Output spawn position and dimensions
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parent
89f50251a1
commit
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@ -62,7 +62,9 @@ func main() {
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}
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}
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if len(player.Pos) == 3 {
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if len(player.Pos) == 3 {
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fmt.Printf("%s (%s): %v, %v, %v\n", apiResult.Data.Player.Username, uuid, player.Pos[0], player.Pos[1], player.Pos[2])
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fmt.Printf("%s (%s): \n", apiResult.Data.Player.Username, uuid)
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fmt.Printf(" - Pos (%s): %v, %v, %v\n", player.Dimension, player.Pos[0], player.Pos[1], player.Pos[2])
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fmt.Printf(" - Spawn (%s): %v, %v, %v\n", player.SpawnDimension, player.SpawnX, player.SpawnY, player.SpawnZ)
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}
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}
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continue
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continue
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@ -77,6 +79,11 @@ func main() {
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type playerCompound struct {
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type playerCompound struct {
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Pos []float64 `nbt:"Pos"`
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Pos []float64 `nbt:"Pos"`
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Dimension string `nbt:"Dimension"`
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SpawnX int `nbt:"SpawnX"`
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SpawnY int `nbt:"SpawnY"`
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SpawnZ int `nbt:"SpawnZ"`
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SpawnDimension string `nbt:"SpawnDimension"`
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}
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}
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func fileExists(filename string) bool {
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func fileExists(filename string) bool {
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