* Fix tests
* Don't drop events
* Review comments
* Separate `queueInputRoomEvents` function
* Re-jig control flow a bit
* Let's try to work out why this endpoint lies
* Try that again
* Fix `QueryPublishedRooms`
* Remove logging
* Remove unnecessary change
* Remove unnecessary change
* Don't send `adds_state_events` in roomserver output events anymore
* Set `omitempty` on some output fields that aren't always set
* Add `AddsState` helper function
* No-op if no added state event IDs
* Revert "No-op if no added state event IDs"
This reverts commit 71a0ef3df10e0d94234d916246c30b0a4e82b26e.
* Revert "Add `AddsState` helper function"
This reverts commit c9fbe45475eb12ae44d2a8da7c0fc3a002ad9819.
* Add canonical support
* Add test
* Check that the send event is actually an m.room.canonical_alias
Check that we got an event from the database
* Update to get correct required events
* Add flakey test to blacklist
* Initial cut at fixing up MSC2946 to work with latest spec
* bugfix: send response back correctly
* Initial working version of MSC2946
* msc2946: handle suggested_only; remove custom database
As the MSC doesn't require reverse lookups, we can just pull
the room state and inspect via the roomserver database. To
handle this, expand QueryCurrentState to support wildcards.
Use all this and handle `?suggested_only`.
* Sort child rooms
* msc2946: Make TestClientSpacesSummary pass
* msc2946: allow invited rooms to be spidered
* msc2946: support basic federation requests
* fix up go mod
* Topologically sort with `SendEventWithState`, so that earlier events should satisfy auth for later ones
* Revert "Topologically sort with `SendEventWithState`, so that earlier events should satisfy auth for later ones"
This reverts commit b0cd706012b4c9b6724b11e16f19c4cb732ab286.
* Update to matrix-org/gomatrixserverlib#293
* `Events` no longer returns an error, other tweaks
* Make sure `Events` is sorted for `parsedRespState` too
* Add server_notices config
* Disallow rejecting "server notice" invites
* Update config
* Slightly refactor sendEvent and CreateRoom so it can be reused
* Implement unspecced server notices
* Validate the request
* Set the user api when starting
* Rename function/variables
* Update comments
* Update config
* Set the avatar on account creation
* Update test
* Only create the account when starting
Only add routes if sever notices are enabled
* Use reserver username
Check that we actually got roomData
* Add check for admin account
Enable server notices for CI
Return same values as Synapse
* Add custom error for rejecting server notice invite
* Move building an invite to it's own function, for reusability
* Don't create new rooms, use the existing one (follow Synapse behavior)
Co-authored-by: kegsay <kegan@matrix.org>
* Only add events to `add_state_events` that haven't already been sent to the roomserver output before
* Filter on event NIDs instead, hopefully bring joy to SQLite
* UnsentFilter, review comments
* Ensure the input API only uses a single transaction
* Remove more of the dead query API call
* Tidy up
* Fix tests hopefully
* Don't do unnecessary work for rooms that don't exist
* Improve error, fix another case where transaction wasn't used properly
* Add a unit test for checking single transaction on RS input API
* Fix logic oops when deciding whether to use a transaction in storeEvent
* Check that we have a populated state snapshot when determining if we closed the gap
* Do the same in the query API
* Use HasState more opportunistically
* Try to avoid falling down the hole of using a trustworthy but empty state snapshot for non-create events
* Refactor missing state and make sure that we really solve the problem for the new event
* Comments
* Review comments
* Tweak that check again
* Tidy up that create check further
* Fix build hopefully
* Update sendOutliers to use OrderAuthAndStateEvents
* Don't go out of bounds on missingEvents
* Revert "Revert "Fix storage bug in PSQL events table""
This reverts commit cf447dd52a.
* Membership updater to use updater
* Fix membership updater to use transactions properly
* Use new event json types in gmsl
* Fix EventJSON to actually unmarshal events
* Update GMSL
* Bump GMSL and improve error messages
* Send back the correct RespState
* Update GMSL
* Don't flake so badly for rejected events
* Moar
* Fix panic
* Don't count rejected events as missing
* Don't treat rejected events without state as missing
* Revert "Don't count rejected events as missing"
This reverts commit 4b6139b62eb91ba059b47415b0275964b37d9b43.
* Missing events should be KindOld
* If we have state, use it, regardless of memberships which could be stale now
* Fetch missing state for KindOld too
* Tweak the condition again
* Clean up a bit
* Use room updater to get latest events in a race-free way
* Return the correct error
* Improve errors
It isn't really clear that the deadlines actually help in any way. Currently we can use up our 2 minutes doing something, run out of context time and then return an error which causes the transaction to rollback and forgetting everything we've done. If the message came to us from NATS then we probably will end up retrying just to be in the same situation. We'd be really a lot better if we just spent the time reconciling the problem in the first place, and then we're much less likely to need to fetch those missing auth or prev events in the future.
Also includes matrix-org/gomatrixserverlib#287 so we don't wait so long for servers that are obviously dead.
* Add transaction to all database tables in roomserver, rename latest events updater to room updater, use room updater for all RS input
* Better transaction management
* Tweak order
* Handle cases where the room does not exist
* Other fixes
* More tweaks
* Fill some gaps
* Fill in the gaps
* good lord it gets worse
* Don't roll back transactions when events rejected
* Pass through errors properly
* Fix bugs
* Fix incorrect error check
* Don't panic on nil txns
* Tweaks
* Hopefully fix panics for good in SQLite this time
* Fix rollback
* Minor bug fixes with latest event updater
* Some review comments
* Revert "Some review comments"
This reverts commit 0caf8cf53e62c33f7b83c52e9df1d963871f751e.
* Fix a couple of bugs
* Clearer commit and rollback results
* Remove unnecessary prepares
* PerformInvite: bugfix and rejig control flow
Local clients would not be notified of invites to rooms
Dendrite had already joined in all cases due to not returning
an `api.OutputNewInviteEvent` for local invites. We now do this.
This was an easy mistake to make due to the control flow of the
function which doesn't handle the happy case at the end of the
function and instead forks the function depending on if the
invite was via federation or not. This has now been changed to
handle the federated invite as if it were an error (in that we
check it, do it and bail out) rather than outstay our welcome.
This ends up with the local invite being the happy case, which
now both sends an `InputRoomEvent` to the roomserver _and_ a
`api.OutputNewInviteEvent` is returned.
* Don't send invite pokes in PerformInvite
* Move event ID into logger
* Improve server selection somewhat
* Remove things from the map when we're done
* Be less panicky about auth event signatures in case they are not fatal after all
* Accept HasState in all cases
* Send join asynchronously
* Revert "Send join asynchronously"
This reverts commit 5b685bfcd0b1150a66c7b1e70fb3a3eda509efd1.
* Joins and leaves use background context