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Captain ALM 2022-07-26 17:48:32 +01:00
parent 8f35dc92cf
commit 2bea4cb4b3
Signed by: alfred
GPG Key ID: 4E4ADD02609997B1
3 changed files with 19 additions and 11 deletions

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@ -94,8 +94,6 @@ main{
} }
.main-table > div > div{ .main-table > div > div{
display: table-cell; display: table-cell;
border-style: solid;
border-width: 1px;
vertical-align: middle; vertical-align: middle;
box-sizing: inherit; box-sizing: inherit;
} }

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@ -28,12 +28,8 @@ a{
background: #e0e0e0; background: #e0e0e0;
} }
.main-table{ .main-table{
border-color: wheat;
background-color: #0f0f0f; background-color: #0f0f0f;
} }
.main-table > div > div{ .item-table > div > div{
border-color: wheat; border-color: wheat;
} }
.item-table > div > div{
border-color: whitesmoke;
}

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@ -22,11 +22,18 @@ entries:
<p> <p>
My first programming task at City, concluding the 2 week 2021 Programming Bootcamp, My first programming task at City, concluding the 2 week 2021 Programming Bootcamp,
although I have only spent 3 days programming this and was a tad bit too ambitious. although I have only spent 3 days programming this and was a tad bit too ambitious.
</p>
<p>
This Processing project show that I can use arrays, loops, mouse and keyboard interaction and geometric transforms. This Processing project show that I can use arrays, loops, mouse and keyboard interaction and geometric transforms.
The project contains a GUI library that I made to create the menu system for my ninjaformer game, The project contains a GUI library that I made to create the menu system for what could have been the Ninjaformer game.
unfortunately, while the code for loading tile, sprite and level information exists (JSON, sprite sheet support), </p>
<p>
Unfortunately, while the code for loading tile, sprite and level information exists (JSON, sprite sheet support);
I ran out of time before the submission to actually even start on the game. But you can play around with the main code and build your own GUIs too so... I ran out of time before the submission to actually even start on the game. But you can play around with the main code and build your own GUIs too so...
</p> </p>
<p>
<a href="https://github.com/Captain-ALM/Ninjaformer-Processing">https://github.com/Captain-ALM/Ninjaformer-Processing</a>
</p>
startDate: "01/10/2021" startDate: "01/10/2021"
endDate: "31/10/2021" endDate: "31/10/2021"
videoLocation: "https://cityuni.captainalm.com/resources/stream/vid1.mp4" videoLocation: "https://cityuni.captainalm.com/resources/stream/vid1.mp4"
@ -35,14 +42,21 @@ entries:
content: > content: >
<p> <p>
My third programming task and first major project at City, concluding 2.2 Months of programming. My third programming task and first major project at City, concluding 2.2 Months of programming.
</p>
<p>
Looking back on this, I wish I started earlier (Like January) that way I could have implemented all the features I wanted. Looking back on this, I wish I started earlier (Like January) that way I could have implemented all the features I wanted.
This project allows for levels to be designed within the program and allows them to be edited as XML outside the program. This project allows for levels to be designed within the program and allows them to be edited as XML outside the program.
</p>
<p>
The code is extensible and it is relatively straight forward to impliment new features. There are a few bugs that can crop up The code is extensible and it is relatively straight forward to impliment new features. There are a few bugs that can crop up
(Such as sticking to surfaces due to ground body updates) but I already know ways to fix them. (Such as sticking to surfaces due to ground body updates) but I already know ways to fix them.
This project relies on part of a GUI library I built in it and I had to modify the CityGame library by extending it. This project relies on part of a GUI library I built in it and I had to modify the CityGame library by extending it.
The audio and assets were also created by me. The audio and assets were also created by me.
</p> </p>
startDate: "25/02/2021" <p>
<a href="https://github.com/cityteaching/citygame2122-Captain-ALM"><strike><del>Not public due to university anti-plagiarism policy.</del></strike></a>
</p>
startDate: "25/02/2022"
endDate: "08/05/2022" endDate: "08/05/2022"
videoLocation: "https://cityuni.captainalm.com/resources/stream/vid2.mp4" videoLocation: "https://cityuni.captainalm.com/resources/stream/vid2.mp4"
videoContentType: "video/mp4" videoContentType: "video/mp4"